| 13 | FIFA 2
The iconic best-selling manga series Attack on Titan, whose award-winning anime adaption just entered the second half of its final season, is coming to Call of Duty: Vanguard and Warzone Pacific as part of the games’ first major update of 2022.
In this bundle to be released as part of the midseason update, Daniel Yatsu will don the legendary Survey Corps gear..
This epic collaboration will officially become available on January 20, following a midseason update for Vanguard and Warzone Pacific that will include a new Operator, a new weapon, additional content for Zombies, various bug fixes, and more.
The Vanguard update will be downloadable on January 11 at 9 PM PT, while the Warzone Pacific update can be downloaded starting January 12 at 9 PM PT.
These will prepare both games for the first full day of Season One’s midseason update on January 13 at 9 AM PT.
The Tracer Pack: Attack on Titan — Levi Edition Bundle
In celebration of Attack on Titan’s final season, Vanguard and Warzone Pacific players can become a Survey Corps member through the Tracer Pack: Attack on Titan — Levi Edition Bundle. (Available via the in-game store for 2,400CP, equivalent to $19.99 USD / £16.79)
This 10-item Store Bundle is not just for superfans of the franchise; it has the style and firepower to become a leader among soldiers, just like Levi Ackerman.
One of the most notable additions to this Bundle is the “Titan Piercer,” a Weapon Blueprint that models the very blade that can slay Titans. Made of ultrahard steel, the only material that can cut through Titan flesh, this one-edge blade is more than capable of slicing through squads with ease.
Also available in the Bundle is the Legendary “Steel Cut” Finishing Move, as well as the Vanguard-exclusive “Vertical Maneuver” Highlight Intro and the “Ultrahard Steel” MVP Highlight.
The other two weapons in this Bundle are the Legendary “Historia” SMG and “Ymir Curse” Assault Rifle Weapon Blueprints, two firearms that are great additions to your Warzone Pacific or Vanguard Multiplayer and Zombies Loadouts.
“Ymir Curse” is built for Operators who pride themselves on accurate shots downrange. With a nine-attachment configuration, near-zero horizontal recoil, and almost-maximum effectiv
Hey dudes, Mike from Berzerk here with some fresh blogpost for y’all. With Infernax coming February 14, the day of love, we figured we’d let you in behind our velvet curtains to show you what makes this retro action-RPG tick.
Sugar Rush
Part of what made us want to do Infernax in the first place was to create a game the closest to something we would’ve played back when we were but wee childs. To be more exact, we wanted to have a game that looked like it was straight out of the 80s but would have never been released, a mythical game you’d talk about in the school courtyard, a game that had everything you wanted in your child’s mind.
So we went with that premise, instead of going with a 100% accuracy we decided to design the game around the imagination of a sugar powered kid; we took a skeleton of a few games we liked and powdered that with a ton of “no way” moments.
What if the game remembered what you did, what if it had way too many secrets, what if it was also disgustingly gory; it’s all of those things. The story is all built on your decisions, and those decisions guide what upgrades you get, what quests become available to you.
Making old new again
Fun part about that process is that most of the things we’d speculate games to be able to do (and by speculate I re
Hey, I’m Don Schmocker, co-founder and lead artist at Okomotive and today I’m really excited to announce that FAR: Changing Tides is coming to PlayStation 4 and PlayStation 5 on March 1. FAR: Changing Tides is an atmospheric vehicular adventure that follows the story of a boy who must journey across a flooded, post-apocalyptic landscape at the helm of a unique ship.
Following the release of our debut game, FAR: Lone Sails, we had a lot of feedback from fans that spoke to how the meditative, reflective nature of the game resonated with them. For FAR: Changing Tides, we wanted to ensure that we captured that same familiar, meditative atmosphere whilst offering players a fresh, thought-provoking experience. We’ve expanded on the setting seen in Lone Sails but instead of sun-scorched, dusty plains, players will face stormy waters and submerged cities. We hope that this new environment combined with new puzzles and ship mechanics will bring an exciting experience to fans of the series and new players alike.
Like FAR: Lone Sails, the narrative of FAR: Changing Tides isn’t told but instead must be found. Players will discover sunken items, images, and buildings – victims of the floods – all of them relics to the past, all of them telling a story. This environmental storytelling presents a very dif
Everybody knows the holidays are a perfect time to expand your game library and dive in. The charts are in for December 2021’s top downloads, so let’s take a look at what PlayStation owners tucked into last month.
The holidays are also apparently the perfect time to engage in sci-fi hijinks with friends and family. The hidden identity chaos of Among Us takes top prize for December across regions and PS4/PS5, followed by a range of top-quality titles. Where did your favorite game land on the list?
PS5 Games
| US/Canada | EU |
|---|
| 1 | Among Us | Among Us | | 2 | Marvel’s Spider-Man: Miles Morales | FIFA 22 | | 3 | Call of Duty: Vanguard | Call of Duty: Vanguard | | 4 | Five Nights at Freddy’s: Security Breach | Marvel’s Spider-Man: Miles Morales | | 5 | NBA 2K22 | F1 2021 | | 6 | Madden NFL 22 | Knea: Bridge of Spirits | | 7 | Battlefield 2042 | It Takes Two | | 8 | Assassin’s Creed Valhalla | Five Nights at Freddy’s: Security Breach | | 9 | Kena: Bridge of Spirits | Battlefield 2042 | | 10 | It Takes Two | FAR CRY 6 | | 11 | FIFA 22 | Assassin’s Creed Valhalla | | 12 | Far Cry 6 | NBA 2K22 | | 13 | Marvel’s Guardians of the Galaxy | Marvel’s Guardians of the Galaxy | | 14 | Ghost of Tsushima DIRECTOR’S CUT | STAR WARS Jedi: Fallen Order | | 15 | DEATHLOOP | Farming Simulator 22 | | 16 | Mortal Kombat 11 | Resident Evil Village | | 17 | Ratchet & Clank: Rift Apart | Ghost of Tsushima DIRECTOR’S CUT | | 18 | STAR WARS Jedi: Fallen Order | TOM CLANCY’S RAINBOW SIX | SIEGE | | 19 | NHL 22 | DEATHLOOP | | 20 | Back 4 Blood | Grand Theft Auto: The Trilogy – The Definitive Edition |
*Naming of products may differ between regions
PS4 Games
| US/Canada | EU |
|---|
| 1 | Among Us | Among Us | | 2 | Call of Duty: Vanguard | FIFA 22 | | 3 | Grand Theft Auto V | Call of Duty: Vanguard | | 4 | Madden NFL 22 | Grand Theft Auto V | | 5 | Marvel’s Spider-Man: Miles Morales | Marvel’s Spider-Man | | 6 | Marvel’s Spider-Man: Game of the Year Edition | The Witcher 3: Wild Hunt | | 7 | NBA 2K22 | Minecraft | | 8 | Five Nights at Freddy’s: Security Breach | F1 2021 | | 9 | Minecraft | Gran Turismo Sport | | 10 | FIFA 22 | Marvel’s Spider-Man: Miles Morales | | 11 | The Witcher 3: Wild Hunt – Complete Edition | Assassin’s Creed Odyssey | | 12 | Red Dead Redemption 2 | Need for Speed Heat | | 13 |
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Happy new year! The team settles into 2022 by sharing what they played over the holidays, and their favorite T-rated games.
Stuff We Talked About
- PlayStation Blog Game of the Year 2021 winners
- PS Now January lineup
- PlayStation VR2 and Sense Controller
- Horizon Call of the Mountain
- Final Fantasy V
- Diablo II Resurrected
- Mega Man X
- Back 4 Blood
- Darkwood
- Multiple Resident Evils
- T-rated gaming recs
The Cast
Sid Shuman – Senior Director of Content Communications, SIE
Tim Turi – Manager, Content Communications, SIE
2021 may be over, but we are still blown away by the incredible photo mode pictures and creative captures players shared throughout the year using #PSshare #PSBlog. Before the year was up, we asked you to share your favorite gaming moments of the year:

MdeavorVP shares Selene fighting through the world of Returnal.

Photoingame shares a portrait of Ratchet detailing his fur from Ratchet & Clank: Rift Apart.

NemesisNat shares a moment burning up in Red Dead Redemption 2.

JRPyznar shares a striking pose from Mortal Shell.

cryptic_vp shares a view from the top in Ghost of Tsushima.

justinphotomode shares a spirited combat encounter from Kena: Bridge of Spirits.

danvzrc shares a gray landscape from Death Stranding Director’s Cut.

SindyJ_B shares some downtown architecture from The Matrix Awakens.

DotPone shares a red-tinged portrait from Far Cry 6.
Search #PSshare #PSBlog on Twitter or In
The next chapter of Aloy’s story begins on February 18, and as she crosses into the frontier of the Forbidden West, she will encounter tribes both strange and familiar. From the border settlements of the Carja and Oseram, to the blighted fields of the Utaru in Plainsong, to the battle-worn Clan Lands of the Tenakth, new alliances and deadly enemies await.
Join us as we take a closer look at the denizens of the frontier, their lands, and their customs – but do not expect to learn all their secrets. As Aloy will discover, the only way to unravel the mysteries of the Forbidden West is to explore it for yourself.
Pre-order for PS5 and PS4 software “Gran Turismo® 7” physical editions, which will be released on 4th March 2022, will be available from 7th January 2022 at all PlayStation Authorized Dealers and Sony Stores. Customers who pre-order any edition of “Gran Turismo® 7” physical edition will receive digital contents of 100,000 CR (in-game credit) and a Three-car pack*1, and stand a chance to receive physical premium – “Metal and Leather Keychain” by pre-ordering either the Standard Physical Edition or 25th Anniversary Edition (while stocks last). Please check with local retailers for details of the physical pre-order mechanic.
The suggested retail price of Standard Physical Edition and 25th Anniversary Edition (PS5 & PS4) will be available at special prices as followed:
| Country | Standard Physical Edition PS5 | Standard Physical Edition PS4 | 25th Anniversary Edition PS5/PS4 |
|---|
| Singapore | SGD 97.90 | SGD 79.90 | SGD 123 | | Thailand | THB 2,290 | THB 1,990 | THB 2,890 | | Malaysia | RM 299 | RM 249 | RM 379 | | Indonesia | IDR 1,029,000 | IDR 879,000 | IDR 1,329,000 | | Philippines | PHP 3,490 | PHP 2,990 | PHP 4,490 | | Vietnam | VND 1,799,000 | VND 1,499,000 | VND 2,299,000 |
Digital version pre-orders for “Gran Turismo® 7” are now available on PlayStation™Store (PS Store). You’ll have the option to choose between the Standard Digital Edition (PS5 / PS4) and 25th Anniversary Digital Deluxe Edition (PS5 & PS4) – both of which include the full game and the bonus incentives digital contents of 100,000 CR and a Three-car pack*1 for pre-order purchase.
Website: https://www.playstation.com/en-sg/games/gran-turismo-7/
Pre-order any edition of “Gran Turismo® 7” to receive:
- 100,000 CR (in-game credit) *1
- Three-car pack, including:*1
- MAZDA RX-VISION GT3 CONCEPT Stealth Model
- Porsche 917 LIVING LEGEND ’14
- Toyota Supra GT500 ’97 (Castrol TOM’S)
Standard Physical Edition PS5 / PS4 (Retail)
We put a lot of ‘new’ in Final Fantasy X. It was the first game in the Final Fantasy series to be built in full 3D, we introduced new types of presentation, a new battle system… it even came out on new hardware. It also spawned the first direct sequel in the series’ history – Final Fantasy X-2.
This game was similarly fresh, and had a very different style, tone, and structure to the rest of the series.
I worked as producer on Final Fantasy X and its sequel. With both available on PlayStation Now in Final Fantasy X | X-2 HD Remaster, I thought I’d share some memories of working on these very special games.
Final Fantasy X
Final Fantasy X was the first game in the series to be developed for the PS2. There are always challenges and decisions to be made when working with new hardware, and that was certainly the case for Final Fantasy X.
The PlayStation 2 effect
One key decision we faced was around the visuals. Even though the PS2 offered a big increase in power from the original PlayStation, there was still a limit to the hardware specs, so to depict the new graphical style, we had to choose whether to prioritize resolution or the number of colors.
Initially, we thought it would be beneficial to use more colors – we thought that would help us really depict the world of Spira in a vibrant way. However, when we looked at the trends in other companies’ games released while we were working on development, it became increasingly clear that fans were hoping for higher resolution next-gen games.
As a result, we switched from focusing on the number of colors to making the game as high resolution as possible – and we did this about six months before the master deadline!
This meant we had to make major modifications to the game we’d made so far, which was a big risk in terms of the schedule. Fortunately, our excellent programmers and designers did a wonderful job.
In the end, a ‘high-res’ Final Fantasy X was born, and we were able to achieve the sort of high-end visuals you’d expect from a next- gen console.
An in-Spira-ing world
The new visual style added other challenges too. For example, Final Fantasy X was the first game in the series to not include a world map – this is because the game was built in full 3D, and that’s expensive!
As game creators, we sometimes have to make decisions that balance game design with ballooning production costs. In this case, dropping the overworld map was the most realistic solution we had available.
Our prior games, Final Fantasy VII and Final Fantasy VIII had been set in steampunk and science fiction-inspired worlds respectively, so we wanted to do something different.
This might be also the reason why Art Director Yusuke Naora came up with the concept of having a world with an Asian feel to it, and that became the inspiration for Spira.
New battle plans
That wasn’t the only break from tradition introduced in Final Fantasy X either – we also reinvented the combat system.
The previous few games had used the Active Time Battle (ATB) system
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