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A closer look at Ratchet & Clank: Rift Apart’s Photo Mode, plus developer tips

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Hey everyone! As a longtime fan of Ratchet & Clank, it’s been my absolute honor to show you what awaits in our heroes’ latest interdimensional adventure in Ratchet & Clank: Rift Apart, including the jaw-dropping next generation visuals. That’s why I’m eager to dive into a feature that’s near and dear to my heart: Photo Mode.

I can’t tell you how long I’ve been waiting for fans and virtual photographers to get their hands on Ratchet & Clank’s first-ever Photo Mode. We’re bringing the intuitive features from our previous games to provide you with a suite of photography tools to use in Ratchet & Clank: Rift Apart, all backed by the power of the PlayStation 5 console. Snap photos promptly with incredible fidelity, including tremendously detailed dynamic 4K resolution images* complete with ray tracing. It’s unbelievable stuff, so check out our Photo Mode Trailer below to see it for yourself.

A closer look at Ratchet & Clank: Rift Apart’s Photo Mode, plus developer tips

If you’ve used our Photo Modes before, you’ll feel right at home here. We have multiple tabs with a variety of settings and adjustments that you can make on the fly, including changing the field of view, choosing focus distances, overlaying stylish filters and frames, applying hilarious stickers, and more.

As with real-life photography, lighting is essential to capturing the perfect shot. We brought back the option to add up to three lights in your scenes, including sphere lights to cover wider areas and spotlights to focus on the details that matter to you. You can also tweak the natural lighting within the environment to create the right mood for your shots.

Metro Exodus on PS5: recoil, reloads, resistance, and realism

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This Friday, our long-awaited PlayStation 5 upgrade for Metro Exodus goes live, as a free update to all current owners of the PS4 version, or available to purchase on disc as the Complete Edition for newcomers.

Metro Exodus on PS5: recoil, reloads, resistance, and realism

Here at 4A Games we’ve utilized every aspect of the PlayStation 5 hardware to dramatically improve the overall experience. We’ve doubled frame rate from 30 to 60 FPS, and quadrupled resolution to 4K, while completely overhauling our engine to deliver a fully ray-traced lighting experience that offers unprecedented realism; we’ve leveraged the lightning fast SSD to reduce loading times; and we support 3D Audio to further increase player immersion.

In this article, we’ll talk in more detail about our support for the DualSense wireless controller, and how these innovative new hardware features allow us to push player immersion even further.

As you may have guessed, creating that sense of immersion is one of our key goals for the Metro series. We’ve been refining our craft over the past decade, using narrative, audio, and visual tricks to draw players deeper into the game world.

A big focus has been how the player character, Artyom, feels connected to and embedded within the game world – we strip away the HUD / UI to the bare minimum, try and physicalize as much information to break down the barriers between the players eyes and the world; and we put a huge amount of effort into our first person animations, from complex weapon reloads to physical interactions with the environment such as opening doors and manipulating or picking up objects to make the world feel tactile and alive.

The DualSense controller has allowed us to push that tactile feel even further. The advanced haptic feedba

Sign Up for the First PS5 System Software Beta Program

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Since the launch of PS5, our teams have been working to continuously enhance your experience on the console. Later this year, we’re rolling out another major system update packed with new features, and we want your help testing them out!

Starting today, you can register for an opportunity to join the first-ever PS5 system software beta program at: https://www.playstation.com/ps5/ps5-beta-program-sign-up. Registration is open to players over the age of 18 in the U.S., Canada, Japan, U.K., Germany and France. By signing up, you could be among the first to put new features to the test and provide essential feedback that will help guide their development.

If you’re selected to be part of the program, you’ll receive an email with instructions on how to download the beta version of the next system software. In order to sign up, you’ll need a PS5 console with an internet connection and a PlayStation Network account. You will also be added to the potential participant pool for future PS5 system software betas automatically without having to register again. After the beta begins, you can restore your system software to the latest official release version before the beta program ends. 

Our last major PS5 system update in April introduced new features like USB extended storage, cross-generation Share Play, an improved Game Base and other UI enhancements and social features. We’ll share more in the coming weeks about what you can expect in the beta for our next update.

Whether you’re a new or returning PlayStation beta tester, we thank you for your support. Your feedback helps us make the console experience better for our whole community.

Tetris Effect: Connected cross-platform multiplayer comes to PS4 this July

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That’s right, Tetris fans, the wait is almost over. This July, all Tetris Effect owners will have the opportunity to download a free update that will transform their game into (dum dum daaaa!) Tetris Effect: Connected!

What does that mean, exactly? Well, a bunch of awesome local and online multiplayer modes, mainly, but also a lot of other new features, some of which we are announcing today, here for the first time. Read on to find out more, including your chance to take part in the beta test!

(As you read, just remember: All the following modes are fully playable on a standard screen, or optionally on PS VR—highly recommended if you’ve never tried it! And while Tetris Effect is a dedicated PlayStation 4 title, everything is of course playable on PlayStation 5 as well via backwards compatibility.)

Ok! First up, a quick primer on our multiplayer modes:

Connected

Form a three-player team to try and defeat A.I.-controlled Bosses (or player-controlled Bosses, during the Full Moon 24-hour event every weekend)—connect your Matrices as you all enter the Zone and clear Lines together to deal massive damage.

Zone Battle

A one-on-one competition played with standard Tetris Effect settings, with the key to victory being adept use of the time-stopping Zone mechanic. This mode is a great way to test out the skills you’ve built up in single-player.

Score Attack

Another one-on-one competition played with standard Tetris Effect settings, only here no Line Attacks are exchanged. If your score is higher than your opponent’s when both games end, you win. Think of it as “single-player competitive Tetris.”

Classic Score Attack

A one-on-one score attack competition played using old-school Tetris settings, so no Hard Drops, no ability to Hold a Tetrimino, only one Tetrimino shown in the Next Queue, Tetriminos spin a bit differently—they Lock Down immediately when they touch a surface, etc. This unforgiving version of Tetris is what’s used for pro competitions such as the annual Classic Tetris World Championship.

Super Monkey Ball Banana Mania: Celebrating 20 years of monkey magic

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Hi all! Welcome back to the world of Super Monkey Ball! 

It’s been nearly 20 years since the first Monkey Ball graced arcades – banana joystick and all. An icon of its day, it wowed fans with its elegant design, delightfully simple gameplay, and wacky fun. Though the arcade game would inspire many wonderful adventures for AiAi and his monkey friends, the inventive originals – Super Monkey Ball, Super Monkey Ball 2, and Super Monkey Ball Deluxe – still stand apart as the gold standard of the series.

We’re thrilled to share today that all three original Super Monkey Ball games – faithfully remastered for a new generation – are back for more monkey magic when Super Monkey Ball Banana Mania launches on PlayStation 5 and PlayStation 4 on October 5.

Super Monkey Ball Banana Mania: Celebrating 20 years of monkey magic

Three Adventures in One 

The premise of Super Monkey Ball is deceptively simple: you must roll, tilt, and bounce your monkey ball through a series of devilishly crafted levels and mazes while collecting every banana along the way. The dynamic controls, dazzling level design, catchy music, progressive difficulty and bubbly cast of characters combine to create an insanely addictive gameplay experience that still stands out for its originality nearly 20 years later.

While the original Super Monkey Ball introduced over 100 levels, Super Monkey Ball Banana Mania features over 300 handcrafted levels from all three games, lovingly recreated with new graphics and modern features. 4-player local co-op, online leaderboards, and comic book-style storytelling add additional depth and immersion for new players.

Monkey Ball fans will also recall spending endless hours with classic party games like Monkey Target, Monkey Soccer, Monkey Baseball, and Monkey Bowling. Whether spinning the Wheel of Danger in Monkey Target or hitting monkey balls in Banana Stadium, nothing beat competing with friends in the classics. Super Monkey Ball Banana Mania marks the glorious return of all 12 minigames from SMB 1, 2 & Deluxe – every favorite refined for modern consoles – ensuring no banana gets left behind in this definitive remaster.

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