There are games about racing. There are games about destruction. Stuntman: Hollywood is about filmmaking. It is about that moment when you are racing toward a ramp at top speed. Everything around you is on fire, the camera catches the perfect angle, and you realize this is the take.
Stuntman: Hollywood is built on the speed and control of an arcade racer, the spectacular chaos of crashes and destruction, and the precision a difficult stunt demands. And then comes that short, exact call: “Cut!”
Genre influences
In terms of pace, Stuntman: Hollywood is closest to the kind of arcade games that throw you straight into a dense, spectacular set piece and never let up. Taking inspiration from the original Stuntman games (with Burnout and Split/Second also being especially important touchstones for us here) — where speed, pressure, and spectacle work together to make every run feel intense.
Shooting movies
Take on iconic stunts inspired by fan-favorite Universal Pictures films and NBCUniversal TV shows like Fast & Furious, Back to the Future, Knight Rider, Miami Vice, and Death Race. The entire game is built around movie shoots, where you perform stunts in all kinds of vehicles including legends like the Time Machine and KITT along with many other cars, SUVs, motorcycles, and even a school bus.
From the start, we wanted to show the path of a stunt performer through the making of big movies. Each film is split into episodes, and each episode is a unique level with its own vehicle, and specific gameplay twists. From one episode to the next, the environment, pace, objectives, and scenes all change. Every film feels completely fresh.
Performing stunts
In every episode, the director gives you new tasks: drift through a section, hold a tight line, crash through obstacle