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Helldivers 2: how Arrowhead turned the twin-stick shooter original into a bombastic PS5 sequel

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Helldivers 2 has exploded onto the gaming scene in a massive way. This co-operative third-person shooter packed with danger, action, humor, and surprises has already become one of this year’s most talked-about games. What some people may be less familiar with though is its progenitor. The original Helldivers, which debuted in 2015 (and is still active) is a co-op, multiplayer overhead twin-stick shooter packed with action, intensity, and plenty of challenging situations that a player might find themselves in.

Helldivers 2: how Arrowhead turned the twin-stick shooter original into a bombastic PS5 sequel

We asked Johan Pilestedt, CEO & Creative Director at Arrowhead Studios about the process of adapting the original overhead-view gameplay of Helldivers into the third-person format–after first congratulating him for the rip-roaring success of the game. We asked how the team felt about the positive reception. “Overwhelmed and ecstatic! Over the last 15 years, we’ve seen a keen interest in the types of games we make and it was great to see our work recognized at this scale.”

He then elaborated on the process of choosing to go third-person view. “After the successful launch of the original Helldivers, we knew we wanted to test the game design philosophy in first- or third-person. Our stance has never been about ‘only top-down.’ However, a lot of the things we are aiming for when we make games lend themselves to perspectives that are a bit more “removed” from play, such as our commitment to draw inspiration from real life and pop culture. We tried this by pulling down the camera in Helldivers. We wound up feeling really excited by the viscerality of the combat, which made us committed to exploring what Helldivers would be like in third-person.”

“A good co-op game forces players to play together, but a great one makes players want to play together” 

Maintaining a persistent sense of danger and chaos was crucial to both games. “Maintaining the sense of chaos was one of the largest challenges we had in creating Helldivers 2. In a top-down perspective, everyone knows what the team members are doing and shares the same reality. But in Helldivers 2, each player has their own perception of events that have unfolded. You gain some and lose some from both approaches.

Rise of the Ronin hands-on report: Team Ninja’s first open-world is a wandering swordsman’s playground

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Team Ninja has become synonymous with best-in-class action gameplay. From Ninja Gaiden to Nioh 2, the fundamental act of swinging a sword or spear (or any number of deadly weapons) is reliably complex and satisfying, often with a challenging-yet-rewarding learning curve.

That Rise of the Ronin carries on this tradition is hardly a surprise—but, their latest work on PlayStation 5 offers so much more than satisfying combat. Team Ninja jumped katana-first into the crowded open-world space, and delivers something uniquely compelling.

I had a chance to play the game’s opening hours, and am excited to share details about the eclectic sights, sounds, combat, and traversal of Bakumatsu-era Yokohama. 

A whole new world

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After finishing the linear prologue, the events of which I won’t spoil here, I soon found myself thrust into the game’s vast open world—a first for Team Ninja. Armed with a katana, Western-style saber, musket, and trusty steed, I took the long route to Yokohama, scouring the countryside for crafting materials, climbing rooftops to pet cats (one of the game’s hidden collectibles), and freeing villages from the clutches of bloodthirsty bandits. Rise of the Ronin does a fantastic job of always keeping something curious in view—finish one side activity, and there’s usually another just out of reach to catch your eye.

Of course, the bustling port city of Yokohama is the centerpiece of this open-world environment (and, later, Edo and Kyoto), and it’s here that the game fully comes into its own. Yokohama in the late 19th century is caught between worlds, having recently been subject to American “gunboat diplomacy.” This is evident in the city’s eclectic mix of influences: guns and swords; top hats and kimono; and a fascinating tapestry of traditional Japanese dwellings and imposing brick structures.

The upshot is that this place is dense with opportunities to explore, and Team Ninja gives the player several tools to take advantage of the city’s verticality. Climbing up (or using a grappling hook) to scale buildings, and then using your prototype glider to soar across the rooftops, is a breeze. Rise of the Ronin drew me in for its uniquely textured world as much as the game’s razor-sharp combat.

I also acquired lodging in the city, where I was able to not only hang out, chat, and give gifts to visiting companions, but also rearrange furniture, customize my ronin’s appearance, and freely reset skill points.

Parry and riposte

For those familiar with Team Ninja’s recent run of modern action classics, Rise of the Ronin places a much greater emphasis on the duel itself. The game achieves this by prioritizing parries, called Countersparks, that drain your enemy’s Ki (stamina), which in turn makes them vulnerable to gruesome critical hits. Optimal play seems to emphasize staying within striking distance and timing your opponents’ attacks to counter, rather than the attack-and-dodge routine typical in games of this type. The combination of metal-on-metal clangs and bright sparks flying gives these duels a very cinematic feel—as does the speed with which you can slay your foes following successful Countersparks. Critical hits are varied and brutal, replete with detached limbs and massive blood sprays, making Counterpsarks worth the significant risk to pull off.

The Finals Season 2: first details on hacking-themed season 2, live March 14

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Season 2 of The Finals arrives on March 14 and strange things are happening in the free-to-play arena. The game show has been compromised by the rogue hacking collective CNS, and showrunners are scrambling to decipher their cryptic messages — but one thing is clear: the show must go on!

On top of new weapons to spice up the loadout of each class, viewers and contestants alike can keep an eye out for game-changing additions that are likely to disrupt the game show. The hacker collective has infiltrated the source code to add gadgets and abilities, alter maps, and even enter unauthorized contestants.

The Finals Season 2: first details on hacking-themed season 2, live March 14

Throughout this jam-packed season, contestants can expect to experience the hacked and voxelized new map, several limited-time game modes, an all-new 5v5 game mode, and the new Hacker Playstyle. Contestants can step into the shoes of CNS, with a set of gadgets & a new specialization that can be mixed and matched with the existing toolset. Raise barriers, remove walls, defy gravity, tunnel across the arena, and transform items — become the glitch in the system, the ultimate cyber tactician, and bring a new dimension to the game.

Let’s take a closer look at the gadgets and abilities CNS has hacked together:

The Dematerializer for Mediums

A specialization that temporarily erases physical surfaces, like walls, ceilings, or goo — allowing contestants to see, shoot, and pass through them. Create new passageways and close them back up again as contestants turn every obstacle in their path into an open door.

The Anti-Gravity Cube for Heavys

A deployable cube that manipulates gravity in its immediate area, lifting contestants and objects upwards. Is it a traversal tool? Or a defensive gadget? It’s up to each contestant.

The Gateway for Lights

A pair of limited-range deployable portals. Whe

Fortnite Chapter 5 Season 2 brings the powers of the gods to Battle Royale

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Pandora’s box has been opened, unleashing the myths and mortals of Fortnite Chapter 5 Season 2! Olympian legends — like thunder god Zeus and Hades king of the underworld — now rule the Battle Royale Island with otherworldly rage. Turn the tides against them like Poseidon in Chapter 5 Season 2: Myths & Mortals, out now!

Fortnite Chapter 5 Season 2 brings the powers of the gods to Battle Royale

Locations of legend

Grim Gate awaits

Brave enough to take on the horrors of The Underworld? Make your way to the west of the Island to Grim Gate, one of the ways to gain entry. But be wary of Cerberus, the three-headed dog who guards this location. Will you best him in combat?

Enter The Underworld

Welcome to the home of Hades: The Underworld. This dilapidated land is as barren as Hades’ heart.

The glorious Mount Olympus

Home of Zeus, Mount Olympus is the opposite of The Underworld — vast structures and monuments grace the great mountain. Take in all its glory, but keep your eyes peeled for opponents.

It’s a Brawler’s Battleground

Ares, the god of war, is always hunting for his next challenge. Venture south of Mount Olympus to Ares’ Brawler’s Battleground arena. (Heads up to all the Ares enthusiasts out there: he’ll be the Outfit of April 2024’s Fortnite Crew Pack).

Feel free to marvel at the locations that the gods have brought with them, but don’t forget what else has emerged from Pandora’s box…

Unleashing chaos upon the land

Harness the weapons and powers of the gods to carve your path to victory. Here’s a quick look at what you can wield in Myths & Mortals:

Zap opponents with the Thunderbolt of Zeus

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PlayStation Store: February 2024’s top downloads

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It’s time to see which PS5, PS4, PS VR2, PS VR, and free-to-play games topped the download charts last month. February’s PS5 list saw players doing their part to save democracy and humankind from extinction with new releases Helldivers 2 and Final Fantasy VII Rebirth storming the top three in both US and EU regions. The bone-crushing new release Legendary Tales surged the PS VR2 list breaking the top three of most downloads in both US and EU regions.

Check out the full listings below. What titles are you playing this month?

PS5 Games

US/CanadaEU
HELLDIVERS 2HELLDIVERS 2
FINAL FANTASY VII REBIRTHFINAL FANTASY VII REBIRTH
Suicide Squad: Kill the Justice LeagueEA SPORTS FC 24
Madden NFL 24Tomb Raider I-III Remastered Starring Lara Croft
NBA 2K24Grand Theft Auto V
Call of Duty: Modern Warfare IIICall of Duty: Modern Warfare III
Grand Theft Auto VSKULL AND BONES
SKULL AND BONESSuicide Squad: Kill the Justice League
Persona 3 ReloadNBA 2K24
EA SPORTS FC 24It Takes Two
TEKKEN 8Poppy Playtime: Chapter 1
Poppy Playtime: Chapter 1ARK: Survival Ascended
Tomb Raider I-III Remastered Starring Lara CroftMadden NFL 24
Baldur’s Gate 3TEKKEN 8
Marvel’s Spider-Man 2Hogwarts Legacy

Beat Saber Daft Punk music pack out today, full tracklist revealed

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Few artists have been more requested by our community than our latest release, Daft Punk. The wait is over, we are excited to announce the Daft Punk Music Pack is now available on Beat Saber for PS VR and PS VR 2!

Beat Saber Daft Punk music pack out today, full tracklist revealed

Formed in Paris in 1993, the duo quickly rose to prominence, becoming one of the most influential electronic music artists of all time, spanning genres and inspiring the global music industry for many years. The iconic helmets and robot personas they adopted allowed more focus on their music and craft, and became an undeniable part of Daft Punk’s image and brand.

The Daft Punk Music Pack brings 10 of the band’s top hits so we can all celebrate their work through their almost 30-year history. We’re sure that everyone will find their favorites in our packed selection.

The tracklist includes:

  • Around The World
  • Around The World / Harder Better Faster Stronger (Live 2007)
  • Da Funk / Daftendirekt (Live 2007)
  • Get Lucky (feat. Pharrell Williams and Nile Rodgers)
  • Harder, Better, Faster, Stronger
  • Lose Yourself to Dance (feat. Pharrell Williams)
  • One More Time
  • Technologic
  • The Prime Time of Your Life (Live 2007)
  • Veridis Quo

What’s even more exciting is that for the very first time ever, we’re launching live music in the game, bringing select high-energy tracks from the legendary live show Alive 2007. If you’re up for a challenge, this music pack features the longest song ever released on Beat Saber – The Prime Time of Your Life (Live 2007) – it’s 10 mins and 23 seconds long!

The music pack is accompanied by a new custom in-game environment in gold/silver color palette,  inspired by the band’s iconic triangle stage look from their live shows. We took it to the next level and created a beautiful space-y environment, surrounding the player with stars (some even orbit around you). The environment brings captivating new tech for lasers like physics and length.

Beat Saber players can get the 10-song Daft Punk Music Pack for 12.99 USD / 12.99 EUR, or if they don’t have Beat Sabe

Helldivers 2 new Warbond launches March 14, first look at new weapons, armor, and more

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Greetings, fearless heroes of galactic democracy! Steel yourself for the next big push against the disgraceful enemies of freedom with our new Warbond – Cutting Edge*.

Helldivers 2 new Warbond launches March 14, first look at new weapons, armor, and more

Packed with high-voltage vibes, Cutting Edge gives you the chance to enhance your loadout of liberty with ultra-futuristic armour, guns that spit lightning, super stylish capes and epic emotes.

Super Earth R&D experiments

Helldivers… we need your help. The brainiacs in Super Earth Research & Development have some cool experimental armor ready to be field-tested. This is where you come in, you’re just the right people for the job.

The EX Series Prototypes

EX-03 Prototype 3

Includes a rubber underlayer for insulation. Handy, really, as this prototype’s wires operate at a shocking 400,000 volts.

EX-16 Prototype 16

Warning: Electric arc generates a strong magnetic field. Avoid use while near stapled paperwork.

EX-00 Prototype X

The end result of several billion Super Credits and 12 years of research into creating “the Soldier of Tomorrow”. Show us it was worth it.

Expanded arsenal

R&D didn’t stop at armor, though. They’re also rolling out a new series of alien-splitting weapons with electrifying perks!

LAS-16 Sickle

A sweet laser rifle that fires in short bursts. And it doesn’t need reloading. Just watch for overheating or shove a new heatsink in there.

SG-8P Punisher Plasma

Exploding plasma rounds sound deadly… because they are, to aliens and allies! This modified Punisher shotgun is as fun as it is fearsome.

ARC-12 Blitzer

Project an arc of close-range lightning, or charge it up to fire off powerful bolts. Good for taking out multiple targets and giving you more time to pick a celebration emote.

And you can unlock a n

Ghost of Tsushima Director’s Cut is coming to PC on May 16

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Ghost of Tsushima Director’s Cut is coming to PC! We at Nixxes are thrilled to collaborate with the talented team at Sucker Punch Productions who created this critically acclaimed open-world action adventure. We are excited to bring Jin’s story to a new audience and to bring a Sucker Punch title to PC for the first time.

The PC version of Ghost of Tsushima Director’s Cut includes the full game, the Iki Island expansion, and the cooperative online multiplayer Legends mode. For the past year, the team at Nixxes has been working hard to bring the Sucker Punch in-house engine technology to PC and implement PC features such as unlocked frame rates, a variety of graphics settings and presets, and customizable mouse and keyboard controls. 

Ghost of Tsushima Director’s Cut is coming to PC on May 16

With ultrawide monitor support, you can take in the expansive terrain and ancient landmarks with a cinematic field of view. Ghost of Tsushima Director’s Cut on PC is fully optimized for 21:9 and 32:9 resolutions and even supports 48:9 resolutions for triple monitor setups.  

Ghost of Tsushima Director’s Cut on PC features the latest performance-enhancing technologies. NVIDIA DLSS 3 and AMD FSR 3 are available with both upscaling and frame generation options. Intel XeSS upscaling is also supported and if your hardware has headroom to spare, you can use NVIDIA DLAA or FSR 3 Native AA to further boost image quality.   

The game on PC also offers extensive controller support. Use Steam Input to remap and customize the peripheral of your choice to your preference. For a more immersive experience, use a PlayStation DualSense controller with haptic feedback and adaptive triggers, so you can feel the tension of drawing a bow and the strikes of your sword.  

Turbo Golf Racing tees off April 4 on PS5

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Are you ready for the ultimate fusion of racing and golf? Well warm up your engines and polish your golf balls because Hugecalf Studios is proud to announce that Turbo Golf Racing hits PS5 on April 4!

Turbo Golf Racing tees off April 4 on PS5

Turbo Golf Racing revolutionizes the traditional sport of golf by introducing turbo-charged cars as the means to putt the ball. Compete in golf or race game modes across over 80 fantastical levels, unlocking a selection of more than 500 cosmetics as you progress.

Race mode brings adrenaline-inducing speed to the fairways. Compete against seven opponents in a race to putt your ball first. Equip unique Power Cores, which grant special abilities or passive effects, such as a Magnet that can pull your ball closer or Hyper Glider which increases your cars gliding speed. Collect pick-ups such as Air Strike or Frost Beam to hinder the progress of your rivals in your bid to become the ultimate Turbo Golf Racer.

For those who favor a traditional golfing experience, take a moment to unwind in Golf mode, where accuracy outweighs speed. Victory is awarded to the player who putts in the fewest shots, so make every shot count, there’s little room for error.

Feel like practicing? Take on Time Trials, a way to learn the maps, refine your skills, and compete in the online leaderboards.

Hang out with your friends and play at your own pace in Custom Games. You can line up your favorite maps and customize the cores and pick-ups available.

Launch party

We’ll celebrate Turbo Golf Racing’s launch with a season full of party rewards! For a limited time after launch players can earn our 2 new car bodies: Jester, our clown car, and Bassline, a car equipped with DJ decks and speakers. Other goodies include party shades, musical boosters, and pork pie wheels, totaling over 35 seasonal rewards.

New Golf mode

Alongside a season of content, Turbo Golf Racing will feature a new game mode, allowing players to compete in Golf mode with up to seven opponents. This new fast-paced take on golf is only for the most skillful of players. Out of bounds will trigger penalties, so if you want to score an eagle, albatross, or the infamous hole-in-one, you’ll need to be precise with every shot!

Dragon’s Dogma 2 hands-on: How Capcom brings new life to the RPG sequel

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It’s been 11 years since the release of Capcom’s fantasy action-role playing game Dragon’s Dogma, with fans readily anticipating the March 22 release of its long-awaited sequel, Dragon’s Dogma 2.

Dragon’s Dogma 2 takes everything that made the original a cult classic and builds upon that foundation. There are new vocations, more monsters to take on, more ways to defeat them, more places to venture to, and above all, more life in the world of the Arisen.

I got the chance to go hands-on with Dragon’s Dogma 2 and speak with its director, Hideaki Itsuno. Here’s some of the standout features from my experience with Dragon’s Dogma 2, along with some quotes provided by the director.

A connected world

The first thing I noticed on my adventure in Dragon’s Dogma 2 is how real the world feels. Thanks to the PlayStation 5 SSD, there were no loading times when traveling from land to land, making the adventure feel that much more captivating. I went straight from the starting village to monster-filled outskirts without even noticing how far I traveled due to the world’s interconnected feel.

This interconnection applies to the monsters as well. After a losing battle with a dragon and attempting to escape, I was horrified to see the scaly fiend still chasing me as I made my way back to what I thought was the safety of the village.

Of course, Itsuno was delighted to hear about my reaction to this, as it was one of his main goals to make the game feel that much more lively on current-gen hardware.

“Back on the PlayStation 3 with the original we were limited and thus, creatures would eventually load out after you got far away enough. We wanted to use the innovations to make these creatures feel alive, so now when you try to run away you’ll look back and see it won’t be as easy as before.”

More ways to battle

I didn’t run from every battle, however. Once I was accustomed to the enemies of this world I realized the additions to the battle system and new vocations take Dragon’s Dogma 2 to new heights.

One vocation that stands out is the Mystic Spearhand, which gives access to magick arts and physical attacks using a dual-ended spear. Using this class against the many fiends sprawling this world I was able to not only defend with physical resistant buffs, but also take on the hordes with simple spear swings, dash attacks, and telekinetic attacks that allowed me to pick up and throw monsters. To hit two birds with one stone, you can toss one monster at another.

This feels like a class made for all obstacles. I enjoyed the freedom granted by the dash attack to both get in quickly with a damaging stab and evade enemy attacks. And now that all vocations can preserve stamina while standing atop giant monsters, I felt ready to take on any challenge the game threw at me.

A land of endless adventure

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