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Call of Duty: Modern Warfare II comes to PS5 & PS4 October 28

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Calling all PlayStation players! The sequel to 2019’s blockbuster Call of Duty: Modern Warfare is almost here. Call of Duty: Modern Warfare II will kick off a new era for the franchise when it releases worldwide on October 28 for PlayStation 5 and PlayStation 4. 

PlayStation players will witness and experience what made Task Force 141 become the legendary squad that it is as the action picks up following the harrowing and breathtaking action from the 2019 game.

Call of Duty: Modern Warfare II comes to PS5 & PS4 October 28

Developer Infinity Ward has left no stone unturned to create a new heart-pounding experience for players.

Task Force 141’s next global Campaign. Immersive, world-class Multiplayer. An evolved Special Ops experience. All carefully crafted with gameplay and technical innovations that will introduce PlayStation fans to the new era of Call of Duty.

Campaign and Special Ops 

Task Force 141 faces its greatest threat yet — a newly aligned menace with deep, yet unknown, connections.

In a direct sequel to Modern Warfare (2019), familiar heroes return and new allies are formed as the globe-trotting operation spans Europe, Asia, and the Americas..

This Campaign is set to be an incredible experience on numerous levels: offshore sieges with underwater combat, all-out explosive assaults from 30,000 feet above enemy strongholds, and high-stakes, low-profile stealth missions.

Deploying alongside you are iconic squadmates: Team leader Captain John Price; seasoned sergeant Kyle “Gaz” Garrick; the lone wolf himself, fan-favorite Simon “Ghost” Riley; fearless Sergeant John “Soap” MacTavish; as well as the newest team member, Colonel Alejandro Vargas, an incorruptible Tier 1 Operator and member of the Mexican Special Forces.

After the Campaign, PlayStation players can join up with their duo for an evolved Special Ops experience, the tactical co-op mode that advances your team-building skills and sets the table for the near endless hours of gameplay you can experience in Multiplayer.

Multiplayer: Next Generation Innovations

Those who drop into Call of Duty: Modern Warfare II Multiplayer at launch will be the first to try out and level up multiple base weapons, explore a wide range of maps and modes, meet an international cast of Operators, and mor

A new look for Bend Studio’s future, and a look back at its past

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With 29 years of experience in game development, Bend Studio has had a rich legacy in video games. From the iconic Syphon Filter series to Resistance: Retribution, Uncharted: Golden Abyss, and Days Gone, we strive to provide our players with high-quality experiences that create a lasting impact. As we reflect on our past and look toward the future, we are thrilled to unveil the new Bend Studio logo to you all.

“The wordmark and symbol were designed to be graphic and bold, so that we utilize numerous variations in colorways and stylised treatments of the symbol (exampled below), while still maintaining an identifiable brand identity.  Because the Bend Studio logo is split into a symbol and a workmark, we have more flexibility with the symbol.” – Shay Casey

Our new Bend Studio logo represents an abstract and modern interpretation of the studio’s history, location, and lifestyle. Located at the base of the beautiful Cascade Mountains in Central Oregon, Bend provides us with a unique lifestyle where we can work in tech, but live life analog. After a day in the office, we like to plug into adventure and use our extra life to shred the slopes at Mt. Bachelor, drag a line in the Deschutes River, or take a long hike in the wild.


“We set out to create a new identity that would be cutting-edge, abstract, and minimalist. It should feature simple, high-tech geometry but also represent the constant motion of creativity. Ideally it would be the kind of logo that is recognizable to gamers on the street without the need for a wordmark. Over time it should be easily identified as a symbol of gaming just like a certain swoosh is of sportswear.

With those objectives in mind, we are illustrating Bend Studio’s technical innovation with a forward directional look. The letterforms are cut to run parallel to the leading edge of the outer symbol triangle but still maintain the stability of our mid-weight non-italicized font. The Cascade icon in the center of the symbol is an abstract representation of the many mountain peaks that are the center of our lives in Central Oregon and define our skyline. Additionally, there is a small break in the “I” that represents one of the lumber mill smokestacks that speaks to Bend’s history as a logging town before its current existence as an outdoor enthusiast destination.” 

– Shay Casey
Associate Art Director (Branding & UI)

“The new logo allows us to be creative with stylised treatments. We had a lot of fun concepting the above.” – Shay Casey

1993: Origins of Bend Studio

Bend Studio traces its origins to 1993, under the name of Blank, Berlyn and Co. The company released several puzzle games for the Apple Newton, including Columbo’s Mystery Capers, Dell Crossword Puzzles, Motil, and Notion (List Maker). Shortly after, we hired Christopher Reese, the current Studio Head at Bend Studio, who helped release the first of a series of sports games, starting with Live Action Football in 1993 on PC. Following these releases, the company had the ambition to evolve and push into the w

Mystery meets shoot ‘em up action in Yurukill: The Calumniation Games, demo out today

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With Yurukill: The Calumniation Games less than a month away from release, we’re happy to announce that the demo is available for free download starting today at PlayStation Store. Given the unique blend of genres, we wanted to shed some light on how everything flows together to create a cohesive and exciting experience.

Also, if you pick up Yurukill: The Calumniation Games on PS4, you can upgrade your copy to the PS5 version digitally for free.

Mystery meets shoot ‘em up action in Yurukill: The Calumniation Games, demo out today

What are the Calumniation Games?

Calumniate (verb): to utter maliciously false statements, charges, or imputations about.

ca·​lum·​ni·​ate | kə-ˈləm-nē-ˌāt

Yurukill: The Calumniation Games centers around Sengoku Shunju, a man who wakes up in a prison cell with no recollection of how he got there. A masked woman named Binko suddenly appears before him and explains the situation at hand: “Prisoner, Sengoku Shunju: convicted of murder! He’s serving a 999 year sentence! That’s far and away the longest sentence out of all our Prisoners!” 

You must survive the various “attractions” in a certain “amusement park.” If you succeed, your crimes will be pardoned.

“No, you’ve got it all wrong, I’ve been falsely accused! I’m innocent!”

Sengoku asserts that he is innocent of the crimes he’s accused of, but what complicates matters is the appearance of the victim of one of his alleged crimes: a woman named Rina Azami.

“Sengoku Shunju. A name I will never forget. You killed my entire family. For that, I will never forgive you.”

Sengoku is charged with arson and murder—for the death of 21 people by immolation, including Rina’s family. And now he finds himself in Yurukill Land, the aforementioned ‘amusement park’ where accused criminals (Prisoners) and the victims of their crimes (Executioners) must pair up to face its twisted attractions and trials.

Besides Sengoku, there are four other groups of Prisoners and their respective Executioners who find themselves in Yurukill Land: the Death Dealing Duo, the Crafty Killers, the Sly

Take total control of your race weekend, F1 Manager 2022 launches August 25

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Ready to be the boss in the world’s most thrilling motorsport? F1 Manager 2022 comes to PS5 and PS4 from August 25.  

Players can pre-order right now, and doing just that with the digital version will mean you can play five days early, ahead of the official launch on August 30. Not only that, but if you’re a PlayStation Plus subscriber, you’ll also get a 10% discount. Not too shabby, right?  

Take total control of your race weekend, F1 Manager 2022 launches August 25

It’s incredibly exciting for the whole team at Frontier Developments to be working on a title for a sport that continues to surge in popularity. With a new generation of drivers, gripping storylines, and sensational on-track action taking F1 to new heights, we’re delighted to be giving everyone the chance to enter this thrilling world of motorsport. 

More people than ever are interested in not just the cars and drivers of an F1 team, but the entire team and process that go into the ground-breaking performance we see on the circuit. Using Frontier’s experience of designing deep, nuanced, rewarding management experiences, we’re allowing players to see the sheer detail of what goes into running a successful constructor, and then giving them the keys to control it all as the Team Principal. 

Whether it’s putting together a race strategy for your drivers, using your budget to expand your facilities and develop your car, or scouting the database of real-world drivers and staff for new recruits, the fate of your team will rest solely in your hands.  

As you can tell, there is a lot to get stuck into with F1 Manager 2022 – far too much to cover in one post! For now, let’s shed some more light on the role you will play during the race weekend. Whilst you’ll spend plenty of time as a Team Principal handling matters away from the circuit, you’ll also control many factors of the on-track aspect of F1 – all within an authentic, broadcast-quality experience, allowing you to watch the drama unfold from every angle.  

Taken your seat on the pit wall? Then let’s begin…  

Getting to grips 

Every F1 race weekend begins with practice sessions, beginning on a Friday. This is valuable track time for your team, particularly your drivers, to prepare for the weekend ahead. Just like in the real sport, every time your cars are on track in F1 Manager 2022 is a chance for you to gather data and turn the odds in your favour. 

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Drop into Fortnite Battle Royale Chapter 3 Season 3: Vibin’, live today

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It’s time to celebrate with Fortnite Chapter 3 Season 3: Vibin’! Bounce around in the new Reality Falls, ride creatures and the new Screwballer coaster, and enjoy a new arsenal. Celebrate the good vibes in Season 3.

Drop into Fortnite Battle Royale Chapter 3 Season 3: Vibin’, live today

Have fun(gi)

A new biome called Reality Falls has formed, featuring the freshly bloomed Reality Tree.This lush forest boasts bouncy mushrooms, beauteous trees, and a cavern beneath its waterfalls containing loot.

Don’t forget to harvest

Sprouting from the Reality Tree are the Reality Seed Pods. Plant these seeds to grow a Reality Sapling — which grows in the same place match to match. Be sure to return to these planted Saplings as they bear better loot each time you weed them, even up to Mythic quality. Open the Map page to see your sapling’s status, including when it’s time to weed it again.

Have a sapling already planted? Throw a Reality Seed to teleport the sapling to where it lands! When your sapling eventually wilts away, it’ll leave behind a Reality Seed for you to plant.

Be a High Roller

Ballers have returned to the Island. To keep the good times rolling, ride a Baller on the newly-constructed (and totally safe) Screwballer coaster.

The Baller’s received some updates since it was last on the Island. It’s got improved Health, it floats on water, and it now runs on Battery charge. Board a new Baller if your current one runs out of juice.

Take a wildlife ride

The high-speed fun doesn’t end with Ballers. Track down a wild boar or wolf, jump on its back, then prepare for a wild ride. Taking enemy fire? No worries! Don your weapons while riding for mounted combat.

Gear up

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