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Official PlayStation Podcast Episode 537: Speaking Saros

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Email us at PSPodcast@sony.com!

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Hey, everybody! Sid, Brett, Kristen, and I are back this week to talk about our latest platinum trophy runs, hands-on with Saros, and more. This week also features an interview with two Housemarque devs working on Saros — Creative Director Gregory Louden and Art Director Simone Silvestri.

Stuff We Talked About

  • Next week’s release highlights:
    • South of Midnight  | PS5 
    • Legacy of Kain: Ascendance | PS5 
    • Darwin’s Paradox | PS5 
    • Fishbowl | PS5 
    • MotionRec | PS5

  • Damon and Baby is now available — discover what sets this twin-stick shooter apart in our hands-on report. You can also experience its unique blend of comedy and action yourself, since it’s out now.

  • Virtual Hunter VR launches on PS VR2 on May 27— explore a vast open world sim, hunt diverse prey, experience dynamic weather, and decorate your lodge.

  • Directive 8020 PS5 Pro Features — Supermassive devs detail PS5 Pro’s ray tracing, PSSR, and performance features for a haunting sci-fi narrative when the game launches on May 12.

  • Super Meat Boy 3D launches on PS5 on March 31 — See how the tough-as-nails side-scrolling series transitions into 3D, introducing new abilities like wall running and more.

The Cast

Share of the Week: Resident Evil 30th Anniversary

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Last week, we asked you to celebrate 30 years of Resident Evil by sharing your scariest moments across the horror series using #PSshare #PSBlog. Here are this week’s highlights:

 

eugamerqualquer shares Leon ready to strike against the village in Resident Evil 4.

lovers_nero shares the dog attack scene in Resident Evil.

juniaxe shares Jake facing off in Resident Evil 6.

spider_zoo shares the creepy baby from Resident Evil Village.

bluegreenherb shares being chased by The Girl in Resident Evil Requiem.

call_me_xavii shares Leon being chased on the streets of Resident Evil 2.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?

THEME: Sidekick
SUBMIT BY: 11:59 PM PT on April 1, 2026 

Next week, share sidekicks or companions that help the hero shine in the game of your choice. Use #PSshare #PSBlog for a chance to be featured.

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

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With continued pressures in the global economic landscape, we’ve made the decision to increase the prices of PS5, PS5 Pro, and PlayStation Portal remote player globally. We know that price changes impact our community, and after careful evaluation, we found this was a necessary step to ensure we can continue delivering innovative, high-quality gaming experiences to players worldwide.

The updated recommended retail prices for PS5 consoles are effective starting April 2, 2026 in the following markets.

U.S.

  • PS5 – $649.99 
  • PS5 Digital Edition – $599.99 
  • PS5 Pro – $899.99

U.K.

  • PS5 – £569.99 
  • PS5 Digital Edition – £519.99 
  • PS5 Pro – £789.99

Europe

  • PS5 – €649.99 
  • PS5 Digital Edition – €599.99 
  • PS5 Pro – €899.99

Japan

  • PS5 – ¥97,980 
  • PS5 Digital Edition – ¥89,980 
  • PS5 Pro – ¥137,980

The updated recommended retail price for PlayStation Portal remote player is effective starting April 2 in the following markets.

  • U.S. – $249.99
  • U.K. – £219.99
  • Europe – €249.99
  • Japan – ¥39,980

New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

Game Ace Pro 0 0

With continued pressures in the global economic landscape, we’ve made the decision to increase the prices of PS5, PS5 Pro, and PlayStation Portal remote player globally. We know that price changes impact our community, and after careful evaluation, we found this was a necessary step to ensure we can continue delivering innovative, high-quality gaming experiences to players worldwide.

The updated recommended retail prices for PS5 consoles are effective starting April 2, 2026 as follows. For all other territories, please check with your local retailer or direct.playstation.com where it is available.

U.S.

  • PS5 – $649.99 
  • PS5 Digital Edition – $599.99 
  • PS5 Pro – $899.99

U.K.

  • PS5 – £569.99 
  • PS5 Digital Edition – £519.99 
  • PS5 Pro – £789.99

Europe

  • PS5 – €649.99 
  • PS5 Digital Edition – €599.99 
  • PS5 Pro – €899.99

Japan

  • PS5 – ¥97,980 
  • PS5 Digital Edition – ¥89,980 
  • PS5 Pro – ¥137,980

The updated recommended retail price for PlayStation Portal remote player is effective starting April 2 as follows. For all other territories, please check with your local retailer or direct.playstation.com where it is available.

  • U.S. – $249.99
  • U.K. – £219.99
  • Europe – €249.99
  • Japan – ¥39,980

How Super Meat Boy 3D captures the series’ identity, out March 31

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When Super Meat Boy first released, it quickly became a landmark for indie games. It wasn’t just a great platformer, but a figurehead for indie gaming, defined by lightning-fast gameplay and brutal difficulty.

So, when we began working on Super Meat Boy 3D, our biggest goal was simple: it had to feel like Meat Boy. We worked on the prototype for a few months to test out our main ingredients, and what was firstly more of a feeling we wished to translate, became much more concrete when we started working with Tommy of Team Meat.

Translating such a precise 2D platformer into a fully navigable 3D space meant rethinking many parts of the game while protecting the core identity of the series.

Saros hands-on report: intense sci-fi action in a beautiful, deadly alien world

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There’s an accepted understanding that the Housemarque name brings with it an expectation of exceptional action. Great gunplay. A superbly tuned gameplay intensity by way of ultra-refined and overlapping mechanics and systems. And in just over a month, PS5 players can experience that pedigree first hand again with the Finnish studio’s latest, as a rescue crew tries to discover the fate of a human colony gone dark at the far reaches of the cosmos. Saros is sci-fi action with a cosmic horror twist.

Housemarque has shared a taste of what’s to come before in a scene-setting story trailer, and outlined the gameplay systems that’ll power your survival on the alien planet of Carcosa. We’ll play Enforcer Arjun, his combat prowess making him the perfect choice to scout out the terrain for the rescue crew. And we know on Carcosa, death is not the end. Arjun resurrects every time he falls, returning to the rescue crew’s home base to start his expedition anew. That resurrection is a common theme during our hands-on with a three hour slice of the game proper, which incorporates the game’s first two levels – the cliffside Shattered Rise and the claustrophobic Ancient Depths – and the brutal bosses that lie at their end.

To go alongside that session, we chatted to creative director Gregory Louden and art director Simone Silvestri to dig deeper into the systems at play.

Turning threats into opportunities

Saros’ core mechanics are extensive yet easy to memorise, tied as they are to different resistances of DualSense controller’s adaptive triggers, as well as L1 and R1 bumper taps and holds.

Soltari’s human-crafted tech covers your collectable handheld weapons such as Hand Cannons, Rifles and Shotguns. You’ll scavenge these as you explore, and while there are multiple variants, each with its own unique perk, they all have two fire types. Primary fire is mapped to a pull of R2, with an alt-fire mode unique to each weapon chosen through pulling L2 halfway down (a satisfying resistance in the adaptive trigger signifying activation), with a trigger of R2 to unleash.

The Spring Sale comes to PlayStation Store March 25

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PlayStation Store’s Spring Sale begins tomorrow, Wednesday, March 25. For a limited time* you can enjoy deep discounts of up to 75% on a vast range of games that include iconic blockbusters, acclaimed classics, and more.

*PlayStation Store Spring Sale promotion runs from Wednesday, March 25 at 00:00 AM PDT/BST/JST and finishes Wednesday April 22 at 11:59 PM PDT/BST/JST**. Each title may have different sale periods. Please refer to the information in the title details page. 

**The promotion’s start and finish time may differ in certain regions. Game selection may differ by region.

Virtual Hunter brings the pursuit to PS VR2 on May 27

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I’m Jesse Passoja from Korpi Games, lead designer on Virtual Hunter. Virtual reality is a lightning rod for all the things that make simulation games like ours click with the genre’s audience: Slower-paced, highly immersive experiences with a great range of freedom. However, the hunting genre was almost completely missing from VR when we started working on Virtual Hunter.

Damon and Baby: hands-on with the ridiculous twin-stick shooter, out March 26

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Arc System Works and Executive Director Daisuke Ishiwatari are known for fighting games, and their upcoming game, Damon and Baby, is a huge shift. It’s an action-adventure game that’s defined by an overhead viewpoint, twin-stick shooter mechanics, a lighthearted, cartoonish art style, and a wry, satirical wit — a departure from series like Guilty Gear and BlazBlue.

Damon and Baby is an expansive game that packs a surprising amount of depth and challenge. I recently played through the first 10 hours of Damon and Baby ahead of its release to get a first-hand feel for its blend of action mechanics and comedy stylings.

You take on the role of Damon, a demon with aspirations for greatness, who has what turns out to be an unfortunate friendship with a priest. At the start of the tale, the priest shows up mortally wounded and entrusts Damon with a baby. Little does Damon know that, through supernatural shenanigans, the two have become inseparable, and if Damon wanders too far away from the baby, he’s instantly teleported back to her.

Stuck with putting his demonic plans on hold to care for a cute child, Damon sets out to find a way to separate himself from the baby. But he quickly discovers that while he wants to get rid of the kid, there are demonic forces, led by Death, who will do anything to claim her. And while Damon is a curmudgeonly demon, it turns out he has a heart of gold, so he grabs some guns and sets about fighting through hordes of supernatural enemies.

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