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Uncharted: Legacy of Thieves Collection – Details on the remastered bundle

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We’re excited to share our latest trailer for Uncharted: Legacy of Thieves Collection, remastered for PS5 and coming to PC for the first time ever in the series. Our upcoming release includes the single-player experiences of the award-winning Uncharted 4: A Thief’s End, which features Nathan Drake’s weary return to his old ways and Uncharted: The Lost Legacy, a breakout story for antagonist turned ally, Chloe Frazer.  Uncharted: Legacy of Thieves Collection will be available on PS5 on January 28. For those of you who cannot wait to get your hands on the PC version, stay tuned for more details from us on specs and the upcoming release date.

Uncharted: Legacy of Thieves Collection – Details on the remastered bundle

Of course, experiencing the over-the-top blockbuster action and adventure that both games are renowned for has been greatly improved to compliment and take advantage of the features the PlayStation 5 console is known for so let’s get into just that.

Graphics

First off, graphic updates. Here’s a look at the options players can select from:

  • Fidelity Mode – For those of you who have a 4K display and want super sharp resolution above all else to enjoy the stunning environments and details the Uncharted series is known for, select Fidelity Mode and play in native 4K resolution with a 30fps target framerate. 
  • Performance Mode – Performance Mode targets a 60 FPS frame rate.
  • Performance+ Mode – If you’re all about the smoothest gameplay possible and don’t mind a resolution drop, try out our first ever Performance+ Mode which targets 120fps* at a 1080p resolution.

*Requires a compatible 120hz display.

Features

Thanks to the power of the PS5 console, the load time is near instant so you can jump into the action faster than Nate or Chloe can draw their weapons (whi

Dominant performances seal FIA Certified Gran Turismo Championships 2021 titles

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This past weekend (December 3-5) marked the fourth FIA Certified Gran Turismo Championships World Finals and our last on GT Sport before we switch to GT7 next year. This impending change was highlighted as Porsche unveiled their exciting new, all-electric Vision Gran Turismo car for GT7 as part of the Nations Cup broadcast on Sunday. It was also great to see Lewis Hamilton make an appearance to congratulate our 2021 Nations Cup champion.

All in all, the World Finals were a great success again – raced and recorded remotely for the second year in succession. The freedom we have in the series makes it fascinating that we can create very different races in different cars for the finals, and those scenes really make an impression. You can also identify the different characters of our competitors.

It really struck me at the weekend how high the level of the competitors has become. All of them are so fast, and so it all comes down to very small margins, having the strength to drive 100% for the whole race and, dare I say, a little bit of good luck at times.

The weekend started on Friday with the Toyota Gazoo Racing GT Cup. While not part of the official Championships, close action is always guaranteed in the Toyota GR Yaris and new GR86 cars. The final race around the famous Circuit de la Sarthe saw experienced Japanese driver Tomoaki Yamanaka (yamado_racing38) take victory by a mere four-tenths of a second from last year’s champion, Takuma Miyazono (Kerokkuma_ej20). It was also very pleasing to see another Japanese driver, Rikuto Kobayashi (TX3_tokari71), take third. Not because he is Japanese, but because he is only 16 years old and a really exciting prospect for the years to come.

Saturday’s Manufacturer Series World Finals was set to be another really exciting climax to the Series with Team Toyota and Team Mazda tied on points after the World Series events this year.

In the end, Mazda could do nothing in the face of three impeccable performances from Team Toyota’s Igor Fraga of Brazil (IOF_RACING17), Coque López of Spain (coqueIopez14) and Japan’s Tomoaki Yamanaka. For Fraga and Yamanaka it was their second Manufacturer Series victory for Toyota, having lifted the Boccioni-inspired trophy in 2019.

López started them off with victory in Race 1 on the Autodrome Lago Maggiore – GP II before Yamanaka – starting from the pole secured thanks to the Race 1 victory – drove beautifully and benefited from taking a different tyre strategy to the rest of the field to win on the Tokyo Expressway – East Outer Loop. Igor Fraga has shown himself to be a huge fan of the Nürburgring 24h circuit, and he held his concentration, and the lead, throughout the five laps of the 25.4km track. You can hear on the team radio that these three compete very much as a team and work hard for each other behind the wheel or working on strategy.

Team Mazda finished the year second in the points standings having found it hard to come back from a disappointing seventh place in the opening race, despite taking third in Race 2 and second in Race 3. Rounding out the top three was Team Porsche with a single point advantage over fourth-placed Mercedes-Benz.

PS Blog Game of the Year 2021 polls are now live

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The PS Blog Game of the Year 2021 Polls are now open! These awards are driven entirely by players’ choice, so cast your vote to nominate your favourite PlayStation games of the past year. All 16 categories recognise the best of PlayStation through 2021, across PS4, PS5 and PS VR to celebrate great games, captivating new characters, fantastic soundtracks, graphical showcases, and much more. 

As ever, there are a few rules for categories and their nominees. This year, some are new: 

  • Every category includes a write-in option in case there’s a title absent that you think should be considered. 
  • Due to the polls closure date, some titles aren’t eligible for inclusion. These will be eligible for next year’s nominee selection. 
  • As with the majority of the other categories, Best Multiplayer Experience focuses on titles released in 2021, but also recognises multiplayer-centric games that have seen significant new content or game-changing updates over this past year (such as Final Fantasy XIV: Endwalker). 
  • There are a number of highly anticipated games on the horizon. Some have launch dates, while others have yet to even officially confirm the game’s name. As such, we’ve chosen to keep the selection for the Most Anticipated Game of 2022 and Beyond category to games that have official titles.  
  • Best Re-Release is a new category recognising remasters and remakes. Qualifying titles showcase enhancements like quality of life gameplay changes, graphical upgrades, and more. 
  • If a title won a Platinum in a category any previous year, it won’t be eligible for inclusion in the same category this year. 

Polls are live now and close on Monday, December 13 at 11.59pm Pacific Time, so scroll below and get clicking.  We’ll collect the results and announce the winners later this month. 

Good luck to all the nominees! 

Best New Character 

Best Story

Best Use of the DualSense Wireless Controller

Best Multiplayer Experience

PlayStation Now games for December: GTA III: The Definitive Edition, John Wick Hex, FF X/X-2 HD Remaster, and Spitlings

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Remastered classics, master assassins, and critters with enormous gnashers form December’s PlayStation Now lineup. Relive Liberty City’s 3D debut with Grand Theft Auto III: The Definitive Edition, attempt to save Spira from Sin in Final Fantasy X/X-2 HD Remaster, enjoy tactical gun-fu action with puzzler John Wick Hex, then unwind with some arcade hilarity in Spitlings.

Let’s take a closer look at each of those games.

Grand Theft Auto III: The Definitive Edition

Experience the epic open-world adventure that started it all, updated for a new generation with across-the-board enhancements, bringing these beloved worlds to life with all new levels of detail. Enhancements include brilliant new lighting and environmental upgrades with high-resolution textures, increased draw distance, Grand Theft Auto V-style controls including updated Weapon and Radio Station Wheels, updated mini-maps with enhanced navigation allowing players to set waypoints to destinations, updated Trophies, and much more.

Grand Theft Auto III: The Definitive Edition is available on PlayStation Now until Monday, January 31.

PlayStation Now games for December: GTA III: The Definitive Edition, John Wick Hex, FF X/X-2 HD Remaster, and Spitlings

Final Fantasy X/X-2 HD Remaster

First released on PS2, relive two of the greatest RPGs of their generation widely acclaimed for their moving stories, endearing characters, and memorable adventures.

Final Fantasy X takes you to Spira―a world terrorized by the supernatural monster Sin. The temple of Yevon teaches that the monster is a physical manifestation of mankind’s sins, and following the temple’s teachings and atoning could purge it. Yuna, a young woman from Besaid, is a summoner who embarks on a pilgrimage to defeat this terror. Tidus, a young man from another world, joins her as her guardian. The mysteries revolving around Sin unfold as they set off on a journey to save the world. Final Fantasy X-2 returns to the world of Spira two years after the beginning of the Eternal Calm. Having been shown a mysterious but familiar image in a sphere, Yuna becomes a Sphere Hunter and along with her companions Rikku and Paine, embarks on a quest around the world to find the answers to the mystery within.

John Wick Hex

John Wick Hex

Play the professional hitman from the critically acclaimed film franc

Tips for zero-gravity co-op fun in Heavenly Bodies, out tomorrow

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Heavenly Bodies is now only a day away from launch! We’re in near disbelief that the time has finally come but are beyond excited to see our game in everyone’s hands.

To get everyone prepared for their inevitably troublesome time aboard the station, we’ve prepared a tips and tricks checklist. It’s a must-read for anyone aspiring to be an outstanding cosmonaut.

Tips and tricks for mastering Heavenly Bodies

Heavenly Bodies has a highly unique physics-based movement system unlike any other game. You must solely use your hands and arms to move your character and perform maintenance tasks in zero-g. Unsurprisingly, some find it tricky, so we’ve got some advice for those struggling to come to grips.

Choose your movement style

We’ve designed multiple ‘movement styles’ in Heavenly Bodies that present different ways for moving your character. Each offers a different challenge level, and we encourage you to find the one that works for you.

Classic: This default style provides a good combination of challenge and fun. You’ll need to keep a firm grip to move around effectively, but we’ve made some exceptions to physical realism which make it easier to spin and ‘swim’ through the air by swinging your arms.

Assisted: For players who may appreciate some ease of motion. Simply pointing your hands in the direction you want to travel will effortlessly move the character along. It’s fun… and rather liberating.

Newtonian: The ‘physically accurate’ style for those seeking the full zero gravity experience. None of this ‘space swimming’ nonsense. Every action has a punishingly equal and opposite reaction.

Hold on!

The best way to get the job done is by using your hands. Keeping a firm grip on solid surfaces will help you push and pull your body around and will give you the leverage you need when flicking switches or using tools.  

“It was important to us that players feel like Aloy has grown in her skills and confidence coming from her adventures in Horizon Zero Dawn and the Frozen Wilds,” says Richard Oud, Gameplay Animation Director at Guerrilla. “She gained a lot of experience and that needed to show in her animations. Our aim was to show that Aloy is more comfortable traversing her environment – without losing sight of the fact that she’s human, of course, so things don’t always go perfectly for her. The grapple mechanic is a good example of this: she is more agile and resourceful, but at the same time we show the physical struggle when she’s being pulled up on bigger inclines.”

The AI team has played a big role in improving the combat system, especially when it comes to increasing the challenge level. Lead AI Programmer Arjen Beij: “We wanted enemies to feel more authentic by improving the fluidity and continuity of motion, like making enemies (and companions) more capable of traversing rugged terrain. The AI in Horizon Zero Dawn already supported some dynamic terrain changes, but we wanted to take this further by adding jumping and climbing as a systemic part of their behavior. As you are playing the game, the AI will be searching for opportunities to take shortcuts, whe

Share of the Week: Glowing

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Last week, we asked you to capture some glowing creations and share them using #PSshare and #PSBlog. From the setting sun, to vivid particle effects, to lunar light, here are this week’s highlights:

@mett981 takes aim in Kena: Bridge of Spirits

@mellydarkeyes gives Selene a well-earned moment to relax in Returnal

@kimchitraveler catches Star-Lord looking blue in Marvel’s Guardians of the Galaxy

@MdeavorVP captures a fetching action shot in Infamous First Light

@CaptureControl takes a shot in the dark in Control

@SindyJ_B prepares to enter fog in Demon’s Souls

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? 

THEME: Sanctuary
SUBMIT BY: Wednesday 9 AM PT on December 8

Next week, we’re seeking sanctuary for our Photo Mode creation theme. Share moments that capture the spirit of sanctuary using #PSshare #PSBlog for a chance to be featured.

Grid Legends launches February 25, new features detailed

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What does it feel like to race the greatest cars in the world, on iconic streets and circuits, whilst dodging crashes and jaw-dropping moments around every corner? Well, in just a couple of months’ time, you’ll be able to find out…

The entire team here at EA and Codemasters are so excited to announce today that Grid Legends comes to PlayStation 5 and PlayStation 4 on February 25, 2022 – and you can pre-order it right now from the PlayStation Store. Head there to get full details on everything coming your way, including bonus content for pre-ordering, and a Deluxe Edition option for more add-ons both on launch day and beyond.

Oh, and make sure to Follow Grid Legends on PlayStation as well, to make sure you get all the latest news, gameplay and more content straight to your console, as we share more in the coming weeks.

Race in the moment

But hey, that’s for the future. We’re ready to give you more details right now on what makes Grid Legends a truly unique racing experience – starting with a simple question. When you play an exciting and enjoyable game, what do you remember most from it? Usually, it’s those unforgettable moments ­– those magical instances where the drama kicks in, the jeopardy amps up, and the element of surprise creates something you want to tell the world about.

The beauty of Grid Legends is that it’s designed to deliver those amazing moments race after race, time after time. Of course, you will play your part in those moments – getting behind the wheel of well over 100 of the world’s greatest machines and battling for glory against 21 other drivers, on over 130 stunning routes. Intense pack racing is what the Grid franchise is all about, and Grid Legends takes that up yet another notch. That, though, is just the beginning of how this racer consistently delivers those epic moments.

Thanks to hundreds of AI personalities, each with their nuances and differences, and a race choreographer working behind the scenes to conjure up some shocks, you’ll never know what’s coming around the corner in Grid Legends. Be ready to squint through the smoke of an engine blowout right in front of you. Keep an eye on the sky for a car launching into the air after shredding a tire. Look out for aggressive AI personalities intent on getting back ahead of your after you traded paint with them earlier. Everywhere you look in a Grid Legends race, there is unpredictability and drama unfolding. That means more surprises, and more of those unforgettable racing moments.

Spectacular racing variety

What also helps create those consistent instances of delight is the sheer variety of experiences on offer in Grid Legends. The Codemasters team have used their decades of racing game know-how to pack in more cars, locations, and ways to play than we’ve ever seen from this franchise.

Prepare to hit the loud pedal in anything from hypercars to big rigs, single-seaters, drift legends, iconic prototypes, and stadium trucks. Enjoy a wide selection of event types, including the tense Eliminator, electrifying Boost races, and the return of stylish, sideways Drift runs. Hosting those vehicles and events is a massive slate of global locations, ranging from revered real-world raceways like Indianapolis, Suzuka, and Red Bull Ring, unique street circuits like the new London and Moscow routes, or even the new sprawling, high-speed Strada Alpina. Hundr

Jak and Daxter turns 20 – Reflections from PlayStation Studios and friends

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Believe it or not, 20 years have passed since a certain courageous teenager and his plucky ottsel sidekick entered our lives. Naughty Dog’s Jak and Daxter: The Precursor Legacy launched on PlayStation 2 on December 3, 2001. True to the “precursor” moniker, this platforming debut predates the duo’s eventual forays into open-world exploration, desert-bound mayhem, and racing exploits. This first game focuses on satisfying platforming, power cell discovery, and the origins of Jak’s story, told with cinematic flair.

Jak and Daxter: The Precursor Legacy inhabits a fascinating place within Naughty Dog’s gameography, fitting between the pure platforming goodness of the Crash Bandicoot trilogy on PlayStation and the blockbuster adventures of Nathan Drake in the Uncharted series starting on PS3. Despite this first title’s focus on platforming, it’s impossible to overlook Naughty Dog’s signatures, including fluid character animations, richly detailed worlds, and engaging cinematics. I personally have fond memories of collecting every last power cell and hovering in the fantastical Zoomer vehicle.

To mark the anniversary, we’ve invited friends from PlayStation Studios and other third-party studios to reflect on the milestone and share their first memories of jumping (and double-jumping) into the world of Jak and Daxter.


“The biggest thing I learned was the challenge of designing an open world game without using load times! We set out from the start to design a world and not levels like we were used to coming from Crash, and we made it a rule that if you could see it you could walk (or boat or fly!) to it and that when you reached a building or cave that you could go inside and that the inside would have to fit within the space that the exterior could support. It wasn’t easy!”

Evan Wells / Co-President / Naughty Dog


“I remember being really excited about the physics that had been added to the rope bridge by the programmers, because we had rope bridges on Crash Bandicoot, but they did not have physics on them. We were just jumping up and down on the bridge and marveling about how it reacted to Jak jumping on it.”

Charlotte Francis / Senior Technical Artist / Naughty Dog

Concept art for Jak, the courageous primary hero of the franchise.


“When Jak & Daxter first came out, it really broke a lot of ground. The graphics were top-of-the-line at the time and it allowed

(For Southeast Asia) PlayStation®Partner Awards 2021 Japan Asia Winners Announced!

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PlayStation®Partner Awards 2021 Japan Asia

The PlayStation Partner Awards 2021 Japan Asia will present awards to hit titles sold for the PlayStation, recognizing the creative work of those who made them. This will be the twenty-seventh time for the event to be held since it started as the PlayStation Awards the year after the platform’s birth in 1994. Awardees will be presented with trophies based on the motif of the PlayStation controller’s trademark button icons (△○×□).

GRAND AWARD

Awarded to the top three titles developed in the Japan / Asia regions with the highest worldwide sales between October 2020 and September 2021*.
■ Genshin(miHoYo)
■ RESIDENT EVIL VILLAGE(CAPCOM Co., Ltd.)
■ eFootball PES 2021 SEASON UPDATE(Konami Digital Entertainment Co., Ltd.)

PARTNER AWARD

Awarded to titles developed in the Japan / Asia region with top-ranked worldwide sales between October 2020 and September 2021*, with particularly noteworthy activity results**.
■ Tales of ARISE(BANDAI NAMCO Entertainment Inc.)
■ FINAL FANTASY VII REMAKE INTERGRADE(SQUARE ENIX CO., LTD.)
■ FINAL FANTASY XIV(SQUARE ENIX CO., LTD.)
■ MOBILE SUIT GUNDAM BATTLE OPERATION2(BANDAI NAMCO Entertainment Inc.)
■ NieR Replicant ver.1.22474487139…(SQUARE ENIX CO., LTD.)

Special Award

Awarded to the following three types of titles:

Titles developed by creators from outside the Japan / Asia region that have amassed the highest sales in the Japan / Asia region from October 2020 to September 2021*.
■ Apex Legends(Electronic Arts Inc | Respawn Entertainment)

Independent titles developed in the Japan / Asia region that have amassed the highest worldwide sales from October 2020 to September 2021*.
■ Sakuna: Of Rice and Ruin(Edelweiss | Marvelous Inc.)

Titles developed in the Japan / Asia region with particularly noteworthy activity results** at the release of the PlayStation®5.
■ Devil May Cry 5 Special Edition(CAPCOM Co., Ltd.)

* Physical and digital sales through PlayStation®Store are counted in the calculation (including additional content and digital currency sales).
** SIE indices, which include player numbers, also factor into the determination of nominees.

GRAND AWARD

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