Hey everyone! I’m happy to announce that our new game, Tides of Tomorrow, is coming to PlayStation 5 on February 24, 2026!
At DigixArt, we’re all about finding fresh and fun ways to tell stories through games, experimenting with ideas that are both innovative and meaningful.
Our game, Road 96, was a procedural road trip where you’d go on multiple runs with different characters, one after the other. After it launched, some team members joked, “We should make Road 96 but with boats! Boat 96!”
But then a more serious idea sparked: what if each of those runs in Road 96 were actually played by different people, and their choices impacted each other — and the world?
That’s where the core idea for Tides of Tomorrow came from: what if we used multiplayer elements to shape the narrative itself?
Usually, games with asynchronous multiplayer are focusing on systems and gameplay interactions. We saw an opportunity to go further: to let players truly influence each other’s stories through their decisions.


We’ve also chosen a brand-new setting: a vibrant, post-apocalyptic ocean world. Each of our games tackle a meaningful topic, and we really wanted to say something about the environmental crisis. This theme and the multiplayer mechanics are tightly interwoven… in ways I don’t want to reveal just yet!
So how does it all work?
When starting a game of Tides of Tomorrow, you must select a player to “follow”. This player has played the game before you and can be a total stranger, someone from your friend list, or even a famous streamer.
You begin your journey rescued from deadly waters, with no memory of who you are or how you got there. Somehow, you’ve awakened centuries after a massive flood wiped out most of civilization. Now, scattered communities survive across a harsh ocean world.
You are infected with Plastemia, a disease caused by an ancient poison — microplastic pollution. If you don’t find a cure soon, you’ll slowly turn into plastic.
But you’ll soon discover there are others like you. Always found in the ocean, with no memories of their past. You are