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Revealing Clock Tower: Rewind’s enhanced, scare-packed new gameplay mode

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Hi! I’m Mariel Kinuko Cartwright, creative lead on Clock Tower: Rewind, and today I’m excited to share some new details about the game with you. Headed to PS5 and PS4, Clock Tower: Rewind is an updated release of the classic 16-bit survival-horror game Clock Tower, which was originally released in Japan in 1995. WayForward and Limited Run have partnered with Sunsoft and Capcom to finally bring the game to a global audience, where it’s had a dedicated fan following but never had an official release outside of Japan. 

Revealing Clock Tower: Rewind’s enhanced, scare-packed new gameplay mode

The birth of a 16-bit horror classic

Before we get into the new details of Rewind Mode, let’s unpack some of the chilling game’s history.

My own journey with Clock Tower started in my early teens, where I found the game completely by accident. I immediately found the graphics and setting compelling; the game follows Jennifer Simpson, a teenage orphan who has just been adopted along with three of her friends. Little does she know that her new home, a mysterious mansion owned by the Barrows family, holds many disturbing secrets. It wasn’t too long before I met our main villain: the terrifying Scissorman, who’s relentless in his pursuit of Jennifer! 

I’ve personally always loved horror, even as a child, but I found Clock Tower so scary that I could only play it for a few minutes at a time. It remains one of the scariest games I’ve ever played even today, and the story, characters, and setting have made a huge impact on the way I think about games and storytelling. Wrapped up in a point-and-click package, with only one enemy pursuing you for the entire game, it’s a really poignant tale of discovery and tragedy, with many different ways that the story can play out. It’s been one of my favorite games since I first played it, and I know it’s held a special place in the hearts of fans all over the world as well. 

It’s a huge honor to be a part of Clock Tower: Rewind, where we’re finally getting the opportunity to share this special game worldwide for the first time! With this new release, we’ve included the original 16-bit game, as it was in 1995, but also added a ton of fun extras to make Clock Tower: Rewind a new package for both new and existing fans alike. 

Gran Turismo World Series 2024 Series Round 1 takes place in Montreal July 6

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Following the exciting Online Qualifiers in April and May, the best Gran Turismo racers in the world have been selected to take part in four live events between now and December. The action starts in Montreal, Canada where Round 1 of the Manufacturers Cup and Nations Cup start the live action.

Tickets to the Americas’ stop of the outstanding SIM racing series have sold out, but don’t worry, as here are the details of where and when to tune in to catch all the thrilling racing as 20 of the world’s fastest players battle it out in the historic Canadian city.

Saturday, July 6
Manufacturers Cup

  • Local time (EDT) 17:00
  • UTC/GMT 21:00
  • Central European Summer Time (CEST) 23:00
  • Japan Standard Time (JST) 06:00* (*7 July)

Nations Cup

  • Local time (EDT) 19:30
  • UTC/GMT 23:30
  • Central European Summer Time (CEST) 01:30* (*7 July)
  • Japan Standard Time (JST) 08:30* (*7 July)

Win big in Gran Turismo 7

To mark the event, Gran Turismo 7 players will benefit from in-game opportunities to win prizes and play a special Time Trial.

Clicking on the ‘Predict the Winners’ campaign banner on the GT7 World Map gives players the opportunity to win one million credits for each of the Nations Cup and the Manufacturers Cup with votes cast right up to the start of the final race of each.

Simply watching the broadcast in-game will also unlock 6-Star Roulette Tickets for viewers through the Viewers Gift campaign.

And finally, GT7 players will be able to enter a special Time Trial that will use the same car and track combination as the Nations Cup qualifying session so that they can see how they measure up to the pros.

Find out more

A special Gran Turismo World Series site for Montreal gives all the details of the competition and the drivers and can be seen here.

Where to watch

If you are not watching in-game, you can view the streams live (or on-demand) on:

Capcom Next: Dead Rising Deluxe Remaster out Sept 19, Kunitsu-Gami: Path of the Goddess demo out today

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The Capcom Next – Summer 2024 digital event shared key details on two upcoming games on the horizon. Read on to learn all about Dead Rising Deluxe Remaster, and the new demo for Kunitsu-Gami: Path of the Goddess.

Arriving first this summer on PlayStation 5 and PlayStation 4 is Kunitsu-Gami: Path of the Goddess on July 19. Let’s kick things off with a look at the latest trailer. 

Capcom Next: Dead Rising Deluxe Remaster out Sept 19, Kunitsu-Gami: Path of the Goddess demo out today

Experience a fresh new world from Capcom, today

Kunitsu-Gami: Path of the Goddess is a new, Japanese-inspired IP from Capcom coming to PS5 and PS4, carrying on the spirit of new and innovative games throughout the company’s 40-year history. To get ready for the game’s launch on July 19, a demo for the game is available today! 

In the demo, take your first steps on the defiled Mount Kafuku and go hands-on with the game’s blend of action and strategy in a demo packed with content. 

Aside from the chance to try out the game’s unique mix of gameplay styles, this demo also has a unique twist! We’re challenging the community to collectively complete two challenges to earn free rewards in the full game for all players. You’ll want to play and work together to achieve them, as these rewards include collaboration content with the beloved 2006 action-adventure classic Okami.

In the first challenge, we’re tasking the community to defeat the Seethe creatures and cleanse the defilement to earn 1 billion crystals in-game. These crystals are earned throughout the normal course of gameplay, so play the demo and defeat the Seethe as much as you can! Completing this task will earn two Okami-inspired rewards for all players: a costume for Soh themed after the Celestial Brush God Amaterasu, and the Thunder Edge weapon inspired by one of Amaterasu’s Divine Instruments. Awoooooo~

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Players’ Choice: Vote for June 2024’s best new game

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June saw a variety of monsters and mischief, from classic to modern horror and cute and cuddly creatures. What did you enjoy most about this lineup of titles? 

How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog. 

What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.

How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll.

Official PlayStation Podcast Episode 488: Wacky Tacos

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Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey y’all! This week the team is delighted to discuss Astro Bot gameplay coming out of SGF. Plus, the team gets into a listener letter and closes out the show with some Elden Ring talk.

Stuff We Talked About

  • The First Descendant Gameplay Blog
  • Concord Beta Early Access Blog
  • PlayStation Plus Monthly Games for July: Borderlands 3, NHL 24, Among Us
  • Star Wars: Bounty Hunter Blog
  • Astro Bot gameplay discussion
  • Listener letter
  • Balatro | PS5, PS4
  • Elden Ring | PS5, PS4

The Cast

Share of the Week: Summer

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Last week, we asked you to soak up the gaming sun and share gaming moments inspired by summer using #PSshare #PSBlog. Here are this week’s highlights:

supersaturnn shares Astro wading in the pool with Kratos and Atreus in Astro’s Playroom

wingsforsmiles shares the beach and boardwalk rollercoaster from Cyberpunk 2077

CaGamer_07 shares Ichiban Kasuga swimming with a dolphin in Like A Dragon: Infinite Wealth

NemesisNat shares a woman surfing near a vintage van in GTA Online

Diesmo16 shares Aloy sitting and smiling on a beach in Horizon Forbidden West

clerence_1993 shares Tifa, Aerith, and Cloud in swimsuits on the beach in Final Fantasy VII Rebirth

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Fireworks
SUBMIT BY: 11:59 PM PT on July 3, 2024

Next week, we’re watching the gaming skies for bursts of color. Share in-game fireworks, sparks, or laser lights using #PSshare #PSBlog for a chance to be featured.

Dragon Ball: Sparking Zero – Battle Training mode gameplay revealed

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Dragon Ball games have been making their mark in console gaming for over the last decade with the release of the Xenoverse series, Kakarot, and FighterZ.

Now, in 2024, Dragon Ball fans have gathered to celebrate the return of the beloved Budokai Tenkaichi series. This action battle franchise was last released in 2007 on the PlayStation 2 as Dragon Ball Z: Budokai Tenkaichi 3 in the Americas and Europe and Dragon Ball Z: Sparking Meteor in Asia.

Dragon Ball: Sparking Zero, the next chapter in the Budokai Tenkaichi series, will launch on October 11, 2024, on PlayStation 5. This installment not only continues the series’ legacy but also unifies it under one global name, ‘Sparking Zero,’ bringing fans from all corners of the world together.

Dragon Ball: Sparking Zero – Battle Training mode gameplay revealed

Sparking Zero will have a battle system that continues the one-vs-one 3D battle formula pioneered by its predecessors. This formula allows fans to enjoy the full freedom to move in three dimensions and feel truly immersed in the world of Dragon Ball: Sparking Zero and its characters.

Whether you’ve been a loyal fan for years or you’re just starting your journey, Dragon Ball: Sparking Zero is designed with you in mind. It’s been over a decade since the last installment, and we’re thrilled to offer PS5 players a first look at the Battle Training mode, a feature that will prepare you for the ultimate Dragon Ball battle experience.

Training mode 

For players new to the franchise or veterans who need a refresher, there is a robust training mode between classic Master and Apprentice Piccolo and Gohan, with Goten also making a guest appearance. While the training mode covers the basic commands in the game, it also delves into intermediate and advanced techniques for players to explore and alerts players if they have successfully executed the actions covered in the instructions they are given.

Beginning with basics

Battle Training mode allows players to choose the level at which they want to start. Players can start at the beginner level, learning how to fly, using Ki Blasts and counters.

You can also learn to use special commands, such as chan

Zenless Zone Zero debuts on PS5 July 4– details on combat, new area and characters unveiled

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Hello, Proxies! Greetings from the Zenless Zone Zero dev team. I’m Zhenyu Li, the producer of Zenless Zone Zero. After four years of development, three rounds of closed beta tests, and countless improvements, I’m thrilled that Zenless Zone Zero is officially launching July 4 on PS5! Hereby, I would like to share the most up-to-date game content with you in this blog post.

Alluring narrative with distinctive characters

Zenless Zone Zero is a new urban fantasy ARPG by Hoyoverse, in which a calamity called Hollows – an abnormal spherical dimension that appears out of thin air and swallows everything it touches – destroys modern society. New Eridu, the last remaining metropolis, has risen against the odds amidst this destructive catastrophe and become the remnant of contemporary civilization. In the game, players assume the role of Proxy, accompanied by unique characters to explore Hollows, combat enemies, complete commissions, and reveal the mysteries behind New Eridu.

Despite the post-apocalyptic setting, the world of Zenless Zone Zero is filled with fascinating stories and dynamic characters. After encountering the odd-job agency Cunning Hares and the remarkable industrial group Belobog Heavy Industries in early chapters, you can unlock the Chapter 2 Interlude and Chapter 3 of the main story, in which Officer Zhu Yuan makes her official debut and members from Victoria Housekeeping disclose their true colors.

On top of that, new characters Lucy and Piper from a faction in the outer ring of New Eridu known as Sons of Calydon are also prepared to join you in exploring the menacing Hollows as playable agents. Moreover, numerous newly designed Bangboos are under your command as companions with unique abilities in battle.

The bustling cityscape of New Eridu

In previous playtests, you may have seen Sixth Street, which is actually only a small part of New Eridu. In the global launch version, Lumina Square, the buzzing commercial district of New Eridu is ready for Proxies’ exploration. Strolling around the city, you will find adorable Bangboos in need of rescue, cargo trucks hidden in corners with various rewards and surprises awaiting.

As the adventure commences, the legendary Proxy named Phaethon ha

(For Southeast Asia) Concord Beta dates announced, Beta Early Access launching July 13

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From the very first gameplay prototypes to getting the game ready before launch in August, playtesting Concord every day has been a defining aspect of development and core to our culture at Firewalk and our mission of delivering great-feeling multiplayer. There’s simply no substitute for getting your hands on a controller or mouse and keyboard, squadding up as a team, and experiencing the game for yourself.

That’s why we’re excited to share that your first chance to play Concord during our upcoming beta is just a couple of short weeks away! Here’s everything you need to know:

Concord Beta Early Access dates for Southeast Asia (July 13 – 15) and Open Beta (July 19 – 22)

In Southeast Asia, the Concord Beta will kick off with an Early Access weekend on PS5 and PC* from Saturday, July 13 through Monday, July 15. For those that pre-order, this early access weekend will be your opportunity to be among the first to play Concord—and you’ll get to bring your own crew. Those that pre-order any digital versions of Concord will get five codes for Concord Beta Early Access: one for you and four of your friends.

Following the Early Access weekend, the Concord Open Beta in Southeast Asia will be available to all players on PS5 and PC beginning on Friday, July 19 through Monday, July 22.

No matter what platform you play on, the Concord Beta Early Access and Open Beta will allow you to team up with friends on either PS5 or PC through optional cross-play support.

(For Southeast Asia) Concord Beta dates announced, Beta Early Access launching July 13

Play the full 16 Freegunner roster

You won’t have to wait until launch to find your favorite Freegunner(s). During the Concord beta weekends, you’ll be able to play as all 16 of the Freegunners that will be available at launch. Whether you like to run and gun, lock down an area, lay down fire from afar, or back up your team, there are Freegunners for players of a wide range of playstyles and skill levels.

From familiar faces like Haymar, Vale, Lennox, 1-0FF, and Star Child from the reveal trailer to other members of the Northstar crew, like It-Z, Teo, Bazz, and more, you’ll get to experiment and learn how each character brings distinct strategic abilities, traversal and gunplay feel, and, most of all, your own personality to the battlefield.

Explore (and Battle Across) Multiple P

Concord Beta dates announced, Beta Early Access launching July 12

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From the very first gameplay prototypes to getting the game ready before launch in August, playtesting Concord every day has been a defining aspect of development and core to our culture at Firewalk and our mission of delivering great-feeling multiplayer. There’s simply no substitute for getting your hands on a controller or mouse and keyboard, squadding up as a team, and experiencing the game for yourself.

That’s why we’re excited to share that your first chance to play Concord during our upcoming beta is just a couple of short weeks away! Here’s everything you need to know:

Concord Beta Early Access (July 12 – 14) and Open Beta (July 18 – 21)

The Concord Beta will kick off with an Early Access weekend on PS5 and PC* from Friday, July 12 through Sunday, July 14. For those that pre-order, this early access weekend will be your opportunity to be among the first to play Concord—and you’ll get to bring your own crew. Those that pre-order any edition of Concord will get five codes for Concord Beta Early Access: one for you and four of your friends.

Following the Early Access weekend, the Concord Open Beta will be available to all players on PS5 and PC beginning on Thursday, July 18 through Sunday, July 21.

No matter what platform you play on, the Concord Beta Early Access and Open Beta will allow you to team up with friends on either PS5 or PC through optional cross-play support.

Concord Beta dates announced, Beta Early Access launching July 12

Play the full 16 Freegunner roster

You won’t have to wait until launch to find your favorite Freegunner(s). During the Concord beta weekends, you’ll be able to play as all 16 of the Freegunners that will be available at launch. Whether you like to run and gun, lock down an area, lay down fire from afar, or back up your team, there are Freegunners for players of a wide range of playstyles and skill levels.

From familiar faces like Haymar, Vale, Lennox, 1-0FF, and Star Child from the reveal trailer to other members of the Northstar crew, like It-Z, Teo, Bazz, and more, you’ll get to experiment and learn how each character brings distinct strategic abilities, traversal and gunplay feel, and, most of all, your own personality to the battlefield.

Explore (and Battle Across) Multiple Planets and M

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