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Astro Bot: new speedrun level and Special Bots out tomorrow

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Hi everyone, it’s my pleasure to update you on some brand-new Astro Bot content that will be arriving this month. 

First, on behalf of Team Asobi, I would like to say a big thank you to all the Astro Bot players. We couldn’t be happier seeing the reactions from players, both young and old(er). It’s warmed the hearts of all the little crew Bots here at Team Asobi HQ. 

Astro Bot: new speedrun level and Special Bots out tomorrow

We have read so many great reviews and received so many positive comments, and it’s been amazing. However, if there was one piece of feedback that came through loud and clear, it was that you wanted more. So rather than put our little robotic feet up just yet, we have been busily beavering away, and we have some new surprises ready for you.

As announced in the recent State of Play trailer, starting on October 17 we will be releasing the first of our brand new speedrun levels, Building Speed. These levels will test your platforming skills and alongside an online leaderboard, will give you the chance to compete against all your PlayStation friends.

In Building Speed, with the help of Barkster, the bulldog booster, you will blast your way through a sky-high city. Dodge cranes, smash through crates, and even speed through a flying car wash on the way to rescue your stranded crew.

Following on from this we will release a brand new speedrun level each week, so by the time you have perfected every jump, hover and spin in one level, a new challenge will await you. 


The release schedule is as follows:

  • Oct 17: Building Speed  
  • Oct 24: Let it Slide 
  • Oct 31: Spring-loaded Run 
  • Nov 7: Helium Heights 
  • Nov 14: Rising Heat

Note: All Astro Bot updates* from October 17 to November 14 will be available every Thursday at 6:00am PT, 2:00pm BST, and 10:00pm JST. 

What’s more, each of these new levels contains two brand-new Special Bots for you to rescue. That’s 10 new beloved characters to add to your crew. We gave a sneak peek of Eve from Stellar Blade and the Helldivers.

Wayfinder unveils brand-new area The Crucible

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Wayfinders! I’m AJ, an Executive Producer at Airship Syndicate and I’m incredibly excited to talk about the upcoming release of our game, Wayfinder! Today we’re focusing on two big new additions coming alongside our October 21 launch!

For those that might not know, Wayfinder is an ARPG where players assume the roles of various Wayfinders to push back a hostile force called the Gloom. With a single player campaign that can be played solo or with up to two friends, as well as endless replayability through randomized dungeons and end game activities, Wayfinder is packed with content for you and your friends to enjoy; all for one price with no microtransactions. 

Our 7 Wayfinders are distinct & different, each with their own backstory, gear, abilities and (pun intended) ways-to-find new experiences across the world. You start out with one hero and quickly rescue the full roster from the Gloom so you can level, customize, and swap between them at will. But you don’t need to fight alone! Two others can join you for 3-player online, drop-in cross play co-op as you fight through Evenor collecting over 3,000 weapons, armors, housing decorations and more! 

We’ve been in Early Access for the past year, fine-tuning the game based on player feedback we’re seeing from our super engaged community.  I want to give a huge thank you to Wayfinders old and new from all of us at Airship– you make the game better each update. 

Wayfinder unveils brand-new area The Crucible

Leaving Early Access and moving into the game’s full release will bring a ton of new content to the game. A brand new playable character, new Lost Zones (our version of repeatable, and randomized dungeons), new armor styles and loot to collect and a whole lot more. 

But today we’re here to talk about a huge brand new open world area– The Crucible! This lush, yet dangerous area has quests, mini bosses, and is packed with secrets (and monsters!) lurking around every corner. 

The final battle begins in The Crucible. The Eldren have occupied a shattered region known as The Crucible—a city-sized machine built by The Architects, reclaimed by nature and lost to time. In search of a powerful secret at The Crucible’s center, the Eldren intend to finish the war their gods started, and pen the world a dark fate.

Players may have a mount already, but the Crucible is enormous and filled with verticality & multiple areas to explore.

Announcing PlayStation The Concert – World Tour 2025-2026

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Whether you realize it or not, music is connected to some of our strongest gaming memories. Whether it’s the rousing choir of the God of War games or the delicate flutes of Ghost of Tsushima, the PlayStation soundscape has created some of the most emotional moments I’ve experienced in entertainment. 

I suspect I’m not alone in this. And so for the many live music lovers in our community, I’m pleased to share that the teams here at PlayStation have been working together with RoadCo Entertainment, and GEA Live to develop a groundbreaking live music event that brings our most iconic gaming soundtracks to life under the PlayStation banner for the first time. With a state-of-the-art production, this show will merge thrilling music, cutting-edge visuals, and legendary video game titles into an unforgettable experience.  

PlayStation The Concert transports fans into the epic worlds of God of War, The Last of Us, Ghost of Tsushima, and Horizon franchises amongst many others that reflect our 30 years of making games that have not only captivated players but are celebrated for their breathtaking and immersive soundtracks too.  

With innovative technology and world-class production, fans will experience a stunning fusion of multi-layered visuals, immersive surround sound, and an all-star ensemble blending classical and modern instruments. The legendary scores from composers like Gustavo Santaolalla (The Last of Us), Joris De Man (Horizon), Ilan Eshkeri (Ghost of Tsushima), and Bear McCreary (God of War) will reach new heights, offering fans a unique, deeply immersive live concert experience. 

Announcing PlayStation The Concert – World Tour 2025-2026

With video game music stepping into the global spotlight, PlayStation: The Concert is poised to redefine what a music experience can be. This is more than just a show; it’s the ultimate video game concert experience, embodying PlayStation’s innovative spirit and pushing the limits of what’s possible; from your console to stages around the world. 

The global tour launches with a world premiere on April 15 19, 2025, in Dublin, Ireland, before heading to more than 200 cities across Europe, the United Kingdom, the United States, and beyond. Whilst we are only announcing European dates at this time, be assured we’ll be announcing other world locations very soon.  

The 2025 tour schedule so far includes: Dublin, Ireland – Glasgow, Scotland, London, Birmingham, Manchester, Leeds, Newcastle, UK – Amsterdam, Netherlands – Paris, Amnéville, France – Antwerp, Brussels, Belgium – Frankfurt, Stuttgart, Berlin, Hamburg,

Squirrel With a Gun launches tomorrow – first look at upcoming free updates

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Get ready, Squirrel With a Gun will be available on PS5 on October 15! That’s right, your favorite armed mammal is almost ready to clean up the town by taking down those pesky suited-up Agents. And just when you thought Squirrel With a Gun couldn’t get any more packed with squirrely goodness, we have a whole set of free updates planned and incoming. Today we’ll give you a taste of two major updates, the new Photo Mode releasing October 15 and the Boss Battle update coming in the near future. Who knew that a single squirrel would have so much to do, ey?

Serve squirrely lewks with Photo Mode

Get ready to capture your most epic squirrel moments with the new Photo Mode! Whether you’re pulling off a daring escape, doing something wicked-cool mid-air, or making new friends in the neighborhood, you can now snap and save all those unforgettable moments. The best part is that there are plenty of modes to help you create the perfect shot. 

First up is the classic Cam Adjust Mode, which helps you control the camera like a pro. Move the camera around, rotate it, and even give it a dramatic Dutch angle for some serious flair. Zoom in and out with the Field of View (FoV) slider to frame your perfect shot, whether you’re up close and personal or catching the action from afar.

Next up is the Focus Mode. Add a touch of photography magic by playing with the camera’s focus. Choose the Player setting to keep the focus on you (because let’s face it, you’re the star), or go full-on creative with Manual Mode, where you control the focal distance for that perfect screenshot.

And finally, the Filter Mode. Why settle for ordinary when you can add a touch of whimsy to your photos? With 15 unique filters to collect, such as the cute kawaii-esqe filter, or the timeless and still oh-so relevant awesome meme face filter, you can turn every snapshot into something truly memorable or hilarious.

Prepare to face a legendary boss

Coming in one of our later updates, a new boss and boss battle are slowly brewing behind the scenes. Your foe is the legendary Ratatoskr, the squirrel of Norse legends. Forcibly allied with the Agents, you must climb to the heavens and battle this mythical rodent so it won’t destroy the neighborhood.

This boss fight is unlike any of the other battles you will face. This squirrel moves fast, has a variety of ranged and melee attacks, and is a considerably smaller target! Fortunately, you will be granted a special SMG with a magazine of infinite bullets for this grandiose occasion.

New Dragon Quest III HD-2D Remake gameplay focuses on one of the game’s optional quests

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Dragon Quest III HD-2D Remake is just a few weeks away.

For those who haven’t been following development, this is a full remake of the classic Dragon Quest III – one of the most beloved and influential RPGs of all time. It includes everything that made that adventure so magical, but enhances it with new features and new content – all created with the eye-catching HD-2D visual style made famous by games like Octopath Traveler and Live A Live.

But what does it look like in action? Well, today we’re happy to introduce seven minutes of extended gameplay, focusing on one of the optional quests in the game. Check it out:  

New Dragon Quest III HD-2D Remake gameplay focuses on one of the game’s optional quests

To complement the video, we thought we’d add some additional detail about what you’re seeing. 

The sleepy village of Norvik

The world of Dragon Quest III is large and full of things to discover. There’s a real sense of exploration and discovery, and exploring every nook and cranny of these beautiful lands is strongly encouraged. After all, who knows what an inquisitive adventurer might find? 

Naturally, you may discover gear, items, and other valuables, but exploring can also open up new questlines for you to explore. 

An example of this is shown in the new gameplay footage. If you venture north after traveling to Romaria, you may find the sleepy hamlet of Norvik – and when we say ‘sleepy,’ we mean that literally.

Due to events that you’ll discover yourselves (he said, dancing elegantly around spoilers), the village is afflicted by a terrible curse, which has made the residents fall into a deep slumber that they are unable to wake from.

One of the few still active inhabitants begs your intrepid hero to save the settlement by returning an artifact called the Dreamstone to the fairies. Of course, the first step is actually to find the thing.

Underground lake

Another area is shown – the Underground Lake. Here, you’ll uncover the Dreamstone you need to save Norvik from its eternal naptime. 

It’s a treacherous trek into a delightfully dank dungeon full of dangerous monsters and alluring loot. It also showcases how the beautiful HD-2D visual style of

Official PlayStation Podcast Episode 496: Welcome to Silent Hill (2)

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Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey folks! We’ve got a full house for this week’s pod, with the team talking news, next week’s releases, and all the spooktacular games we’ve been playing this month, including Until Dawn and Silent Hill 2.

Stuff We Talked About

  • Next week’s releases:
    • Neva | PS5
  • PlayStation Plus Monthly Games for October:
    • Dead Island 2
    • Two Point Campus
    • Gris
    • Return to Monkey Island
    • and more…
  • Neva devs detail design
  • Beat Saber: Britney Spears Music Pack launch
  • PlayStation Store: September 2024’s top downloads
  • Metaphor ReFantazio: hands-on details
  • Until Dawn
  • Silent Hill 2
  • Darkest Dungeon

The Cast

Share of the Week: Spooky Settings

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Last week, we asked you to venture into spooky gaming settings and share hair-raising locations using #PSshare #PSBlog. Here are this week’s highlights:

call_me_xavii shares James wandering through the foggy streets of Silent Hill 2.

m_nt_13 shares a wall of eyeballs peering out in Stray.

JLunarTraveler shares skeletal figures rising in a graveyard from Hogwarts Legacy.

wingsforsmiles shares Alan rushing away from an evil force in the subway tunnels of Alan Wake 2.

DexM_ds shares body bags hanging in a waterlogged cellar in Resident Evil Village.

FranTGP shares an ominous chained up figure in A Plague Tale: Requiem.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Scared

SUBMIT BY: 11:59 PM PT on October 16, 2024 

Next week, we’re ready to be frightened. Share moments where characters looks scared from the game of your choice using #PSshare #PSBlog for a chance to be featured. 

Tomb Raider IV-VI Remastered launches Feb 14, 2025

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25 years ago, we were shocked with the image of Lara Croft hanging from a cliff inside an Egyptian tomb, as the credits rolled on Tomb Raider IV: The Last Revelation. It’s time for Tomb Raider players to re-experience the next remastered chapters of Lara Croft’s darkest adventures.

Tomb Raider IV-VI Remastered launches Feb 14, 2025

Continuing the legacy of Lara Croft’s iconic adventures and following the success of Tomb Raider I-III Remastered, Aspyr and Crystal Dynamics are thrilled to bring Tomb Raider IV-VI Remastered to PlayStation 4 and PlayStation 5 on February 14, 2025!

Her Legacy lives on: announcing Tomb Raider IV-VI Remastered

Tomb Raider began with Core Design’s vision for Lara Croft’s adventures, culminating in the first six iconic games, taking fans on globe-trotting adventures with friends, foes, supernatural beings, and so much more…

Aspyr & Eidos partnered to bring all 6 of the Core Tomb Raider games to Mac computers back in the ‘90s, and we’re proud to partner again with Crystal Dynamics / Eidos to complete the hexalogy on PlayStation 4 and PlayStation 5.

Thank you to the entire Tomb Raider community

Aspyr & Crystal Dynamics thank the amazing Tomb Raider community for all of the love and support you have poured into this franchise. Your dedication has inspired us to bring these classic Core Design adventures back in the best possible way. We’re grateful to share this remastered collection with you, and we can’t wait to see how you’ll relive—or discover for the first time—Lara’s darkest adventures.

Thank you for being part of her legacy!

Lara Croft’s darkest adventures return

Tomb Raider: The Last Revelation

Lara travels to Egypt in pursuit of the Amulet of Horus…

By taking the amulet, she unleashes an ancient God, fulfilling the ancient prophecy of his return to plunge mankind into darkness!

For dedicated fans, the level design brings bigger challenges, more intricate puzzles, and for the first time, the ability to rope-swing.

Will Lara escape the Great Pyramid of Giza alive?

Tomb Raider: Chronicles

Presumed dead, Lara’s friends reminisce about her past adventures, each revealing untold secrets.

Read more

ATLUS’s Latest Title Metaphor: ReFantazio Releasing Today!

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October 11, 2024 – SEGA is thrilled to announce that Metaphor: ReFantazio, the latest RPG from ATLUS’s Studio Zero, has released on PlayStation®4, PlayStation®5. 

About Metaphor: ReFantazio

・A New Undertaking That Captures the Essence of ATLUS

ATLUS is a console game developer that was formed in 1986. It has garnered popularity across the globe, with its Persona series reaching 22 million* units sold worldwide. ATLUS will celebrate its 35th anniversary this year.

*As of March 5, 2024

ATLUS has worked on many contemporary stories, such as Shin Megami Tensei and Persona, and provided players with its own unique worlds and experiences. After the immense success of Persona 5, ATLUS is now set to explore the realm of classic fantasy.

A fantastical story that could not have been explored within the framework of modernity. This anniversary project offers a fresh new take on the fantasy RPG genre. Rather than seeking solace in the past, this new adventure has been driven by a philosophy of creativity and empathy and aims to break new ground.

・A Groundbreaking Project Helmed by Renowned Creators and Artists

A team of internationally recognized creators, who have earned accolades at various game awards, have assembled for this project to develop a totally new fantasy RPG, including director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro. The team behind Metaphor: ReFantazio has an illustrious history, having developed Persona 3, Persona 4, and Persona 5. Notably, Persona 5 has become the franchise’s biggest success, with 10 million units sold worldwide.

*As of December 22, 2023

Creators:

  • Director: Katsura Hashino (Shin Megami Tensei III Nocturne, Persona 3, 4, 5)
  • Character Designer: Shigenori Soejima (Persona 3, 4, 5)
  • Composer: Shoji Meguro (Shin Megami Tensei III Nocturne, Persona 3, 4, 5)

Joining this incredible team of creators is a team of equally exceptional artists, all united in their goal to deliver an out-of-this-world production.

Artists:

  • Concept artist Kazuma Koda (NieR:Automata)

Neva: Nomada Studio shares a deep dive into the design and DualSense features of its gorgeous PS5 platformer

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Neva is the next game from Nomada, the studio behind Gris. In it, the hero Alba forms a bond with a teenage wolf. Over time, the wolf will grow bigger and stronger, and the duo’s relationship will evolve.

Neva: Nomada Studio shares a deep dive into the design and DualSense features of its gorgeous PS5 platformer

You’ll be able to play Neva on PlayStation 5 soon, and we have implemented a number of features designed especially for the console.

The game’s original concept was about two human characters then morphed to an animal – including a bear – before settling on the wolf cub that the team felt will provide a more interesting relationship and striking visual.

Neva will make full use of the unique features of the PS5, including utilizing the DualSense controller to draw you deeper into the game’s hauntingly beautiful world. We want you to be as immersed as possible in Neva’s story as Alba and her wolf, Neva, forge their bond and work together to defeat the strange creatures confronting them.

There was a lot of gameplay testing to understand what sort of attacks would be interesting without getting in the players’ way. Neva doesn’t always auto-attack, as she grows and becomes more capable Abla will be able to direct her attacks using the thumbstick and adding a more strategic approach to combat and even puzzles.

In combat, Alba can command her wolf companion Neva, to attack enemies that she can’t handle on her own. When the wolf lunges at a foe and unleashes a fury of teeth and claws, you’ll feel the full kinetic force of the attack through the DualSense’s haptic triggers.

Alba is a woman of few words, but whenever she calls for her furry friend, you’ll hear her shout out Neva’s name. On PS5, her voice will echo through the DualSense controller’s b

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