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Bugsnax but big? The Isle of Bigsnax drops on April 28

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Hey Playstation fans! I’m Kevin Zuhn, creative director at Young Horses. If you haven’t heard, Bugsnax is getting a free update soon called the Isle of Bigsnax, and the release is tantalizingly close. Given that, I thought I’d take some time to dive into the delicious details of five new features coming to Bugsnax.

Bugsnax but big? The Isle of Bigsnax drops on April 28

Exploring a new island

The titular Isle of Bigsnax is a whole new biome to play in, twice the size of any other. The Bugsnax there are equally oversized (but more on that later). You and your fellow grumpuses are shocked when this new land mass bursts out of the ocean just off the coast of Snaktooth Island. You’ll quickly gather up a party of volunteers including Chandlo, Floofty, Triffany, and Shelda, and raft your way over to investigate its mysteries.

With this area, we put a greater emphasis on environmental puzzles that put your tools to the test. You’ll come across vertical mazes that can only be navigated with your buggy ball, and they ramp up in complexity; some are even inhabited by mischievous snax. There are also mechanical ruins that can be opened with clever use of your trip shot and its ability to spread fires. Fun fact: A temple door opening from a lit fire may sound fantastical, but we took inspiration from the works of the real-life Archimedes.

Catching Bigsnax

As I said, the new island is host to a collectio

Official PlayStation Podcast 428: It Took Two

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Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, Google or RSS, or download here


This week, we’re joined by the ever-passionate Josef Fares, founder of Hazelight Studios, to celebrate the first anniversary of 2021 GOTY winner It Takes Two. Plus, more Elden Ring chat, Tiny Tina’s Wonderlands impressions, and more. Listen in!

Stuff We Talked About

  • It Takes Two
  • Elden Ring
  • Tiny Tina’s Wonderlands
  • Nobody Saves the World
  • Ghostwire: Tokyo
  • Monkey Island

The Cast

Kristen Zitani – Content Communications Senior Specialist, SIE

Tim Turi –  Content Communications Senior Specialist, SIE

Share of the Week – Returnal: Ascension

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Last week we asked to journey back to Atropos to share epic moments from Returnal: Ascension using #PSshare #PSBlog. Here are this week’s highlights:  

TheNanoWarrior shares a daring leap around fiery beams.

mellydarkeyes shares Selene joined by a fellow Selene in co-op.

MdeavorVP shares the daunting Tower of Sisyphus.

JRPyznar shares Selene in front of a massive blue orb.

QuellaTsundere shares a moment of calm in the dust.

RyanSkursky shares Selene rushing into action.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? 

THEME: Elden Ring
SUBMIT BY: 11:59 PM PT on April 13, 2022

Next week, take on the journey of Elden Ring. Rise as Tarnished and share your most challenging or haunting moments using #PSshare #PSBlog for a chance to be featured.

PlayStation Store: March 2022’s top downloads

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2022’s busy release calendar continued past February and into March. Last month saw the launch of the likes of Gran Turismo 7, Ghostwire Tokyo, Stranger of Paradise: Final Fantasy Origin, and the PS5 debut of Grand Theft Auto V, all of which performed strongly in the charts for US/Canada and Europe. 

Check their final positions below and let us know in the comments what you think will be strong contenders in April.

PS5 Games

US/CanadaEU
1ELDEN RINGGran Turismo 7
2Gran Turismo 7Grand Theft Auto V
3WWE 2K22ELDEN RING
4Grand Theft Auto VWWE 2K22
5Tiny Tina’s WonderlandsFIFA 22
6NBA 2K22F1 2021
7STRANGER OF PARADISE FINAL FANTASY ORIGINTiny Tina’s Wonderlands
8Horizon Forbidden WestStar Wars Jedi: Fallen Order
9Ghostwire: TokyoHorizon Forbidden West
10SifuAssassin’s Creed Valhalla
11FIFA 22It Takes Two
12It Takes TwoAmong Us
13Madden NFL 22NBA 2K22
14Assassin’s Creed ValhallaSTRANGER OF PARADISE FINAL FANTASY ORIGIN
15Star Wars Jedi: Fallen OrderCyberpunk 2077
16Among UsGhostwire: Tokyo
17Marvel’s Spider-Man: Miles MoralesTom Clancy’s Rainbow Six Siege
18Dying Light 2Sifu
19Tom Clancy’s Rainbow Six SiegeFAR CRY 6
20Mortal Kombat 11Dying Light 2

*Naming of products may differ between regions
*Upgrades not included

PS4 Games

US/CanadaEU
1ELDEN RINGFIFA 22
2WWE 2K22Gran Turismo 7
3Gran Turismo 7ELDEN RING
4NBA 2K22F1 2021
5Tiny Tina’s WonderlandsMinecraft
6Grand Theft Auto VGrand Theft Auto V
7MinecraftWWE 2K22
8FIFA 22Fall Guys
9Batman: Arkham KnightAssassin’s Creed IV: Black Flag
10Horizon Forbidden WestNBA 2K22
11Madden NFL 22Among Us
12Marvel’s Spider-ManStar Wars Battlefront II
13Star Wars Battlefront IIThe Last of Us Part II
14Red Dead Redemption 2Assassin’s Creed Valhalla
15The Last of Us Part IINeed for Speed Heat
16Need for Speed HeatThe Forest
17Among UsStar Wars Jedi: Fallen Order
18CupheadHorizon Forbidden West
19The Sims 4Cuphead
20

Hand-to-hand combat – Crafting Ghostwire: Tokyo’s signature Ethereal Weaving

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Following a paranormal disaster plunging Tokyo into a world of real-life urban legends and conspiracies, players take up arms to battle otherworldly Visitors that have taken over the city…literally! In Ghostwire: Tokyo, players combine conventional gear with a special technique called Ethereal Weaving – fusing spiritual energy with the elements of wind, water and fire – to fend off foes and save the city.

Hand-to-hand combat – Crafting Ghostwire: Tokyo’s signature Ethereal Weaving

Hands-on

Rather than a special weapon or conduit, Ethereal Weaving utilizes just two hands, weaving motions together hypnotically in-game to unleash your power upon Tokyo’s hostile apparitions. 

“The evil spirits that appear in Tokyo are supernatural, non-physical beings, so we tried to think of what the most intuitive way would be to combat them,” explains Kenji Kimura, Game Director for Ghostwire: Tokyo at Tango Gameworks.

“Japan has a long history of warding off bad events such as natural disasters or disease through prayer at shrines and temples. If a child got injured in the neighborhood, their parents would wave their hands over the wound while saying incantation-like words, as if to magically alleviate the pain. It’s this historical reliance on nature and other unseen forces controlled by hand movements that inspired their use in the game.”