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Share of the Week: Leap

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Last week we asked you take a leap in the game of your choice and share using #PSshare #PSBlog. Here are this week’s jumping highlights:

DexM_ds shares Celene leaping over obstacles in Returnal.

sorathluna shares Jin leaping from his horse in Ghost of Tsushima

Hedronik shares Eivor making a leap of faith in Assassin’s Creed Valhalla.

Dario_OtherEyes shares Yuffie leaping in Final Fantasy VII Remake Intergrade.

Tigas_VP shares a Cal leaping down to strike the Spawn of Oggdo in Star Wars Jedi Survivor

secondcapture shares the ballerina doing a graceful backflip in Bound.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME:  Hidden

SUBMIT BY: 11:59 PM PT on June 5, 2024

Next week, we’re going into sneak mode. Share moments where characters are hidden in the game of your choice using #PSshare #PSBlog for a chance to be featured.

Silent Hill 2 launches October 8, new gameplay revealed

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We are delighted to finally announce the launch date for Silent Hill 2. Since our first announcement in 2022, we have been met with passionate expectations from fans across the globe. In order to meet such high expectations, we have taken ample polishing time and carefully decided on when we would be able to deliver the game with confidence. This game is at its best, a remake with respect toward the original. We have revealed one gameplay movie and one new trailer to accompany the start of pre-orders, so please give it a look.

The 13-minute gameplay footage that we revealed during the Silent Hill 2 Transmission showcases exploration in the town and the hospital so that players will have a better idea of what actual gameplay will be like. The new trailer revealed during the PlayStation broadcast includes scenes with Angela and the Otherworld.

Silent Hill 2 launches October 8, new gameplay revealed

Next up, Bloober Team Creative Director Mateusz Lenart talks through new gameplay and narrative details for Silent Hill 2.

Silent Hill 2 launches October 8, new gameplay revealed

Silent Hill 2 Remake – What to expect

The original Silent Hill 2 ignited our imaginations. When we set out to create the remake, our main goal was to recapture that same spark by fully fleshing out Team Silent’s original vision using cutting-edge technology.

So how exactly does our remake compare to Konami’s original ga

(For Southeast Asia) Concord gameplay revealed, launching August 24, 2024 on PS5 and PC

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Today, as part of State of Play, we are excited to reveal a first look at the gameplay, universe, and characters of Concord, as well as how and when you’ll be able to get your hands on the game–starting with a beta planned for later this year, followed by Concord’s global launch on PS5 and PC* on August 24, 2024.

Concord is a 5v5 character-driven, first-person multiplayer shooter set in the Concord galaxy.

We built Concord as a love-letter to aspirational sci-fi adventure, inspired by our favorite art, anime, films, and TV series. Combined with our deep love of multiplayer, we’re dedicated to creating those had-to-be-there, down to the wire moments with your friends and creating a sense of adventure as you discover more about the galaxy, the characters you play as, and the worlds you visit every time you log on.

(For Southeast Asia) Concord gameplay revealed, launching August 24, 2024 on PS5 and PC

Freegunners: They’re not heroes, they’re professionals

In Concord, you play as the crew of the Northstar—a group of guns-for-hire known in our galaxy as Freegunners.  The Freegunners roam the stars taking high-stakes jobs on worlds across Wild space, where they face other fiercely competitive Freegunner crews. From match-to-match, you’ll form your team of Freegunners with other players and battle it out with rival crews to take home the reward across a variety of maps and modes.

(For Southeast Asia) Concord gameplay revealed, launching August 24, 2024 on PS5 and PC

Freegunner code: Crew first, job second

Everything revealed in the May 2024 State of Play 

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The latest State of Play packed in a lot. If you were unable to watch the show when it debuted, you can find it in full below. 

Everything revealed in the May 2024 State of Play 

Alongside that, you’ll find all the individual trailers and announcements, collected together in one handy list. Enjoy! 

Everything revealed in the May 2024 State of Play 

Astro Bot

Astro is back in a super-sized space adventure, his biggest to date. In this brand-new game, you will explore 6 galaxies and over 80 levels in search of Astro’s scattered crew. The game launches this September 6, with pre-order beginning June 7. 

Read the full PS Blog post. 

Read more

Path of Exile 2 is coming to PS5, couch co-op and cross-play confirmed

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Path of Exile 2, the next generation free-to-play action RPG from Grinding Gear Games, will be coming to PlayStation 5, and now with a great new feature, couch co-op.

Path of Exile 2 is coming to PS5, couch co-op and cross-play confirmed

Path of Exile has always been a game that plays great with your friends, but until now, you needed multiple devices to play it on. For Path of Exile 2 though, we really wanted to bring the experience of playing together to the couch.

Players can play collaboratively on a single account, or log in with two separate Path of Exile accounts on the same console.

In addition, Path of Exile 2 is introducing full cross-play and cross-progression. Play with your friends without losing any progress!

Key features

Twelve character classes

Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they’re just a starting point. You can combine skills from many classes together to create your ideal character build.

Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between.

Where Winds Meet brings superhuman, open-world martial arts adventure to PS5

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Hi! My name is Beralt Lyu, the Producer from Everstone Studio and I’m delighted to announce that our title Where Winds Meet will be coming to PlayStation 5. We have dedicated 5 years to crafting our epic Wuxia open-world action-adventure RPG game, so we’re really looking forward to bringing it to all you PlayStation fans. Wuxia is a genre of fiction and cinema featuring warriors from ancient China often shown using superhuman martial arts feats – think Crouching Tiger, Hidden Dragon or House of The Flying Daggers. Then, think of you, as a young swordsman or swordswoman, getting the chance to master these amazing Chinese martial arts, to enhance your combat prowess or, more intriguingly – to solve puzzles and traverse our vast landscape.

Where Winds Meet brings superhuman, open-world martial arts adventure to PS5

Your character might use the mystical power of Qinggong to run up sheer cliffs or across the shimmering surface of water at high speed or use the power of Chi to stun enemies from a distance, or grasp objectives from far out of reach. Martial arts skills can also be acquired from observing and mimicking the behavior of animals. Breath fire like a dragon, leap like a giant toad or roar like a lion – all skills that can prove incredible useful when faced with an array of foes, whether human or maybe with that giant bear you accidentally provoked!

This image shows a blackened sky hangs over the ruins of a battlefield. Downed soldiers litter the ground. In their midst a red cloth-clad figure sits, pierced by multiple spears. An unsaddled horse stands at the figure’s front.In this image, a figure stands atop a small outcrop, gazing over a wide landscape lush with forest and fields. The figure is adorned with weapons, including a bow hung on their back, and a sword that they hold outright in their right hand.

Where Winds Meet, is set in the period in Chinese history known as the Five Dynasties and Ten Kingdoms. For us, this historical period offers an exciting opportunity – because it was a time of great turbulence and change and represents the perfect setting for our young hero to carve their path and discover their destiny. There is of course a narrative to unfold and reveal as the game progresses, for example, you wi

Skydance’s Behemoth gameplay revealed, launches on PS VR2 Fall 2024

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Mountaintops loom in the distance. Wind whips across your ears, muffling the crunch of snow from your footsteps. Then you feel it–a rumble beneath your feet. Rhythmic. Growing. The vibrations rattle through your legs up to the sword in your hands.

Something big is coming.

An image of a snowy landscape, filled with ruins and dropped weaponry. In the foreground, several armoured foes raise axes and swords, preparing to strike the player. Towering over them in the background is a behemoth, dragging a huge ball on a chain along side it.

Skydance Games set a new standard for grounded, gritty VR combat with our previous title, The Walking Dead: Saints & Sinners. For our next game, the team wanted to tackle new challenges. We believed there was an experience of grand scale that only VR could achieve. How far could we push that?

We designed this dark fantasy to stretch the boundaries of what’s possible inside a headset, creating a grim new world teeming with mystery and dangers great and small. When you enter the Forsaken Lands, one thing is clear: You are not welcome here. Everything and everyone wants to kill you. Are you bold enough to forge ahead?

Our team is proud to present Skydance’s Behemoth, out Fall 2024.

Skydance’s Behemoth gameplay revealed, launches on PS VR2 Fall 2024

Scale the world

The Forsaken Lands are epic. Bones of a once-great civilization jut out from unforgiving terrain. Sprawling mountains on the horizon cast shadows on the lands below. Colossal towers hang over your path as you hunt for a Behemoth’s hidden lair.

Everything in this game is designed relative to the Behemoths. It’s important that players are awed by the size and scale of each boss. You’re literally fighting a mountain.”

  • Brian Murphy, Game Director, Skydance’s Behemoth
This image shows a crumbling castle built out of a mountainside stretches into the skies above. Fog permeates its lower reaches, while a flock of birds soar over the rooftops.

The Forsaken Lands are your gauntlet and you

Monster Hunter Wilds: new gameplay details from today’s State of Play

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Greetings, PlayStation fans! Today during State of Play, we revealed some exciting new information for Monster Hunter Wilds. It’s been some time since we first announced the game last December, so the team is thrilled to show off our newest trailer to everyone. It’s still a small taste of things to come, but we hope you can pick up on one of the game’s main themes: “the living world.” Beyond the new trailer itself, we’d also like to introduce some of the monsters, characters, and even share some info about the hunter’s new mount. 

Monster Hunter Wilds: new gameplay details from today’s State of Play

Breathtaking Immersion

This image shows hunter astride their mount as they race past a herd of monsters.This image shows an oasis in the middle of sandy dunes.

Every locale, monster, and person acts with their own thoughts and motivations, combining dynamically to bring an immersive and constantly changing Monster Hunter ecosystem to life.

This image shows two characters astride their mounts on a grassy field, observing a monster herd nearby.

When you encounter a large monster while out exploring a locale, you’ll be able to begin that quest seamlessly, allowing for deeper immersion. Your hunter will also engage other characters in fully voiced conversations, deepening your connection with the many people you’ll meet along the way.

Changing Environments

This image shows a night time scene of a herd of monsters resting.

In Monster Hunter Wilds, locales are dense, deep, and three-dimensional. Let’s start with the Windward Plains shown in the trailer, which is a vast, untamed land ready to be explored. While exploring this new locale, hunters will discover harsh environments contrasted by abundant landscapes teeming with life, and even extreme weather conditions that transform the locale in unexpected ways.

Astro Bot arrives on PS5 September 6

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Hi everyone! On behalf of Team Asobi, I have the immense pleasure to unveil our new game Astro Bot coming to PlayStation 5.

A video speaks a thousand words so please check out our first trailer to see the game in action.

Astro Bot arrives on PS5 September 6

Since making an appearance at the launch of PlayStation 5, Astro has introduced many players to the magic of PlayStation. We received a ton of heart-warming comments about how much fun the game was, how it utilized the DualSense wireless controller in fun ways and how it paid tribute to 25 years of PlayStation history. From the bottom of our robotic hearts, thank you very much for all your support!

We listened to your comments and now, Astro is back in a super-sized space adventure, his biggest to date.

This image shows Astro riding his Dual Speeder above the clouds. A flock of pink flamingos fly around him. Poking through the clouds in the distance are mountainous outcrops with green grass and pink trees at their top.

In this brand-new game, you will explore 6 galaxies and over 80 levels in search of Astro’s scattered crew. Hold on tight to your Dual Speeder and dive down to each unique planet, from lush forests, sandy beaches, hot volcanoes to more surprising locations such as a gigantic hourglass or the canopy of a singing tree!

In this image, Astro stands on a lush grassy field. Towering behind him is a thick trunked tree, adorned with a  mouth-like cavity and two glowing blue eyes which observe the tiny bot in front of it.

To get help on his mission, Astro can use over 15 new abilities offering unique play styles. As you would expect from an Astro game, these take full advantage of the DualSense controller, its haptic feedback and adaptive triggers so you can feel every little step along the journey. Among the many new powers, you will find Barkster, the Bulldog Booster that lets you air-dash and smash through enemies, metal and glass, the Twin-Frog Gloves that offer long-range punching and the ability to swing and the Giant Sponge that lets you suck up water from the environment to grow huge and cause massive (and slightly moist) destruction. Combined with improved Astro controls, these new powers take the Astro platforming experience to new heights, whil

Marvel Rivals is coming to PS5: Venom and Adam Warlock revealed, Closed Beta test announced for July

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Hey there, True Believers! It’s Stephen Wu here, Producer of Marvel Rivals. Today, we’re thrilled to confirm Marvel Rivals is coming to PS5 as well as drop out brand-new trailer, which reveals another two characters joining the roster day one: Venom and Adam Warlock! We know the players have been eagerly awaiting this news since we first unveiled Marvel Rivals back in March! For the CBT this July, we’ll be rolling out tests for the PS5 platform, so get your controllers ready!

I have to admit, developing Marvel Rivals has been a thrilling ride. For the NetEase team, pulling this 6v6 Super Hero Team-Based PVP Shooter from the vast House of Ideas into reality was never easy. But through relentless refinement and a true alliance with the Marvel Games team, we assembled a game of which we feel truly proud.

Super Powers Rather Than Abilities

We want every fan of Marvel Rivals to dive into a Super Hero world unlike ever before. You’re not just higher-dimensional beings controlling game characters, nor are you elite players pressing buttons at high APM — you ARE the heroes. We wanted to take these Super Heroes and push them like never before! Use Magneto to cast Metal Bulwark to protect your teammates from projectile damage. Choose Hela and call upon forces of Nastrond to annihilate your enemies. Choose Venom to tap into the power of the symbiote and devour your enemies or pick Adam Warlock and unleash the potential of quantum magic, establishing a soul bond with your teammates to charge ahead or resurrect your entire team. Better yet, leverage the power of flight by choosing Iron Man, Storm, and other flying heroes to suppress enemies using aerial combat techniques.

Heroes are split into three distinct roles based on their unique power inclinations: Vanguard, Duelist, and Strategist. You’re free to pick your preferred role and hero, teaming up with allies to create a versatile and dynamic lineup for battle.

Marvel Rivals is coming to PS5: Venom and Adam Warlock revealed, Closed Beta test announced for July

Team-Up Abilities: A New Twist on Iconic Marvel Elements

In Marvel Rivals, the bonds and friendships that once lived only in the lore are brought to life on the battlefield through Team-Up Abilities, further enriching and changing your combat strategy. Magneto can receive a touch of Scarlet Witch’s chaos magic and use his giant steel sword to slash at enemies with a chaos energy wave. Hulk can enhance Iron Man’s Nano Armor, enabling it to emit incredibly powerful gamma energy infused in his Unibeam. Of course, the classic scene where Rocket Raccoon

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