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Sonic Racing: CrossWorlds Comes to PlayStation on September 25

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Get ready to hit the track once again with your favorite characters from the Sonic universe – and more! Sonic Racing: CrossWorlds is speeding onto PlayStation 5 and PlayStation 4 on September 25.

Today’s brand-new trailer gives fans a glimpse of the excitement to come, highlighting the high-speed racing action and growing roster of characters players can expect to see at launch and beyond!

Sonic Racing: CrossWorlds Comes to PlayStation on September 25

This new entry to the Sonic Racing franchise features the biggest lineup of characters the series has ever seen with more than 23 playable racers to choose from. Players can blaze through each track with iconic Sonic characters they know and love, but that’s not all! The roster will continue to grow after launch with crossover characters from other Segatitles, as well as surprise guest racers from other popular game franchises, such as Minecraft, joining Sonic and friends. We also spoke with Sonic Team Creative Officer, Takashi Iizuka, on how the team worked together to make this the biggest addition to Sonic Racing yet.


When we started planning for Sonic Racing: CrossWorlds, we wanted to make it the next major title in the Sonic Racing series that started with Sonic & SegaAll-Stars Racing. To achieve this, we needed to create a comprehensive compilation of all the fun from past titles for it to become a masterpiece in the series. We felt it was necessary to feature a wide variety of Segacharacters as playable racers, since that was a core feature people loved in the previous titles. Including characters from both Segaand ATLUS games – new and old – in this game allowed us to break down franchise barriers and deliver an exciting racing experience for players. We’ve even gone so far as to include other iconic characters outside of SEGA’s lineup to join the race and expand the game’s appeal to more people.

Takashi Iizuka, Creative Officer, Sonic Team

Official PlayStation Podcast Episode 516: All Aboard the Nightreign

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Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey, everybody! Sid and Tim are back this week to discuss trying to survive the long nights of Elden Ring Nightreign and celebrate the 30th State of Play while going over their favorite reveals.

Stuff We Talked About

  • Next week’s release highlights:
    • Deltarune: Chapter 3 & 4 (out now) | PS5, PS4
    • Zombie Army VR | PS VR2
    • Five Nights At Freddy’s: Secret of the Mimic | PS5
    • The Alters | PS5
    • Splitgate 2 | PS5
    • Alien Hominid Invasion | PS5, PS4
  • The Witcher IV —  Unreal Engine 5 tech demo on PS5 showcases Ciri and a new world
  • Destiny 2: The Edge of Fate — Hands-on with new abilities awaiting Guardians on the planet Kepler
  • Gran Turismo World Series  — Round one of the competition takes place in London this weekend 
  • Rematch — Hands-on impressions from the second open beta and interview with Sloclap devs
  • Helldivers 2 — New Force of Law Warbond launching June 12
  • State of Play — Check out the full rundown of reveals at PlayStation Blog

The Cast

Share of the Week: Monochromatic

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Last week, we asked you to share moments drenched in a single color using #PSshare #PSBlog. Here are this week’s monochromatic highlights:

JangNaru2PM shares Geralt raising a sword to the orange sun in The Witcher III.

secondcapture shares Crank glowing purple in Ratchet & Clank: Rift Apart.

Amianan_NiRaGuB shares a Baldur’s Gate 3 character dressed in blue against a blue backdrop.

EmperorHal shares Orcal in Stellar Blade in a shade of orange.

snejku23 shares a green-soaked backdrop in Neva.

ralston_vp shares Clive standing in front of a slate gray portal in Final Fantasy XVI.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Stealth
SUBMIT BY: 11:59 PM PT on June 11, 2025 

Next week, take to the shadows and share sneaking, stealthy moments and characters from the game of your choice using #PSshare #PSBlog for a chance to be featured.

Genshin Impact Version 5.7 arrives with Skirk on June 18

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The Genshin Impact dev team is back with fresh details on Version 5.7, “A Space and Time for You,” dropping June 18. In this update, the Traveler’s sibling will continue to advance their grand plan. As the Traveler unites their allies to confront the Abyss Order in Natlan, more hidden truths about Teyvat will gradually come to light, marking a pivotal turning point in the story.

Meanwhile, two familiar faces from the main story — Skirk and Dahlia — will also become playable characters. As a skilled sword master, Skirk fights without relying on Elemental Energy, dominating in extended battles or with sudden bursts of damage!

While tensions run high in the Archon Quest, there will also be time to enjoy some lighter moments. Test your tactical thinking in a simulated adventure game, reunite with old friends in the next chapter of Travelers’ Tales, and take on challenges in a new permanent combat mode.

You, within reach, yet worlds apart

The chasm between the Traveler and their sibling remains — their silence hangs like thin ice, fragile yet unbroken. Though their bond persists, the road to reunion stays shrouded in fate’s mist.

With the Loom of Fate complete, their sibling’s grand scheme advances relentlessly. Natlan now faces a full-scale Abyss Order invasion, and its tribes unite and fight under Mavuika’s fiery leadership. Dainsleif reappears, wielding mysterious powers to aid the Traveler. Meanwhile, deep in Natlan’s caverns, an enigmatic girl waits in the shadows…

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What secrets drive their sibling’s grand design? What meaning hides behind each reunion and parting? The truth awaits in the new Archon Quest — not as answers to be uncovered, but as a path to be walked.

An ode to the aloof warrior and reliable protector

As the story turns its page, two familiar faces make their return. Skirk, whose icy demeanor matches her frosty blade, and Dahlia, lively and mischievous as a babbling brook, will officially join the playable roster. Though their personalities differ greatly, both are reliable allies with unique combat styles.

Skirk is a 5-star sword wielder who commands Abyssal power disguised as Cryo. Mysterious and aloof, she’s not only Childe’s master, but also once trained under one of the Five Sinners of Khaenri’ah, “The Foul” Surtalogi — said to wield power that could rival the world itself. Her strength is beyond question, yet her past remains buried in silence, like a tale frozen in time, waiting to be broken free from the ice. In her Story Quest, Travelers will encounter Skirk in Liyue, where fragments of her long-lost memories begin to emerge.

In combat, Skirk forgoes the conventional Elemental Energy system, instead using a unique resource known as “Serpent’s Subtlety.” Serpent’s Subtlety can be obtained by absorbing Void Rifts, which appear on the field when your party triggers Frozen, Superconduct, Cryo Swirl, or Cryo Crystallize reactions. Up to three Void Rifts can exist at once, and Skirk can absorb them to gain Serpent

Sword of the Sea: hands-on report

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Giant Squid’s upcoming title, Sword of the Sea, is a well-crafted union of all the titles the studio and Game Director Matt Nava have worked on. The aquatic wonder of Abzû, The Pathless’s sense of adventure, and Journey’s beautiful desert world. Sword of the Sea weaves those influences together so skillfully that it feels like this atmospheric surfing adventure was the goal all along. 

I got a chance to go hands-on with Sword of the Sea and talk with Giant Squid about the new game, coming day one to PlayStation Plus Game Catalog on August 19.

Surfing across the sands and sea

The game begins as the player awakens as The Wraith, a vessel waiting to be filled, who is given the task of bringing the oceans back to the world. Appearing to be the last being left alive to get the job done, you receive a mystical surfboard and hit the dunes. 

The starting area is a vast playground where you can get accustomed to the board, perform tricks, and learn how to interact with the world. As you zoom across the desert, you come across different nodes known as Ocean Seeds that allow you to cleanse the land and restore parts of the ocean and marine life. 

Beyond pleasing aesthetics, water and sea life directly impact gameplay. The Wraith is significantly faster on water, leading to greater speed for bigger jumps and more tricks. Some sea life create new paths, like buoyant jellyfish that make great jump pads and long strands of climbable seaweed. Watching the landscape terraform was a highlight, as was searching for all the land’s secrets. 

“Sword of the Sea is really all about the spiritual magic of surfing,” Nava explains. “ It’s inspired by my own experiences snowboarding, skateboarding, and surfing throughout my life. When you think of these extreme sports, the first thing that comes to mind is probably the high speed and the danger. But there’s more to it than just an adrenaline rush. When you are surfing on waves in the ocean, you are literally on the boundary between our world

Helldivers 2 Force of Law Warbond launches June 12

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When it comes to Super Earth, you are the law–the final word on freedom and Managed Democracy in our streets. You are the keeper of the peace and the deliverer of justice, but you need to step up your gear before you go out on patrol. That’s why the Ministry of Defense has approved the release of the Force of Law Premium Warbond1 on June 12!

First, let’s talk gear. The AR-32 Pacifier, a large capacity assault rifle, is the last word in defense against enemies roaming the colonies. Combine it with the new G-109 Urchin stun grenade, which attaches to the perp and dispenses electrical pulses until they’re incapacitated, and you can handle any size squid assembly.

But hold on–you’re still going to need some backup, diver. We can’t think of a better companion than the AX/ARC-3 “Guard Dog” K-9. Loyal to its core, the arc-powered K-9 will get between you and any threat to your authority. Just be wary of the occasional (accidental) friendly bite.

We’re also including access to the GL-52 De-Escalator support weapon, a grenade launcher that fires high-powered arc grenades. The negotiations will be short and shocking when you call this one in. 

This isn’t an undercover job, either, so you need to get some gear that lets citizens, SEAF, and squids alike know you’re on the beat. Nothing inspires a sense of safety and obedience quite like the sight of a Helldiver wearing the BP-20 Correct Officer medium armor, with its protective padding and roomy pouches.

But maybe you want to be first on the scene, which means you need something lightweight. In that case, try the BP-32 Jackboot, a light armor packing fewer pouches, but more panache with an official-looking tailored jacket and sturdy pauldrons.

Both armors come with the Ballistic Padding passive that grants the wearer higher resistance to chest damage, explosive damage, and all damage from bleeding. These armors also pair well with either the Miranda’s Legacy or the Mother Eagle’s Wings capes, and their matching player cards, in coordinating blue and gold color schemes.

Force of Law also includes new patterns! Watch them scatter when your paddy wagon, the FRV, rolls down the street with the True Blue pattern, also available for your Exosuits and Hellpods. Speaking of Hellpods, be sure to equip the new booster–Stun Pods–which hotwires your drops to shock nearby suspects into a stupor.

We haven’t forgotten the emotes, either. This Warbond comes with three hand signal emotes for Hold, Silence, and Group Up. Even if the mic

State of Play June 2025: all announcements, trailers 

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Game reveals, release date confirmations, and new looks at titles coming to PlayStation in the near future: today’s State of Play packed a lot into its runtime. Whether you missed the show, want to rewatch it, or dig down into the individual announcements, this article has you covered. 

Firstly, you can rewatch the full show below. Underneath that we highlight each of the games featured in the show with recaps of their announcement as well as their full trailers. We also have further details and insight by the game creators in a selection of dedicated PS Blog articles. 

State of Play June 2025: all announcements, trailers 

MARVEL Tōkon: Fighting Souls launches 2026 on PS5, Steam and Epic

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PlayStation Studios, Arc System Works (Arc), and Marvel Games have joined forces to realize the latest in tag team fighters, MARVEL Tōkon: Fighting Souls! Experience the Marvel Universe like never before with reimagined characters and stages, a heart-pounding soundtrack, intuitive gameplay mechanics, and jaw-dropping visuals that will keep you on the edge of your seat. Whether this is your first fighting game or you are a veteran of the genre, Arc has incorporated gameplay controls and mechanics that are easy to pick up and play, and yet still offer the depth and versatility for high level competition.

MARVEL Tōkon: Fighting Souls launches 2026 on PS5, Steam and Epic

“From the beginning, we aimed to make MARVEL Tōkon: Fighting Souls a title that could be enjoyed by a wide variety of players,” explains Game Director and Lead Battle Designer, Kazuto Sekine. 

”Generally, a team VS fighting game requires the player to learn multiple characters, but for MARVEL Tōkon: Fighting Souls, you only need to master one character in order to play the game. We have designed the mechanics in such a way that you can perform a variety of actions with either traditional fighting game inputs or simple inputs. With the press of a few buttons, multiple characters can appear on screen to provide backup or attack together – creating a new and exciting team VS battle experience.”

“Since day one, our long-time and trusted collaborators at PlayStation and the team at Arc System Works have poured incredible amounts of talent and passion into reimagining the Marvel Universe in a way that only they can,” said Michael Francisco, Senior Product Development Manager, Marvel Games. “MARVEL Tōkon: Fighting Souls demonstrates that they are absolute masters of their craft and are true Marvel fans at heart. Players are in for a wild ride.”

Characters

Enter the fray with iconic Marvel heroes and villains such as Captain America, Iron Man, Spider-Man, Doctor Doom, Storm, Ms. Marvel, Star-Lord, and Ghost Rider (Robbie Reyes) – each with Arc’s unique twist on their character designs and gameplay styles.

Sword of the Sea launches August 19 on PS5 as part of PlayStation Plus Game Catalog

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Hi there! I’m Matt Nava, Creative Director at Giant Squid. For the last few years we’ve been hard at work on our latest game, Sword of the Sea. During today’s State of Play, we revealed our August 19 2025 release date. I’m excited to finally share more with you about the world and gameplay of this atmospheric surfing adventure.

Sword of the Sea launches August 19 on PS5 as part of PlayStation Plus Game Catalog

An exhilarating, high speed way to explore

Like our previous titles Abzu and The Pathless, this game focuses on unique and engaging movement. At its core, Sword of the Sea is all about surfing. You’ll be carving your way across mysterious moving waves of sand on the ancient and powerful hoversword. We built this game with speed and maneuverability in mind–you’ll be catching air off fallen statues, grinding across the chains of archaic machines, and performing tricks in halfpipe-like tombs as you join the Wraith on his quest to bring life back to his barren world. And of course there are plenty of intuitive yet satisfyingly expressive tricks you can do to show off your skills as you go.

In Sword of the Sea, movement itself is a joy. Drawing inspiration from classic skating and snowboarding games of the past and merging that with our signature environmental design and atmospheric narrative style has resulted in a mythic surfing adventure unlike anything else.

Unveil the sea

As the Wraith journeys across the desolate Necropolis, you’ll explore skatepark-like ruins full of ramps, wall rides, and secrets. Uncover the mysteries of this land and you will be able to revive the magical sealife that once in

State of Play: Ghost of Yōtei gameplay deep dive coming July 2025

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Hey everyone! As you may have seen in our latest State of Play, Sucker Punch has a special State of Play episode dedicated to Ghost of Yōtei coming next month.

State of Play: Ghost of Yōtei gameplay deep dive coming July 2025

The show will be focused entirely on Ghost of Yōtei, coming to PS5 on October 2. You’ll get an extended look at new and evolved gameplay mechanics, including exploration, combat, and much more.

Stay tuned for more information on where and when to watch.

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