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Odin returns in mammoth Assassin’s Creed Valhalla expansion Dawn of Ragnarok

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A year after it first launched, Assassin’s Creed Valhalla has delivered on its promise of providing a grand Viking experience. Eivor’s journey saw the warrior unite the feuding kingdoms of England, foil an insidious druidic plot in the emerald isle of Ireland, and dethrone an emperor after a quick trip to France. Between the base experience and expansions, Assassin’s Creed Valhalla has grown with new modes, challenges, and authentic festivals that brought some merry entertainment to Eivor’s settlement.

Year Two: Gods & Crossovers 

Ubisoft’s only getting started, though, as Year Two of Assassin’s Creed Valhalla kicks off with an ambitious crossover event with Assassin’s Creed Odyssey this month, as fan-favorite character Kassandra journeys to England and crosses paths with Eivor. Then in March, fans can prepare for an epic clash of the gods in Dawn of Ragnarok, Assassin’s Creed Valhalla’s next major expansion. Dawn of Ragnarok leans heavily into the Asgard fantasy that played a vital part in Valhalla’s first year, aiming to provide over 35 hours of new content across a collection of Norse realms that are roughly one-third the size of England. 

Assassin’s Creed Valhalla was more than just a historical dive into the age of Vikings when it launched last year, as Ubisoft’s game opened up the realm of Asgard to players and saw Eivor remember their past life as Odin, king of the gods and protector of the realms. Eivor will once again slip into a deep slumber that allows them to relive their previous life as Odin, who faces a new threat to Asgard from the combined forces of the Jotunheim frost giants and the demonic forces of Muspelheim led by the Allfather’s greatest nemesis, Surtr. 

With the odds stacked against him and his son Baldr held captive by the Jotnar, Odin will have to travel to Svartleheim to enlist the aid of the Dwarves if he’s to save the nine realms from all-out destruction.

“We based our design of the dwarven realm on the Norse Sagas in order to create a documented mythological fantasy,” explains Ubisoft Sofia Producer Mariana Gosteva of the new locale. “The scale of Svartalfheim is indeed vast – we created a strong setting allowing us to expand the story of Odin in their quest to save their beloved son Baldr. But there is even more to that – one of our key objectives from the very beginning when designing the world was to offer to the players the opportunity to explore and investigate, to provide them with a playground where they can engage with a world very different from what they have enjoyed in the main game so far, and to experiment with all the fresh new ingredients we are adding to the gameplay.”

The greatest artisans in the land have been driven into exile by Surtr’s armies, so it’ll be up to you to find them. While Odin is no slouch when it comes to combat, the king of Asgard will need to unlock new godly powers in his war against Surtr, and thanks to the H

Spiritfarer: Farewell Edition launches today on PS4

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Hey folks! Nick Guérin, creative director of Spiritfarer here. It’s a bittersweet time for the team today as we’re launching the final content update for Spiritfarer, the cozy management game about dying. In today’s Jackie and Daria Update, you’ll help our heroine Stella soothe a troubled mind and bring a dilapidated hospital back to its former glory. It’s a lovely curtain call for the game as well as a great show of gratitude to the fans who’ve supported us since the day we announced the project – we hope you love it!

Spiritfarer: Farewell Edition launches today on PS4

Yes, it’s the end of a long journey for Team Spiritfarer. Today, since we’re closing the book on the game for the foreseeable future, we’re adding the “Farewell Edition” subtitle to Spiritfarer. It’s a victory lap of sorts for a game near and dear to us, one that we never dreamed would be embraced by one-million players and counting. I’d like to take this opportunity to tell you a little more about how we got here.

As we shipped Spiritfarer, our cozy management game about dying, during a global pandemic in August 2020, we felt a whirlwind of doubts and joy, a maelstrom of anxiousness and relief. 

Early reviews were good – dare I say great! But especially surprising were the emails, letters, and direct messages bearing heartfelt, kind words. Words of gratitude. Gratitude for how Spiritfarer had made them feel, think, or behave. For the role it had played in soothing the grief wrought by the pandemic. And even for how it had rekindled their passion for their jobs as healthcare professionals or their duties as caregivers. All this was absolutely heart-melting.

Clearly, fans had truly connected with the game. And although the team was quite pleased with the version of Spiritfarer at launch, we knew there was more we still needed to do. Beyond that, as we delved into everything we had accumulated to craft the original game, it became clear that the team still had a lot of stories to tell in this world. 

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Aeterna Noctis — The King of Darkness’s weapons and abilities

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Aeterna Noctis, our team’s action-exploration game, launches on PlayStation 5 December 15. The game takes full advantage of the power of PlayStation 5 and the DualSense wireless controller. Aeterna Noctis feels like an action and exploration game from start to finish offering a large world to discover made up of 16 different and interconnected areas, presenting a diverse weaponry and a large skill tree that will delight players. Let’s take a closer look at the weapons and abilities you’ll wield in Aeterna Noctis.

Aeterna Noctis — The King of Darkness’s weapons and abilities

Weapons of Aeterna Noctis

The weapon roster of the King of Darkness, the main character of this adventure, includes several ranged and melee tools created to defeat hordes of enemies and legendary bosses. 

Sword

The trusty melee weapon of the King of Darkness. This is one of the most versatile weapons in the game. A devastating blade with high speed and movement varieties. Perfect for almost any combat situation.

Scythe

Called “The Bloodthirsty Weapon” according to the game’s lore, it’s a weapon that speaks for itself. This huge two-handed scythe decimates enemies upon impact in a bloody flourish. Splattered life essence helps the King of Darkness heal.

Axe

The heaviest weapon of the list, and can be found a few hours into the

(For Southeast Asia) New DualSense wireless controller colors arrive next month, followed by new PS5 console covers

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Today we are pleased to reveal the newest colors to join the PS5 family of color accessory offerings: Nova Pink, Starlight Blue, and Galactic Purple. Adding to the previously released Cosmic Red and Midnight Black DualSense wireless controller colors, the latest galaxy-inspired colors will launch globally starting from 14 January, 2022 in Singapore, Malaysia, Indonesia, Thailand, Philippines and Vietnam for SGD107 / MYR369 / IDR1,359,000 / THB2,590 / PHP4,290 / VND 2,099,000.

(For Southeast Asia) New DualSense wireless controller colors arrive next month, followed by new PS5 console covers

We’re also introducing new PS5 console covers to match all of the galaxy-inspired DualSense wireless controller colors in Midnight Black, Cosmic Red, Nova Pink, Starlight Blue, and Galactic Purple for SGD79.9 / MYR259 / IDR939,000 / THB1,890 / PHP3,090 / VND 1,499,000.

These new console covers are beautiful and easy to use — simply remove your original white PS5 console covers and click your new ones into place. The PS5 console covers will be available for both the PS5 with the Ultra HD Blu-ray disc drive and the PS5 Digital Edition and are sold separately from the PS5 console and DualSense controller.

(For Southeast Asia) New DualSense wireless controller colors arrive next month, followed by new PS5 console covers

The Midnight Black and Cosmic Red PS5 console covers will become available starting from 21 January, 2022 at Singapore, Malaysia, Thailand, Indonesia, Vietnam, and

New DualSense wireless controller colors arrive next month, followed by new PS5 console covers

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Today we are pleased to reveal the newest colors to join the PS5 family of color accessory offerings: Nova Pink, Starlight Blue, and Galactic Purple. Adding to the previously released Cosmic Red and Midnight Black DualSense wireless controller colors, the latest galaxy-inspired colors will launch globally starting in January 2022 at participating retailers.

New DualSense wireless controller colors arrive next month, followed by new PS5 console covers

We’re also introducing new PS5 console covers to match all of the galaxy-inspired DualSense wireless controller colors in Midnight Black, Cosmic Red, Nova Pink, Starlight Blue, and Galactic Purple. 

These new console covers are beautiful and easy to use — simply remove your original white PS5 console covers and click your new ones into place. The PS5 console covers will be available for both the PS5 with the Ultra HD Blu-ray disc drive and the PS5 Digital Edition and are sold separately from the PS5 console and DualSense controller.

New DualSense wireless controller colors arrive next month, followed by new PS5 console covers

The Midnight Black and Cosmic Red PS5 console covers will become available starting in January 2022 at participating retailers in the following locations: USA, Canada, UK, France, Germany, Switzerland, Austria, Spain, Portugal, Italy, Australia, New Zealand, Japan, China, Taiwan, Hong Kong, Singapore, Malaysia, Thailand, Indonesia, Vietnam, Korea, and the Philippines. The Nova Pink, Galactic Purple, and Starlight Blue PS5 console covers will also launch

(For Southeast Asia)“Horizon Forbidden West” Physical Editions Pre-Order starts from 14th December 2021

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Pre-order for “Horizon Forbidden West” physical editions (Release Date: 18th February 2022), will start from 14th December 2021 at all PlayStation®Authorised Dealers and Sony Stores.

Customers who pre-order any edition of “Horizon Forbidden West” Blu-ray Disc™ Version will receive the Nora Legacy Outfit and Spear to use in the game which can be redeemed via PlayStation™Store.

Additionally, physical pre-order customers will stand a chance to get one of the 3 different physical pre-order incentives: “Focus Keychain”, Horizon Forbidden West Cap or “Tremortusk 3D Puzzle”. Please check with local retailers for details of the physical pre-order mechanic.

PS4PS4PS5PS5PS5PS5
CountriesStandard Physical EditionSpecial EditionStandard Physical EditionSpecial EditionCollector’s EditionRegalla Edition
Singapore79.997.997.9109279359
Malaysia2492992993398391,099
Thailand1,9902,2902,2902,5906,4908,390
Indonesia879,0001,029,0001,029,0001,179,0002,899,0003,799,000
Philippines2,9903,4903,4903,9909,99012,990

Digital version pre-orders for “Horizon Forbidden West” are now available on PlayStation™Store. You’ll have the option to choose between the Standard Digital Edition and Digital Deluxe Edition – both of which include the full game and the Nora Legacy Outfit and Spear as bonus incentives for pre-order purchase.

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Share of the Week: Sanctuary

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Last week, we asked you to share some sacred gaming sanctuaries using #PSshare #PSBlog. From temples and tombs to hidden hideouts, here are this week’s highlights: 

AhmadYuanda_1st shares a serene altar in Shadow of the Colossus.

Alien_K121 shares a calm environment in Sekiro: Shadows Die Twice.

Sefwick shares a hacker’s sanctuary in Watch Dogs 2.

TheoBouillet shares a Seraphite altar in The Last of Us Part II.

Yuric83 shares Batman peering out over Gotham in Batman Arkham Knight.

tadisteee shares Bayek exploring an ancient tomb in Assassin’s Creed Origins.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? 

THEME: Endwalker

SUBMIT BY: Wednesday 9 AM PT on December 15

Next week, embark on an epic quest in Final Fantasy XIV: Endwalker. Share your greatest moments using #PSshare #PSBlog for a chance to be featured.

Five things you’ll dig in Shovel Knight Pocket Dungeon

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Our take on the beloved 90s-era falling block puzzle genre, Shovel Knight Pocket Dungeon, comes to PlayStation 4 in only three days! It’s a hot mashup of old and new: roguelike dungeon crawler meets puzzle adventure.

We can’t wait for everyone to get a taste of what a unique, engaging, challenging experience there is to be found in Pocket Dungeon. But before then, let’s dive into some exciting things to look forward to when you all get your hands on it:

Building out a Team

Shovel Knight and the strongest warriors have been vanishing lately, trapped inside a confounding cube contraption. Puzzle Knight, a renowned puzzle prodigy, has created a camp for Shovel Knight and his fellow adventurers to team up and solve their way out of this riddle.

It’s up to you to recruit this team and bring them back to the camp. Everyone has a completely unique playstyle- check out Shield Knight who is great on defense:

Or Specter Knight who flips the game on its head, gaining health from enemies but losing health to potions:

Or Mole Knight who makes the game feel even more like a puzzler, with his ability to trade places:

To escape, your team at camp must work together through the dungeon and defeat its ultimate ruler – the Pocket Dungeon Master.

Crafting a build

Shovel Knight crafting? Oh no no… We mean equipping items and relics to create a character build to your liking. In Pocket Dungeon, when you suffer defeat, you lose everything you acquired on your run. It’s imperative you grab gems and find Chester to buy the relics that suit you best. Check out a few of the options below:

Mixing and matching what relics you purchase is the difference between life and death in each dungeon. Choose carefully… and have fun experimenting.

Bury your friends in split sc

PUBG: Battlegrounds goes free-to-play January 12

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Throughout the years, PUBG: Battlegrounds has seen so many changes. We’re proud of all the improvements our little game has seen over the years, but now it’s time for the game to make its biggest leap of all: free to play.

PUBG: Battlegrounds goes free-to-play January 12

It’s been a long road getting to this point. Back on March 24, 2017, PUBG: Battlegrounds was little more than the hope and heart of a small dev team as it debuted in early access.  In a heartwarming and humbling turn of events, fans around the world embraced the organized chaos of our battle royale as they experienced the game’s tension, realistic gunplay, and nonstop, edge of your seat action. Following the unprecedented success, Battlegrounds found its way to PlayStation and other platforms, expanding our community. Throughout our journey, which is approaching five years, we’ve seen more than 14 billion hours of play across our eight maps, which is the largest amount available in the battle royale genre.

Battlegrounds free-to-play now gives us the opportunity to expand our community even more and bring all the thrills of PUBG and battle royale to everyone, while providing new friends, and let’s be honest, more targets for our existing player base. In many ways, going free-to-play was our natural next step. Since launch, it’s always been our intention to bring the Battlegrounds to as large of an audience as possible. It’s part of the reason we decided to launch in early access, it’s why we grew into consoles and other platforms, and it’s why we’ve expanded the PUBG franchise into other ventures like esports and entertainment. With free-to-play, we can finally fulfill an important and long standing goal of ours.

To show how much we appreciate the support, all players who have owned and played PUBG: Battlegrounds before the free-to-play service transition can receive the PUBG – Special Commemorative Pack, which includes a free Battleground Plus upgrade and various rewards.

So, what can new players expect when they drop in next year? Well, they can look forward to 100 survivors parachuting into a winner-takes-all showdown featuring best-in-class gunplay. Players must land, loot, and survive across not only some of the largest maps in battle royale, but the largest variety of maps, which include forest, jungle, snow, desert, city, and countryside environments. Battlegrounds free-to-play w

The Matrix Awakens: An Unreal Engine 5 Experience hits PS5 today

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Want a glimpse at what interactive storytelling and entertainment created with Unreal Engine 5 could look like in the future? The Matrix Awakens: An Unreal Engine 5 Experience is a new tech demo that showcases what’s now possible when you combine UE5 with PlayStation 5.

Part cinematic, part playable experience, the demo was created by members of the original The Matrix movie team including Lana Wachowski, James McTeigue, and John Gaeta in collaboration with teams across both Epic Games and partners.

The cinematic element features digital replicas of Keanu Reeves and Carrie Anne-Moss as incredibly realistic digital humans. Then, the demo morphs into an interactive experience of car chases and fast-paced third-person shooter action.

These sequences are completely dynamic—the world responds to you in a fully unscripted way. That’s down to Chaos, Unreal Engine’s high-performance physics system that can deliver cinematic-quality levels of destruction in real time and simulate the movement of cloth, hair, vehicles, and more.

The team used Sequencer to script the car chase in the demo. They were able to use the simulated universe to explore different creative options for the cinematic content, with crew members driving cars around the virtual city to capture exciting shots. This process mirrored the way live-action movie makers will scout a city to find the best streets to tell their story—but without the physical constraints of the real world.

The Matrix Awakens: An Unreal Engine 5 Experience is designed to take full advantage of PS5’s technology— including the super-fast SSD drive, CPU, GPU, alongside console ray tracing.

To do that, we’ve built a vast, 16 kilometres square open world city, comprised of seven thousand buildings made of thousands of modular pieces, each of those constructed of millions of triangles and enhanced with props, signage, debris, and more. There are 1,248 simulated intersections, 45,073 parked cars (of which 38,146 are drivable), over 260 km of roads, and 512 km of sidewalk.

This huge, dynamic environment is incredibly rich, complex, and photoreal. It’s made up of billions of polygons that are streamed by Nanite, UE5’s virtualized micropolygon geometry system, and processed by PS5’s powerful CPU and GPU to deliver an incredibly high level of detail and visual fidelity. A powerful procedural audio generation system simulates the noise of being in a busy city, heightening the sense of presence in the environment. 

The result is an interactive experience that is immensely powerful, immersive, and photorealistic. Packed with believable characters and driveable vehicles, you can explore the city on foot, hop in a vehicle, or fly around with a drone’s-eye view. 

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