Game News

Dead Island 2 adds new zombies variants in SoLA expansion available today

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Dead Island 2’s new SoLA expansion introduces players – sorry, Slayers – to a whole new side of Hell-A: an all-American festival where the stage is set for some of the game’s most gruesome zombie slaughter yet. The crowds of rotting, shambling festivalgoers will provide endless zombie-slaying hits, but where would any festival be without its headline acts?

Dead Island 2 adds new zombies variants in SoLA expansion available today

Enter the Whipper and the Clotter, two brand new, powerful Apex Variants designed to give even the most experienced Slayers some serious frights and fights.

On the one hand, you have the Whipper, an undead bohemian that’s swapped festival glam for guts.  In fact, she’ll flail you with her intestines or try to blind you with a handful of thrown entrails.

On the other you have the Clotter, a brutal zombie that can decompose and recompose at will. This big guy can effectively teleport in and out of the player’s space, making it hard to maintain visibility and control.  

“The starting point was always the mechanics of the two new archetypes,” says Dambuster Studio’s Associate Character Art Director, Richard Smith. “They both offer completely new behaviors never seen before in the Dead Island enemy roster.”

Synth Riders goes ‘80s with new music pack, out April 23

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I don’t know about you, but I think the 1980s are awesome! Big hair, big shoulder pads, and huge hits. So we put together a mixtape: Synth Riders 80s Mixtape – Side A… and it’s coming to the PlayStation VR2 on April 23.

We picked five favorites from the 80s, then created dancy beat maps inspired by the era. So, whether you came up in Gen X, or just learned about this stuff from YouTube videos and Stranger Things, we’ve got some new Synth Riders add-on tracks for you to take on.

80s Mixtape – Side A features:

  • a-ha – Take on Me
  • Starship – We Built This City
  • Devo – Whip It 
  • Phil Collins – Sussudio
  • INXS – New Sensation


  • Free 1980s-inspired Endless Cafe Stage for all Synth Riders owners

The only thing that screams, “Totally 80s” more than the music is the looks of the era. I was talking with Esteban Meneses, 3D Artist on Synth Riders, about what it’s like recapturing a party from 40 years ago:

“It’s like trying to capture a melody that everyone remembers a bit differently. Some might remember the neon glow of arcade games, others the revolutionary sound of synth-pop, or the emergence of digital culture. Our challenge is making sure it feels authentic whether you lived through the ’80s or experienced it secondhand.”

That’s why the team took inspiration from the ’50s café vibes with the fun of ’80s bowling alleys, then sprinkled in some retro-futuristic flair. Kind of like how in Back to the Future II people looked back at the 1980s (from 2015!).

Of course, it wouldn’t be the ‘80s without lots of pink, light blue, and chrome shine. “We wrapped these colors around the stage for that classic ’80s pop. It’s all about mixing these unique elements – colors, luxury, and design – into the game’s world to spark that retro feel.”

Alright, enough talk. It’s time to slip on some bangles (or your controllers) and get ready to relive five totally awesome 80s tracks on Synth Riders 80s Mixtape – Side A!

The new Add-Ons will be available for download as a pack ($7.99) or as individual tracks ($1.99/song) on April 23..

P.S. As you gathered from the name of the pack, this is just side “A.” We’re working on assembling another Mixtape, but we’d love to hear from you. What are YOUR favorite things that came out of the 1980s?

Ghost of Tsushima Director’s Cut PC cross-play and system requirements revealed

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Hey everyone, Ghost of Tsushima Director’s Cut is coming to PC on May 16! Today we’re giving you all the details on cross-play support in Legends mode and the inclusion of a new PlayStation overlay, with support for PlayStation Trophies and more.

As we’ve announced previously, Ghost on Tsushima Director’s Cut on PC contains the full game, the Iki Island expansion, and the cooperative online multiplayer Legends mode. Thanks to cross-play support, Legends players on Windows PCs can team up with players on both PlayStation 4 and PlayStation 5 consoles and use in-game voice chat to communicate. You will be required to sign into your PlayStation Network account to access Legends mode.

Ghost of Tsushima Director’s Cut is the first PlayStation title on PC that uses a new PlayStation overlay, which includes your Friends list, Trophies, Settings, and your Profile. This feature is available on Windows PCs and will be accessible from the in-game menu or, for keyboard players, by pressing the “SHIFT +F1” shortcut on your keyboard.

Share of the Week: Dragon’s Dogma 2

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Last week, we asked you to dive into Dragon’s Dogma 2 and share epic moments using #PSshare #PSBlog. Here are this week’s highlights:


photomodeoftsu shares a player facing off against an attacking Griffin


Photoingame shares a bunch of snakes hissing


shimo_ps shares a player fighting against a cyclops with a purple strike of magic

ArturoZ99754030 shares a portrait of a red-haired red-eyed female Pawn

emranimam shares a player standing before the Sphinx


adambomb2mk shares a portrait of an armored character standing in front of a pool of light.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME:  Dragon’s Dogma – Pawns
SUBMIT BY: 11:59 PM PT on April 17, 2024

Next week, we’re focusing on the Pawns of Dragon’s Dogma 2. Share portraits of Pawns using #PSshare #PSBlog for a chance to be featured.

Official PlayStation Podcast Episode 482: Learn How To Dolphin Dive

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Email us at!

Subscribe via Apple Podcasts, Spotify, or download here

Howdy y’all! This week the team discusses upcoming game releases before catching up on what we’ve been playing including Dragon’s Dogma 2, Helldivers 2, Balaatro, and more.

Stuff We Talked About

  • Final Fantasy XVI: The Rising Tide DLC – PS5
  • Harold Halibut – PS5
  • Dave the Diver – PS5, PS4
  • PlayStation Plus Game Catalog for April: Dave the Diver, The Crew 2, and more (Animal Well coming May 9, Tales of Kenzera: Zau coming April 23)
  • Stellar Blade Dev Q&A Blog
  • Stellar Blade Naytiba Bosses Q&A Blog
  • Beat Saber Hip-Hop Pack Blog
  • Pac-Man Mega Tunnel Battle: Chomp Champs Blog
  • Dragon’s Dogma 2 – PS5
  • Helldivers 2 – PS5
  • Balatro – PS5, PS4

The Cast

PlayStation Store: March 2024’s top downloads

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It’s time to see which PS5, PS4, PS VR2, PS VR, and free-to-play games topped last month’s download charts. March’s PS5 list saw democracy being preserved with Helldivers 2 holding the most downloads in both US and EU regions, with new releases MLB The Show 24 and Dragon’s Dogma 2 entering the chart’s top 3 in the US. New release cyubeVR reached the top spot on the PS VR2 list in both the US and EU regions.

Check out the full listings below. What titles are you playing this month?

PS5 Games

MLB The Show 24EA SPORTS FC 24
Dragon’s Dogma 2Dragon’s Dogma 2
WWE 2K24Tom Clancy’s Rainbow Six Siege
Madden NFL 24Rise of the Ronin
STAR WARS Battlefront Classic CollectionWWE 2K24
Tom Clancy’s Rainbow Six SiegeGrand Theft Auto V
EA SPORTS FC 24STAR WARS Battlefront Classic Collection
NBA 2K24Call of Duty: Modern Warfare III
Call of Duty: Modern Warfare IIIThe Outlast Trials
Grand Theft Auto VNBA 2K24
The Outlast TrialsAssassin’s Creed Mirage
Baldur’s Gate 3

Genshin Impact version 4.6 arrives April 24

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Greetings, Travelers! Today we are excited to announce that Genshin Impact‘s version 4.6 Two Worlds Aflame, the Crimson Night Fades is arriving on April 24. With this update, we can’t wait to show you the power and the past of our frenemy, Arlecchino. After the crisis of Fontaine, the Fourth of the Fatui Harbingers is finally ready to meet us again as both a recruitable team member and a formidable Weekly Boss.

More surprises continue to pop up across Teyvat. A large submerged ancient empire that flourished and demolished before the birth of the Court of Fontaine is finally revealing itself in the Sea of Bygone Eras. Meanwhile, Arataki Itto and Dvorak are going to rock Inazuma with a music festival and concert tour.

The Knave and the Father

In the Archon Quests of Fontaine, Arlecchino made an indelible debut even without showing her hand, balancing the fine line between ally and adversary. Upon version 4.6, we can discover more about her power, the roles she plays, and the past that made her who she is today.

As the Fourth of the Fatui Harbingers, Arlecchino aka The Knave shows an overwhelming strength in combat with her use of Pyro and a polearm, as well as her special mechanic — Bond of Life. First found in some Fatui Operatives and certain weapon effects around Fontaine, the Bond of Life effect stays on its target and prevents healing until the victim receives the same amount of healing equal to the active Bond of Life. However, Arlecchino is able to utilize the Bond of Life on herself to strengthen her own attacks.

When Arlecchino becomes a member of your team, piling up her Bond of Life with her Elemental Skill and Elemental Burst is the key to surviving and sustaining an efficient offensive rhythm. When Arlecchino is affected by a Bond of Life greater than or equal to a certain percentage of her Max HP, she will enter the Masque of the Red Death state, converting her Normal, Charged, and Plunging Attacks to deal Pyro DMG which cannot be overridden, and consuming a portion of her current Bond of Life to increase her DMG of Normal Attacks and reduce her Elemental Skill’s cooldown time. Arlecchino’s Elemental Skill can apply Blood-Debt Directives and deal DMG to multiple targets. The Blood-Debt Directives can be absorbed to increase her Bond of Life when she uses a Charged Attack, or heal herself when she uses her Elemental Burst. And her Elemental Burst is the only way to heal herself in combat due to her unique Talent.

If you encounter The Knave as your enemy in the new Trounce Domain, out-healing the Bond of Life and repaying the Blood-Debt Directives she applies to you will be crucial to victory. So long as you are affected by the Bond of Life, all her attacks against you will be enhanced. But if you manage to out-heal the Bond of Life and repay the Debt, you will be rewarded as your Charged Attacks against her are enhanced. As the fight proceeds to later phases, The Knave will gradually reveal more of her true power as her crimson bone wings unfold. Travelers who reach Adventure Rank 40 or higher can now challenge her directly via the

Stellar Blade: how a Hollywood monster designer and clay models shaped the terrifying Naytiba

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Mixing style, action, and fearsome monsters is a familiar formula for success in action games. However, with its first PlayStation title, Stellar Blade, developer Shift Up is adding a lot of unique flair to the equation. A large point of this distinction comes from its creature design, which quickly became a focal element of the upcoming action-adventure experience.

Stellar Blade incorporates many assets in the creation of its race of behemoths called the Naytiba. These resources include real-life animal research, 3D clay models, and the assistance of famous Korean movie monster designer, Hee-Cheol Jang, who originally came on board as consultant, but ultimately became more involved on the actual design and production of the Naytiba.

We sat down with the studio and monster designer to find out what makes the Naytiba unique, delving into many of their variations, such as the Raven, Stalker, and Gigas to understand the process behind creating a new face of horror in gaming.

Stellar Blade: how a Hollywood monster designer and clay models shaped the terrifying Naytiba

The birth of the Naytiba

PlayStation Blog: Hee-Cheol Jang, how did you get involved with Shift Up and Stellar Blade? Was it your creature designs from The Host and Okja that got the conversation moving?

Jang: I remember visiting the studio one day after being contacted by Mr. Kim [Kim Hyung Tae, Stellar Blade director] and being surprised to see a workshop full of models and drawings. I think he made the offer after seeing my experience in creating clay models – scannable maquettes – for communication and 3D scanning during the design process of [movies] ‘The Host’ and ‘Okja’. At the time, the film industry was moving towards digital models using ZBrush for efficiency reasons, so I was shocked by the idea of using traditional modeling/3D scanning for creature creation for a new console game project.

How did Shift Up decide on what kind of enemy types Eve would face?

Director, Hyung Tae Kim: What Eve encounters is an unknown entity powerful enough to destroy humanity. We deliberately tried to design them to be eerie and unnerving, with missing eyes and faces stuck in the wrong places, which ties in with the content of the game.

The Naytiba have a terrifying, cosmic horror feeling to them. Why choose that direction instead of a more grounded approach?

Kim: Since these creatures never existed, they didn’t need to be realistic. We ac

Pac-Man Mega Tunnel Battle: Chomp Champs launches May 9

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Pac-Man fans have been eating dots and chomping ghosts for years and there’s no sign that our collective appetites will be satiated any time soon.

But what happens when Pac-Man fans challenge each other to find out whose hunger reigns supreme? This is the question we can finally answer in the arena of competitive eating, offered by Pac-Man Mega Tunnel Battle: Chomp Champs coming to PS5 and PS4 with cross-play on May 9. Early access starts May 2 for those who pre-order the Deluxe Edition.

Pac-Man Mega Tunnel Battle: Chomp Champs is an online-only 64-player Pac-Man game, played across just as many interconnected mazes. Eat everything in your own maze

Pac-Man Mega Tunnel Battle: Chomp Champs launches May 9

The developer behind the title is Amber Studio, an incredibly diverse team with Pac-passion and excited by the challenge of bringing this gameplay to a wider audience.

In Chomp Champs, every choice made was geared towards bringing more players into the action. For example, a tutorial maze was added at the start of the game to help new players ramp up and get comfortable. Different game modes are included so that hard-core competitive players and casual fans can all find a mode to enjoy.

While there have already been multiplayer Pac-Man games where players compete to be the last Pac standing, what sets Chomp Champs apart is that you can directly travel to other mazes and interact with other players. There’s a variety of mazes like the Autumn maze, showing how Pac-Man’s world changes throughout the seasons, or you can feel some nostalgia with the Mr. Driller maze.

In each match there are 64 players, each with their own maze laid out in a grid connected to neighboring mazes by Mega Tunnels. When the tunnels open you can take the action to your neighbor which opens up a world of crazy gameplay possibilities. 

As the match goes on, the lowest-scoring mazes get slowly eliminated from the playing field. The maze border flashes as a warning, so players know to get out of that maze before it’s too late. Each time a maze is eliminated the remaining mazes click together.

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PlayStation Plus Game Catalog for April: Dave the Diver, Tales of Kenzera: Zau, The Crew 2 and more

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Rely on your wits in Animal Well, slip into a wetsuit with Dave the Diver and journey through mystical 2.5D realms in Tales of Kenzera: Zau. All three games launch onto PlayStation as part of the PlayStation Plus Game Catalog. And there are even more games joining April’s Game Catalog lineup. Let’s take a closer look at each. Aside from Animal Well and Tales of Kenzera: Zau, all titles will be available on April 16.

PlayStation Plus Extra and Premium | Game Catalog

Animal Well* | PS5

Explore a surreal, forsaken labyrinth and unravel its many secrets. Discover a mysterious, non-linear, interconnected world as you solve puzzles in over 250 rooms in whatever order you choose. Rely on your wits to avoid danger in this combat-free Metroidvania. You’ll encounter creatures both beautiful and unsettling, and have to decide what is safe and dangerous. Manipulate a pixel-art world in surprising and meaningful ways and try to survive what lurks in the dark. In Animal Well, there is more to the world than what you c