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God of War Ragnarök Family Portrait Series featuring guest artists announced

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In God of War Ragnarök, the relationship between Kratos and Atreus is the heart of what defines our story. Though they are our central family, there are many others across the Nine Realms that will also place their marks on how the events leading towards Ragnarök unfold. 

We’re very happy to announce a new collaborative partnership that will feature five immensely talented artists capture a selection of the most prominent relationships in the story with their unique styles in the God of War Ragnarök Family Portrait Series. 

Over the next five weeks, Santa Monica Studio will be releasing one of the portraits every Tuesday. 

Drew Merritt – The Bear and the Wolf   

Drew Merritt is a contemporary artist based in Los Angeles, California. Working across a variety of mediums, his style blends classic realism that capture the emotional nuance of the subjects. 

Drew has painted the heroes of our story, Kratos and Atreus, for his work – focusing on the core family of God of War Ragnarök. 

“The complexity of the storyline and characters is hands down what really wrapped me into this project. I’ve also always loved Norse mythology and try to tie it into my work as much as possible, which basically made this franchise a dream for me to work with.” 

Portrait Reveal: Tuesday, September 13  

Emma Ríos – The Dwarves 

Emma Ríos is a Spanish comic book artist and illustrator whose cover art has earned her a 2020 Eisner Award and work with many of the heavy hitters in the comic book industry. Her style organically blends environments and subjects into fluid compositions with a whimsical, colorful quality. 

Emma’s work focuses on the Huldra Brothers, Brok and Sindri, alongside two dwarves you will meet during your journey in God of War Ragnarök. 

“I enjoy action and hack and slash games, so it was easy for me to find it appealing. The last game, God of War (2018), has a touching story that plays very smoothly and has beautiful art direction.” 

Portrait Reveal: Tuesday, September 20  

Romina Tempest – Heroes of Midgard  

Romina Tempest is an illustrator and character designer who we had the great pleasure of working with on B is for Boy, an illustrated retelling of the events in God of War (2018). Her cartoon style captures the heart and expression of her subjects with dynamic backgrounds that create a scene that draws you into the moment of the scene. 

Romina’s piece will feature the found family that Kratos and Atreus have gathered to them on their travels through the Nine Realms.

“I’ve been playing God of War ever since it first hit the PlayStation in the early 2000s. What originally appealed to m

PlayStation Store: August 2022’s top downloads

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Time to get the full download on August 2022’s Top Downloads charts! Congrats are in order EA, who scored a major touchdown on the US PS5 and PS5 charts with Madden NFL 23. A multiverse shoutout is also in order for MultiVersus, which pummeled the competition across both regions to top the Free-To-Play charts!

Drop your predictions for September in the comments, then check back early next month to see where your guesses land. 

PS5 Games

US/CanadaEU
1Madden NFL 23Saints Row
2Saints RowGrand Theft Auto V
3Grand Theft Auto VCult of the Lamb
4Cult of the LambF1 Manager 2022
5StrayStray
6MLB The Show 22Cyberpunk 2077
7Horizon Forbidden WestF1 22
8Gran Turismo 7Among Us
9Marvel’s Spider-Man: Miles MoralesGran Turismo 7
10Cyberpunk 2077Madden NFL 23
11RollerdromeFIFA 22
12ThymesiaThymesia
13Way of the HunterHorizon Forbidden West
14ELDEN RINGWay of the Hunter
15Among UsStar Wars Jedi: Fallen Order
16The Elder Scrolls V: Skyrim Special EditionFAR CRY 6
17Star Wars Jedi: Fallen OrderLittle Nightmares 2
18Soul Hackers 2ELDEN RING
19InscryptionMarvel’s Spider-Man: Miles Morales
20Destroy All Humans! 2 – ReprobedThe Elder Scrolls V: Skyrim Special Edition

*Naming of products may differ between regions
*Upgrades not included

PS4 Games

Announcing Stray Reactions, a pet-loving photo event supporting the ASPCA®

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This July with the launch of Stray, we watched as the PlayStation community fell in love with the BlueTwelve Studio’s realistic feline hero. But it wasn’t just gamers entranced by the cat physics and ‘Press Square to Meow’ technology – your pets were loving it too! Across social media we’ve seen the real life reactions as cats and dogs alike ran up to the screen wondering how that very real-looking cat got in there. 

Given the excitement, we reached out to the American Society for the Prevention of Cruelty to Animals (ASPCA) to see how we could turn player support for this beloved cat indie game into support for real pets in need. Alongside a $25,000 donation to the organization, we’d like to create a digital photobook of your pets sharing their love for Stray.

With that, we’re pleased to announce a new social media initiative called Stray Reactions. Here’s how it works:

How to Participate

Starting today through September 23, 2022, players just share photos or videos of your cat, dog, or other pet reacting or posing next to Stray gameplay on PlayStation on Twitter or Instagram using the hashtag #StrayReactions.*

At the end of that submission window, we’ll select our favorite inquisitive kitty videos and tail-wagging photos into a digital photobook to present to the ASPCA alongside a $25,000 donation. We’ll also be including some of the posts into a sizzle reel that we will share on our blog and social channels.

It’s that simple! We can’t wait to see your pets playing Stray alongside you. 

If you’d like to learn more about the American Society for the Prevention of Cruelty to Animals and their services, you can find them at aspca.org or contact information here

*Must be a U.S. resident, 18 years or older. If using a mobile device to enter, your wireless carrier’s standard data rates may apply. By posting a photo or video with the #StrayReactions hashtag to Twitter or Instagram between now and September 23rd you are agreeing that Sony Interactive Entertainment LLC may use the content (including your social media username) as described in this post and to otherwise promote the ASPCA and the #StrayReactions campaign. Posts should comply with the Instagram and Twitter terms of service (as applicable). This promotion is not associated with or sponsored, endorsed, or administered by Instagram or Twitter.

The Last of Us Part I: Photo Mode detailed

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I’m still working my way through The Last of Us Part I. My progress is glacial for one specific reason: Photo Mode. Turning every corner or glimpsing a character’s reaction to any given situation has me pause the action and pour long minutes into framing shots. My personal preference is character close-ups shot in Portrait Mode. As such, at home, you’ll see me in front of the TV with my head tilted to the side or stationed in front of a rotatable monitor. With the game being highlighted in PS Blog’s current Share of the Week, it felt right to not only highlight some of the great Photo Mode options in the game but share examples to help generate ideas and approaches you could fold into your own shots.

Photo Mode is fun to experiment with, and there’s a range of tools to tinker with.

Shortcut

In the game’s Options menu, you’ll find an option to activate a Photo Mode shortcut, letting you press L3 and R3 together to freeze the scene. It’s quicker than having your thumb stray to the Options button and potentially miss a great composition.

Frame Forward

A new addition: located in the first tab of the Photo Mode menu, each button press will move the on-screen action forward a single frame. It’s useful if you’ve caught a person mid-blink in a group portrait or to nudge a character’s pose to be that bit more dynamic during an action shot.

Here, Ellie’s eyes are shut.

A few taps of Frame Forward corrects the issue.

Controllable Lighting

Also, a new inclusion is the multiple lighting options. Head over to the far-right tab on the Photo Mode menu. You’ve the option of spawning up to three dynamic light sources. All are locked to orbit your playable character, but each can be manipulated independently. Change their position with the left stick, use the menu to alter their distance from the character, change the strength and size of the beam, alter the beam’s color, and more.

They’re a versatile tool. Use them to subtly add detail to a specific moment, use one to balance out the natural light of an exterior shot by illuminating your character’s front, or mask a trio as ambient light in dark environments to keep your characters out of shadow. Alternatively, dictate mood through creative use of light position and color use.

One tip specific to those shooting close-ups: keep your Field of View wide (Camera tab, far left) while setting up lights. This allows you to see exactly where your chosen virtual light rigs are on screen, making them easier to position.

With the sun behind him, we lose a lot of detail on Joel’s front. I put a single light set to a soft glow just out of shot, pointing upwards towards him. Now he pops against the darker background.

I put a single white light with a narrow beam at a 45-degree angle at Joel’s right, softening its str

New PS5 system software update is out globally today

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Thanks to the support and feedback from our PS5 beta participants, today we’re rolling out a new system software update to PS5 players globally. The update includes several highly-requested features like 1440p HDMI video output* and gamelists, as well as social features like the ability to request a Share Screen from a fellow party member, easily view new friends’ profiles, and receive a notification to help you join a friend’s game more quickly from a party chat.

Additionally, you can now compare 3D audio and stereo audio on the same screen and more easily access in-progress Activities from game hubs. Check out our beta blog post to get the full scoop on these features, and read on for details about some new and forthcoming updates for PS5 and PS App.

New PS5 system software update is out globally today

YouTube Search through Voice Command (Preview)

Another feature we’re excited to bring to more PS5 players is the ability to search for content on YouTube through Voice Command (Preview). From anywhere on PS5, including during gameplay, you can say “Hey PlayStation, find [keyword] on YouTube.” The YouTube app will open and relevant search results will be shown.

Note: Voice Command (Preview) is currently available in English for PS5 players with accounts registered to the U.S. and U.K.

New PS App features

In addition to these PS5 console updates, we’re gradually rolling out some new features for PS App globally later this month, on iOS and Android:

Launch a PS Remote Play session through PS App

PS App users will be able to launch a PS Remote Play session directly from PS App on iOS and Android devices. To start, make sure PS App is linked to your PS5 console and your console is in Rest Mode. Then, select the “Play Using

The Edgerunners Update Brings Together Cyberpunk 2077 and Cyberpunk: Edgerunners

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We here at CD PROJEKT RED are so excited for the launch of the Edgerunners Update — and with our first-ever anime Cyberpunk: Edgerunners coming hot on its heels (September 13th!), we thought this would be the perfect time to share some additional insights about what the two releases have in common. Trust me, it’s more than just the name.

In Cyberpunk: Edgerunners, we first meet David Martinez when he’s just a down-on-his-luck street kid peddling black market braindances (XBDs) to help him and his mother Gloria get by. Her bright yellow jacket — which is passed down to David — becomes a visual cornerstone of the anime, so it’s no surprise that we chose to include it in the latest update.

Franchise & Lore Designer Patrick Mills, who worked on selecting the items that would make it from the anime into Cyberpunk 2007, agrees: 

“David’s jacket was an obvious choice, as it’s an iconic element of the anime that has a lot of meaning to it. We’re excited for people to pick up the item in-game and feel connected to the story of the anime in a tactile way. For people who haven’t seen the anime, I hope they enjoy it as a cool new jacket to wear around town and pose with in Photo Mode, but for people who watch the anime and know the backstory, it’s my hope that it’s another bridge between the world of the show and the world of the game.”

This Legendary level item becomes an even greater catch thanks to the introduction of the Wardrobe, our transmog system. Dropping a piece of stylish gear for something with better armor always hurts, but now players can dress for the dark future without sacrificing their builds.

The jacket isn’t the only thing left lying around after David’s explosive and bloody time in Night City. Players can also discover a new weapon — a shotgun named “Guts” that packs a powerful real-world punch thanks to DualSense’s Adaptive Triggers functionality introduced in the previous next-gen update. Combining the two worlds in a thoughtful and organic way, from the item descriptions to the dialogue, was at the forefront of our minds as we planned this update.

Writer Rafał Babraj was clear about his approach from the beginning:

“We wanted to embed the characters and story from the anime in our game as immersively as possible, and I think we found a cool narrative way of doing that. But we also wanted to make it a bit mysterious, teasing just enough of the anime to ignite the curiosity of players and push them to discover what happened to David and his crew in Cyberpunk: Edgerunners. We took into consideration the personalities of the anime characters and tried to reflect that in the way they communicate in-game, or in the descriptions of the items that belonged to them.”

Babraj also teased that, “These may be two different stories, but V and David actually have a lot in common — what exactly that is, players and viewers will have to discover for themselves!”

Players can also expect a brand-new quest, one that leads to David’s jacket and ties the two worlds together properly. Quest Director Paweł Sasko worked with his team to make sure that the game and anime fit together:

“Cyberpunk 2077 and Cyberpunk: Edgerunners share the same, fascinating, dystopian world, but there are obvious differences in the graphic style of the two, so we had to come up with exciting and logical solutions on how to tie them t

SIE’s Social Justice Fund and PlayStation Career Pathways awards scholarships and welcomes new partners

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In 2020, Sony Group established a $100 million Global Social Justice Fund to support social justice and anti-racist initiatives around the world. As part of Sony Group, Sony Interactive Entertainment (SIE) has committed more than $11 million in total to advance race equity within the gaming industry and beyond.

SIE’s Social Justice Fund and PlayStation Career Pathways awards scholarships and welcomes new partners

Through SIE’s Social Justice Initiative and our PlayStation Career Pathways, we’re supporting organizations and efforts focused on strengthening educational and career opportunities for historically disadvantaged communities. Our objective is to drive a new era of creativity, development and growth in the gaming industry that allows for more diversity and representation. 

SIE’s Social Justice Fund and PlayStation Career Pathways awards scholarships and welcomes new partners

Today, I’m excited to share an update on our PlayStation Career Pathways partnerships and SIE’s Social Justice Fund portfolio as we continue our efforts to drive change – locally, nationally, and globally. This is just another step as we’ll continue to strive to make Sony Interactive Entertainment and the video game industry more diverse, inclusive, and accessible. 

Revealing the evolution of the Firewall franchise for PlayStation VR2

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Since day one, First Contact Entertainment has been focused on bringing quality experiences to virtual reality, and our team has always believed in pushing the boundaries of what’s possible. Which is why now, after four years of support for Firewall Zero Hour, we are proud to announce that we’ll be pushing those boundaries once again with our next live-operated first-person multiplayer shooter for PlayStation VR2, Firewall Ultra.  

Firewall Ultra is the next evolution in the Firewall franchise. We’re taking advantage of the new features that the PS VR2 has to offer, and we’re excited to give you a sneak peek into how we’ve used some of those features for Firewall Ultra.  

Set 5 years after the original game, the contractors and locations you’ve grown to love have evolved and moved into the next generation. Since PS VR2 offers a much higher level of visual fidelity with 4K HDR, we’ve completely remade all character models. The maps have also seen a complete overhaul, with new areas and new textures. There will also be new locations and contractors, but it wouldn’t be a Firewall game without the weaponry and equipment, which also feature a much deeper level of customization.  

We’ve been listening to our community over the past four years, and we’re proud to announce that you’ll be playing Firewall Ultra on dedicated servers. We’re also adding rounds to the game, so each match will now be the best of three, and we’re adding an entirely new PvE experience. Plus, we have future content planned post-launch such as new contractors, maps, and weapons. 

On top of all that, Firewall Ultra utilizes new PlayStation VR2 Sense Technology features like eye tracking, which enables you to intuitively swap weapons and bring up HUD indicators through cameras built into the PS VR2 headset. If you haven’t already, make sure you check out our announcement trailer for a first look of what’s on the horizon for Firewall Ultra.  

Revealing the evolution of the Firewall franchise for PlayStation VR2

Finally, we’d like to thank all our wonderful community members. From meetups to international tournaments, the community for Firewall Zero Hour far surpassed any of our expectations. Fo

Gray Camouflage Collection joins the PS5 accessories lineup starting this fall

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Bring a fresh, unique aesthetic into play with the new Gray Camouflage Collection coming to the PS5 family of accessories. Adding to the previously released galaxy-inspired color lineup, the Gray Camouflage Collection features a matching set of accessories with the DualSense wireless controller, PS5 console covers for both the PS5 with the Ultra HD Blu-ray disc drive and the PS5 Digital Edition, and Pulse 3D wireless headset.*

Gray Camouflage Collection joins the PS5 accessories lineup starting this fall

The PlayStation design team reimagined our camouflage pattern to reflect a fresher, more contemporary feel. If you look closely, you’ll notice that the iconic PlayStation Shapes have been subtly incorporated into the pattern.

The Gray Camouflage Collection will be available starting this fall, with pre-orders beginning September 15. The DualSense wireless controller and PS5 console covers will launch globally on October 14, followed by the launch of the Pulse 3D wireless headset in December. The exact launch dates for the collection may vary by location, so be sure to check your local retailer for availability.

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How Gearbox designed New Tales from the Borderlands as a spiritual successor

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Return to the Borderlands in the raucous New Tales from the Borderlands. The upcoming choice-based, narrative adventure developed by Gearbox Software is set to launch on October 21.

This all new story brings fresh and familiar faces, new settings, and an original, captivating story while keeping the sci-fi aesthetic and irreverent humor that Borderlands fans have come to know and love. Carrying on the same spirit of adventure as the original 2014 fan-favorite from Telltale, New Tales from the Borderlands is an unforgettable single-player experience. 

How Gearbox designed New Tales from the Borderlands as a spiritual successor

In New Tales from the Borderlands, players take control of three loveable losers, Anu, Octavio, and Fran, guiding them through an epic adventure full of ruthless corporations, terrifying creatures, and talking guns. Discover new and familiar locations in the Borderlands universe, along with a host of compelling characters. 

After a series of unfortunate events, our three underdogs find themselves uniquely positioned to open a Vault and use its otherworldly contents to create a universe-changing technology. In their rush to market, they’ll have to face local competitors, corporate takeover attempts, and galactic mysteries. Turns out, nothing in the Borderlands is more deadly than starting a business.

Our heroes all have their own unique stories:

 
  • Anuradha Dhar – In a universe run by gun corporations, Anu is a do-gooder who dreams of a world where no one has to kill to get ahead. She can see complex calculus, probabilities and solve puzzles with her Tech Glasses. Although she might be uncomfortable in social settings, she has no problem solving problems. 
 
  • Octavio Wallace Dhar – Anu’s adopted brother, Octavio, is a hustler with a heart of gold who dreams of making it big on the planet of Promethea. According to him, he’s Meridian City’s most popular citizen with a long list of contacts to back it up. His ability to access information is like no other, and he is looking for his moment to strike gold.
RSS
US/CanadaEU
1Madden NFL 23FIFA 22
2MinecraftMinecraft
3Grand Theft Auto VGrand Theft Auto V
4Call of Duty: Modern WarfareThe Sims 4
5Saints Row Stray
6StrayCall of Duty: Modern Warfare
7FIFA 22The Last of Us Part II
8The Sims 4Among Us
9MLB The Show 22F1 22
10The Last of Us Part IIDragon Ball Z: Kakarot
11Gang BeastsThe Witcher 3: Wild Hunt
12Call of Duty: Black Ops IIIA Way Out
13Dragon Ball Z: KakarotOutlast
14Red Dead Redemption 2The Crew 2
15Dragon Ball Xenoverse 2EA Sports UFC 4
16EA Sports UFC 4Dragon Ball Xenoverse 2
17Cult of the LambAssassin’s Creed Odyssey
18Horizon Forbidden WestF1 Manager 2022
19Among UsMonopoly Plus
20Sekiro: Shadows Die TwiceUnravel Two