Official PlayStation Podcast Episode 411: B.R.I.D.G.E. of Spirits

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On this week’s PlayStation Podcast, Hideaki Nishino, SVP of Platform Experience, gives us a behind-the-scenes look at developing the September system software updates.

Stuff We Talked About

  • Gran Turismo 7
  • Last Judgment
  • Death Stranding Director’s Cut
  • Psychonauts 2
  • Kena: Bridge of Spirits
  • Toem
  • Marvel’s Guardians of the Galaxy

The Cast

Tim Turi –  Manager, Content Communications, SIE

Kristen Zitani – Senior Content Communications Specialist, SIE

Brett Elston – Manager, Content Communications, SIE

Share of the Week: Travel

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Last week, we asked you to share how you travel through your favorite games using #PSshare #PSBlog. From boat and horseback to futuristic rovers, here are this week’s highlights: 

lunar9p shares a shot of the Mako on a dusty red planet in Mass Effect Legendary Edition.

gamography_ shares Jin atop his horse in Ghost of Tsushima.

geekrikk shares Noctis out for a drive with the boys in Final Fantasy XV.

SP_Al3xis01 shares Kratos and Atreus paddling a boat through Alfheim in God of War.

jpvp_1 shares Ellie and Dine bracing from the cold atop their horses in The Last of Us Part II.

krawzoscreen barrels their car down a road in Far Cry 5.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? 

THEME: Kena: Bridge of Spirits
SUBMIT BY: Wednesday 9 AM PT on September 29

Next week, we’re exploring the beautiful world of Kena: Bridge of Spirits. Share Kena’s journey helping troubled spirits find peace alongside adorable Rot companions using #PSshare #PSBlog for a chance to be featured.

What new and returning players can expect in Death Stranding Director’s Cut, out today on PS5

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As detailed in both State of Play and Opening Night Live, Death Stranding Director’s Cut delivers a truckload of new enhancements and content to Kojima Productions’ genre-defying adventure. From helpful new delivery equipment to expanded areas to explore, there is a lot for new and returning players to dive into starting today on PS5.

What new and returning players can expect in Death Stranding Director’s Cut, out today on PS5

The enhancements and new content introduced to Director’s Cut can be experienced right from the beginning of the game. In addition to the adjustments made to guides and hints, new weapons and equipment, such as the “maser gun” and “support skeleton”, have also been introduced to help immerse players even further into the world of Death Stranding.

The team at Kojima Productions is excited to introduce these new elements to Director’s Cut, which they hope will be useful not only to those who are new to Death Stranding Director’s Cut, but also to those who will be transferring their save data from PS4.

Spoiler alert: This section does not touch on story spoiler elements, but it does describe the orders and maps up to Episode 3.

Early route planning in the game

Hideaki Nishino Q&A: Developing PlayStation System Software Updates

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Last Wednesday, PlayStation’s product development teams introduced new system software updates for PS5, PS4 and the PS Remote Play App. 

I sat down with Hideaki Nishino, SVP of Platform Experience, to get the scoop behind some of the new features, including 3D audio for built-in TV speakers and M.2 SSD storage expansion on PS5. We also discussed mobile app updates like Share Screen on PS App, which started rolling out yesterday on iOS and Android.*

Listen to our full interview on the Official PlayStation Podcast here for insights on how the features came together, or read on for some key excerpts, edited for brevity and clarity. 

PlayStation.Blog: Can you give us a little sense of what you do as SVP of Platform Experience?

Nishino-san: Here at SIE, I work for hardware, system software, and network platform products and services. I don’t contribute to the games or studio teams, but everything other than the games side of things. 

PlayStation.Blog: Congrats on the launch of the September system update on PS5. Are there a couple features you found particularly important?

Nishino-san: We launched many features with the September Update, but one I’m personally enjoying is the trophy tracker. Of course, I want to get more trophies and show them off. The trophy tracker allows me to easily pin the trophies I’m tracking down.

PlayStation.Blog: A lot of people have been asking, when are we going to get an update on 3D audio coming through the TV speakers (in addition to headsets).

Nishino-san: Yeah, absolutely. 3D audio has been a key part of our vision for PS5: delivering a really immersive experience not just through visuals but audio as well. When I turn on 3D audio for TV speakers, it sounds different. It’s difficult to describe, but I hope everybody will try it and experience it. 

It feels like the sound is coming from around my ears and from the front as well. So, it’s definitely giving you a different experience. I’m really proud of the team that delivered this 3D audio experience.

PlayStation.Blog: I think a big feature for many people is the ability to expand PS5 storage [through M.2 SSD]…What does adding a new feature of this magnitude represent for the team?

Nishino-san: As we have many PS4 users today, we saw various console usage patterns. We launched PS5 in two forms: one comes with the disc drive and one comes without. We really wanted to provide customer choice — that was the concept.

We knew any capacity we put into the machine as storage, one day you’ll hit the capacity. We wanted to provide options. It was important for us to enable upgrade capability for users. We designed the M.2 SSD feature back in 2018. At that time, we were not sure if Gen4 SSDs were coming up or not, but we believed they were. 

With [lead system architect Mark Cerny], we debated and discussed. We finally decided, ‘yeah, let’s do this.’ This will open the door for users to expand and improve the capability of the PS5. So, that’s the behind-the-scenes conversation we had internally, and I’m glad we can deliver this now for the holiday season.

(For Southeast Asia) “Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles” Adventure Mode Introduction

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In Adventure Mode, follow Tanjiro Kamado through the story from the “Demon Slayer: Kimetsu no Yaiba” anime by diving in and taking control yourself!

This game includes the events of “Tanjiro Kamado, Unwavering Resolve Arc” where Tanjiro would begin his journey, join the Demon Slayer Corps and fight a variety of demons, as well as “the Movie: Mugen Train” where he was accompanied by the Flame Hashira, Kyojuro Rengoku!

The fights against the demons from the anime are given new life with incredible graphics!

Intro trailer for Adventure Mode – Asakusa Arc

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