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(For Southeast Asia) PlayStation Plus Tokyo Game Show promotion starts 17 September

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Players who join PlayStation Plus during 17 September to 30 September can save up to 25% on a PS Plus 12-month membership!

Current PlayStation Plus members can save big on the remainder of their membership when upgrading a current plan to PlayStation Plus Extra or Deluxe.*

With PlayStation Plus Extra and Deluxe, get access to monthly games, exclusive discounts, online multiplayer, and hundreds of games through the Game Catalog and Classics Catalog, including hit titles like Helldivers 2, Ghost of Tsushima and many more. Explore the Classics Catalog with PlayStation Plus Deluxe, try select games like the epic Clair Obscur: Expedition 33 with Game Trials, and more.*

*Availability of Classics and Game Catalog varies over time, region/country, and plan. See https://www.playstation.com/Plus for details and updates on PlayStation Plus offerings. PlayStation Plus is an ongoing subscription subject to a recurring subscription fee taken automatically (at the then-current PS Store price) at the frequency you choose at purchase until cancellation. Terms apply: play.st/psplus-usageterms

Monster Hunter Wilds: Ascendance hands-on report – taking on new monster Araketa and Elder Dragon Teostra

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Currently in development for release in 2027, Monster Hunter Wilds: Ascendance is a massive expansion that adds new storyline, areas, monsters, actions, and Master Rank to the game. At the PlayStation booth during Tokyo Game Show 2026, we got the very first opportunity to play a hands-on demo of the title. This demo offered three quest types featuring Chatacabra, the boss variant of new monster Araketa, and Elder Dragon Teostra. Here is what we learned from experiencing the new Boost Action mechanics firsthand and hunting Araketa in the new Skybound Eyrie area.

Experiencing Boost Action, the new feature evolving the hunt even further

Added in Ascendance, Boost Action is a new mechanic that unleashes weapon specific attacks and empowers certain weapon actions for a limited duration by activating the Boost Bracer.

What stood out during this demo was how seamlessly Boost Action integrates with existing moves to sustain continuous attacks. Because Boost triggering actions can be activated mid combo or right when you are exposed after finishing an attack, you can instantly press the offensive without breaking momentum.

The Boost gauge fills gradually over time and with every strike landed. Crucially, destroying wounds with Focus Strike while in the Boost state recharges the draining gauge, enabling high-level tactics such as shattering a wound just before Boost wears off to keep the momentum going.

Armed with the Sword and Shield, the Boost activation move delivered lightning fast mobility while slashing through monsters. Closing the gap on distant targets to dive inside their guard and unleash devastating boosted combos feels exhilarating. Triggering it up close pivots you instantly around to their flank, doubling as a brilliant dodge mechanic.

Taking on the Araketa pack in the new Skybound Eyrie area

Next, we jumped into a quest to hunt the boss variant of the new monster Araketa in the breathtaking Skybound Eyrie. While traversing this realm dotted with floating islands, mounting your Seikret lets you catch updrafts, rocket skyward, and seamlessly glide between floating landmasses. Towering ruins loomed in the distance against a crystal-clear blue sky, creating an awe-inspiring backdrop.

The target monster Araketa hunts in packs, and without Slinger Dung Bombs to scatter them on this run, we were forced to clash with multiple beasts at once.

Araketa inflates its wings with air to blast hunters back or rocket forward in heavy charge attacks. Watch those wings closely, as a massive swell signals an incoming strike.

A Close Quarters Look at Proto Man in Mega Man: Dual Override

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At long last, the Blue Bomber is leaping back into action with Mega Man: Dual Override. However, he’s not the only one making a return in the highly anticipated game. Capcom’s latest evolution of the Mega Man series also features a second playable character!

Proto Man is making his comeback in Mega Man: Dual Override, and the fan favorite is armed with a powerful playstyle that’s entirely his own. Today, we’re excited to share a closer look at Proto Man and the unique arsenal he’ll unleash in this all-new adventure.

Proto Man’s return in Dual Override is something we’ve been teasing from the very jump. Fans may have heard his signature whistle in our reveal trailer, but now it’s official. Proto Man is back, and in the latest footage, you can catch the first look at him in action.

Alongside the arrival of Mega Man: Dual Override, next year marks the 40th anniversary of the series. It’s a long legacy, and Proto Man has been a key part of that story over the years. As Dr. Light’s first creation, he’s the legendary prototype who started it all. The mysterious red-clad robot originally debuted as an adversary in Mega Man 3. Over time, however, Proto Man has moved beyond his rivalry with the Blue Bomber. Now, he’s a trusted ally who appears when Mega Man is in trouble, lending a hand when it matters most.

It’s been a bit since Proto Man’s last appearance as a playable character in Mega Man 10, but he’s picked up some new tricks since then. Over the course of Dual Override, players will discover Proto Man and Mega Man each excel in different areas, possessing their own distinct strengths, combat philosophies, and even progression systems.

Contrasting with Mega Man’s longer-range approach to combat, Proto Man excels in close quarters. The wandering warrior has a more aggressive but technical playstyle that rewards rushing into the fray with precision. His iconic weapon, the Proto Buster, may

Moomintroll: Winter’s Warmth launches on September 18

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My name is Kristina, I work at the indie studio Hyper Games. We’re based in Norway, so you can be sure we know a lot about snow, which is great with our upcoming cozy adventure game, Moomintroll: Winter’s Warmth.

It is our second Moomin game and it is coming to PlayStation 5 on September 18. Our first was the cozy spring and musical adventure Snufkin: Melody of Moominvalley.

The main character, Moomintroll, wakes up from his hibernation, but winter is still lingering and no one else in the family is ready to rouse from their slumber. Our reluctant hero then decides to bring back spring to wake everyone up and get his best friend, Snufkin, back to Moominvalley.

The Moomins were created by Tove Jansson, and the first story was published in 1945. Having lived through World War II, Tove created a world away from war and facism. The stories of the Moomins reflect life itself and contain a mixture of darkness and humor, and how to get along with it all.

Tove was a private, but courageous person and in addition to war, she lived through a period where having a same-gender partner was illegal. She used concealed language and creative storytelling to express love in her stories. For example, in our game you meet a character named Too-Ticky, which Tove created based on her life partner, Tuulikki Pietilä.

The interactive storybook

It has been such a joy creating games from the stories made by Tove Jansson and we have done our best to bring to life a world that reflects both the softness and emotional complexity of the Moomins.

For Moomintroll: Winter’s Warmth, we wanted to create a game that gives the players a storybook atmosphere with an aquarelle look, inspired by Tove’s own visual works. To achieve this we combined 3D shapes with proper 2D painted elements, using several shading and texturing tricks to achieve a coherent mix of the two. It is made to look like the watercolors have tinted the paper, but imperfectly like it typically can be.

We try to do as much as possible in our game development engine Unity, with shader and texture work, as this makes for a concise look of it all.

You can find references to Tove’s art, characters and stories in Moomintroll: Winter’s Warmth. Did you see the carpet in the screenshot above? Let’s take a closer look.

You can find both the Ancestor, and the Hattifatteners on the carpet.

And then we have a beautiful red chair in the living room, and an X-ray of Moomintroll in his bedroom that some fans might recognise.

The snow of Moomintroll: Winter’s Warmth

As mentioned, to get the storybook look, we have mostly flat structures, landscapes and items in the g

Silent Hill: Townfall creators break down PS5 features, out September 24

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Silent Hill: Townfall incorporates multiple elements that draw players into its tense, unnerving world. In this post, we would like to present what developer Screen Burn focused on to realize this level of immersion, as well as how PS5 features are integrated in the game’s experience.

I would first like to give a brief introduction of the game for players who are learning about Silent Hill: Townfall for the first time. This is the first full-length game in the series that is presented in first-person, and this allows players to be truly immersed in the world that the game has to offer. The limited scope of vision in this perspective turns sound into a crucial element, and 3D audio convincingly recreates nearby sounds.

Simon, the protagonist, drifts through the cold seas and shores up on St. Amelia, wandering through the empty town with nothing but the objective to “put things right” to guide him. Replacing the iconic radio is a device called the CRTV, which players will hold in one hand to scout roaming monsters, search for clues to puzzles, and explore the island.

Screen Burn are masters of narrative-driven puzzles, and players will get to experience the story not just through cinematics alone, but also through various puzzles in a fragmented fashion. Scattered secrets and pieces of the story come together to gradually reveal a gruesome past. As a very socially conscious story in the series, the game will present a deep narrative between the individual and the corporate as well as the individual and society at large.

Wo Long 2: Wings of Ember launches March 4, 2027, demo live today

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Today is a big day for the Wo Long team and fans alike, as we have two incredible announcements to share. First off, we can finally let everyone know that Wo Long 2: Wings of Ember is scheduled to launch on March 4, 2027. Even better? If you want to jump into the dark action RPG early, the Alpha Demo is live today and available until September 30!

In the Alpha Demo, you can play part of the Changban stage, utilizing Chinese martial arts that blend offense and defense, traversing the Three Kingdoms battlefield where demons run rampant, and engaging in combat with legendary heroes from history.

As you’re waiting for the demo to download, be sure to check out our new trailer that showcases not only our hero, but the legendary figures of the Three Kingdoms as they battle against an onslaught of demons.

Introducing the next line of PS5 audio products: PlayStation Pulse and Pulse Edge Wireless Headsets

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When we introduced Pulse Elite in 2024, our first wireless headset featuring planar magnetic drivers and PlayStation Link connectivity, we saw positive feedback from players who enjoyed the greater precision, clarity, and level of detail it brought to their games and entertainment.

Today, we’re excited to share a first look at our refreshed lineup of PS5 audio products: PlayStation Pulse Wireless Headset and Pulse Edge Wireless Headset. 

Superior sound quality remains at the heart of the new headset lineup, with custom studio-inspired planar magnetic drivers that deliver exceptional sound separation and spatial accuracy. This makes it easy for players to pinpoint directional cues, such as footsteps or reloads in competitive first-person shooters. Larger planar drivers have been added to PlayStation Pulse and Pulse Edge headsets, creating fuller, deeper bass, while keeping the clean sounds players have enjoyed from Pulse Elite. 

Gear up for the launch of Marvel’s Wolverine with new official merchandise

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Marvel’s Wolverine launches today on PS5, bringing players an all-new, action-packed adventure from Insomniac Games, developed in collaboration with Marvel Games. To celebrate the game’s launch, here’s a look at the range of official Marvel’s Wolverine | PlayStation merchandise* available starting this week at direct.playstation.com and select retailers.

Marvel’s Wolverine | PlayStation Graphic Tee

Available now at direct.playstation.com and coming soon to Walmart.

With oversized artwork from Marvel’s Wolverine and a distressed, vintage-inspired print, this bold graphic tee captures the fierce energy of one of Marvel’s most iconic heroes.

Marvel’s Wolverine | PlayStation Snapback Hats

Available now at Target.