Welcoming Housemarque to the PlayStation Studios family

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Today I’m thrilled to welcome a new member to the PlayStation Studios family! I have been a fan of Housemarque since the studio’s early days when they introduced Super Stardust HD to PlayStation fans. Housemarque’s recent release of Returnal proves the studio is one with incredible vision, capable of creating memorable new games that resonate with our community. This addition enhances the creative force of PlayStation Studios, and I cannot wait to see what the future holds for Housemarque.

Welcome to the family, Housemarque!

From Ilari Kuittinen, Co-founder and Managing Director, Housemarque:

Today is a big day for Housemarque and it has been over 26 years in the making. Our strong partnership with Sony Interactive Entertainment started with Super Stardust HD on PS3 and since then we have made arcade inspired games for all of the PlayStation platforms. With Returnal for PS5, our most recent release, our biggest foray into third-person action gaming solidified our voice and brand in the industry as delivering unique and quality player experiences.

We are so excited to finally join the PlayStation Studios family! This gives our studio a clear future and a stable opportunity to continue delivering on gameplay centric approaches, while still experimenting with new methods of narrative delivery and pushing the boundaries of this modern artform. Locally here in Helsinki, this also means that we will officially expand the PlayStation family to a growing industry hub and secure the legacy of the oldest game studio in Finland.

Finally, what this means for our fans? We at Housemarque are gamers, and we have grown from the need to perfect and tinker with facets of games that we have found most fascinating. We are also not known for shying away from running our own course and trying out new combinations. With the backing of SIE and its family of studios supporting us, we can truly grow into our place in the industry and show what Housemarque can create with no limitations. We can’t wait to show everyone what will be in store in the upcoming years, and we hope to usher in more lasting memories and exhilarating titles for the next quarter century and beyond.

Enhanced version of GreedFall comes to PS5 with an expansion June 30

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Hi everyone, I’m Jehanne Rousseau, CEO and lead writer at Spiders, here to give you some tips if you are jumping into GreedFall for the first time, or if you are returning to Teer Fradee to discover a new area full of intrigues in The De Vespe Conspiracy, our brand new expansion releasing on June 30. For those of you on PS5, we’re also releasing GreedFall and GreedFall: Gold Edition – including base game and new expansion – bringing 4K UHD resolution, enhanced performance, and fast loading. The de Vespe Conspiracy is a full story arc with player choice and an epic conclusion, featuring new characters, enemies, gear, and areas to explore. We can’t wait for you to sink your teeth into this brand new journey.

Without further ado, here are seven key things to know for your journey in GreedFall and its DLC.

Play your way

GreedFall is a freeform RPG experience before anything else. Besides your family name, anything is customizable, including your gender, looks, starting talents, and skills. As you venture deeper into the island and its web of quests and storylines, unlock more than 80 skills to combine to create your playstyle. Choose to specialize in weapons for fighting in close combat, magic that is as lethal as it is varied, or even traps to control the battlefield. Your talents also affect the way you engage with the island, be it through diplomacy, crafting or your ability to find treasure in the wild.

Exploration is (still) key

The Island of Teer Fradee is full of wilderness and different environments to explore. Cities, forests, mountains, and now an ancient volcanic land in the DLC, all provide their share of characters, tribes, quests, creatures and intrigues. Don’t be afraid to embrace your adventurer’s spirit and set out in the wild to find equipment, loot, magic upgrades and all kinds of surprises. 

Three’s a party

As you progress in the story, up to five companions will be allowed to join you on your journey. Only two of them, however, can be in your party at once. Choose wisely as each of them has their own archetypal style, links to specific factions, opinions and as a consequence will impact both combat and diplomacy differently. Experiment and work on developing your relationship with them because who knows, early friendships might blossom into something else entirely. Also, find out more about your companions’ lore in hidden documents scattered around the DLC region.

Bonding with Allies

  • Better Friendship, Stronger Support: As the bond level with your ally increases, allies will more proactively engage in support actions such as healing and reviving.

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