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San Diego Studio is bringing simultaneous online co-op play to MLB The Show 22

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Last week, we released MLB The Show 22’s Gameplay Trailer which provided the first Legends reveal in addition to a peek at what you’ll be able to play when the game launches on April 5, 2022. But of course, we’re sure the biggest question on your mind is, “…where’s Coach?”

Well, Coach is back (with clones, and friends!) for a series of episodes to share everything you need to know about MLB The Show 22. For now, check out Coach’s return in our first feature announcement following the cover reveal.

San Diego Studio is bringing simultaneous online co-op play to MLB The Show 22

Online co-op play

Coach is joined by friends, family, and cover star Shohei Ohtani himself to give you the details on online  co-op play*. This online feature makes it possible to squad up and play 2v2 or 3v3 with your favorite MLB or MiLB teams in Play Now mode online or with your card collection in Diamond Dynasty in MLB The Show 22. Team up online with friends, family, or other competitors across any console platform where MLB The Show 22 is available. You can also combine your select Diamond Dynasty cards with your teammates’ collections to field the ultimate team and prove who the kings and queens of the diamond are. 

Whether you’re a monster on the mound or the best home run robber in the outfield, lean into your strengths with your online teammates to field the winning team. 

The Horizon Forbidden West cinematic trailer is here

In this brand new trailer, we hear Aloy reflect back on Rost’s teachings as she faces new and dangerous threats that you’ll encounter when you’re heading to the Forbidden West in one week. And we have good news for those who pre-ordered a digital version of the game: You will be able to preload the game on your PS4s and PS5s starting today!

A big thank you to our loving community!

While we have your attention, we would also like to thank our amazingly loving and engaging community. We love seeing the never-ending flow of cosplay and in-game photography, and it’s amazing how fast the community has grown as well. We are happy to share that as of November 28, 2021, Horizon Zero Dawn has sold through more than 20 million units worldwide across PlayStation 4 and PC combined, and the community has spent more than 1 billion hours in the game! It humbles us, thank you so much for your love and dedication.

Horizon Zero Dawn

We’re so excited for you to experience the Forbidden West for yourselves on February 18! 

Assassin’s Creed Valhalla: Dawn of Ragnarök expansion unlocks the powers of the gods

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In one month, Assassin’s Creed Valhalla’s hefty year two expansion Dawn of Ragnarök arrives, expanding Eivor’s journey reliving their past life as the all powerful Norse god Odin. The new story unfolds following the game’s previous Asgard-focused quest, and finds Odin on a search for his kidnapped son Baldr, taking him to the dwarven realm of Svartalfheim. With new godly abilities and over 35 hours of expanded gameplay, here are some features of the expansion that caught our Odin’s Sight during a recent hands-off preview: 

Powers of the Gods

Equipped with a new mythical bracer called the Hugr-Rip, Odin is able to acquire powerful abilities from fallen foes that open new doors to gameplay and strategy. Unlike abilities unlocked through the main game through discovered Books of Knowledge, these powers are not permanent and are driven by exploration. 

Odin can acquire only two powers at a time; if a new power is discovered, the player must choose which to keep and which to toss until the next time it’s encountered in the world. Instead of using adrenaline points, these powers are active for as long as Odin’s Hugr meter stays filled. The five powers unlock new strategies, allowing players to customize their godly playstyle. 

Power of the Raven allows Odin to transform into – you guessed it – a raven. While active, Odin can fly over great stretches of land and swoop in on unsuspecting enemies for an air assassination. In a series that has often relied on a feathered companion to help the lead assassin survey the area, it’s interesting to see this refined stealth approach.

Power of Muspelheim transforms skin into magma and makes Odin appear like one of the main enemies, the deadly Muspels. While active this power allows Odin to travel across lava without being harmed (which comes in handy in the lava-heavy dwarven realm). It also allows Odin to slip by other Muspels without being detected.

Power of Winter infuses Odin’s weapon with ice to unleash devastating strikes, which can be all too useful in a realm overrun by the fire and lava-fuelled Muspels. 

Power of Jotunheim allows Odin to transport short distances when rolling and dodging. He can also shoot an arrow into World Knots (think glowing magic targets), transporting Odin across larger distances directly to them and making traversal through harrowing areas easier. 

Power of Rebirth allows Odin to resurrect enemies that he has slain while the power is active, but rising to fight on his side. While some powers lend themselves to a stealthy approach, watching Odin create a small army and barrel through a stronghold speaks more to my Viking instincts to raise Helheim wherever I go.  

Glorious Gear