Search

Game News

Horizon Zero Dawn Remastered launches tomorrow: Nixxes details the collaboration that upgraded Aloy’s first adventure

Game Ace Pro 0 0

We’re excited to launch Horizon Zero Dawn Remastered on PS5 and PC* tomorrow. We can’t wait for you to discover the visual enhancements and new features that take full advantage of the PS5 and compatible PCs. We also look forward to seeing all of your Photo Mode creations, whether you are revisiting your favorite locations and characters, or discovering the world of Horizon for the first time.

A lot of love and effort went into the making of Horizon Zero Dawn Remastered. In a previous blog, developers talked extensively about various enhancements that Nixxes and Guerrilla collaborated on. Today I’d like to introduce you to Linda Burgers, Principal Producer at Nixxes, to share more about how this project came to be:


Before we began working on Horizon Zero Dawn Remastered, we set out to assess what was possible. At the time, Horizon Forbidden West had been announced, but was still in development. Guerrilla gave us the privilege of getting an early look at the sequel. The stunning visuals and overall quality we saw in Horizon Forbidden West proved to be a huge opportunity for an enhanced version of Horizon Zero Dawn.

From terrain, foliage, density, the set dressing in settlements, clouds, lighting and facial animation, to the overall cinematic quality, we saw a huge delta when we made comparisons.

In addition, we went back to the original concept art of Horizon Zero Dawn, to get a sense of the original intent. Especially the density of foliage stood out. Based on what we saw in the concept art, Nixxes Art Director Oscar Stegehuis started making paint-overs of Horizon Zero Dawn screenshots, to outline and emphasize the opportunities and the vision that was forming for the remaster.

The shared vision of Nixxes and Guerrilla was not to just upgrade the existing world of Horizon Zero Dawn, but to overhaul the visuals to match those of Horizon Forbidden West, without losing the original intent and identity of the first game. To achieve this, we were in constant contact with the art direction, animation, and lighting teams at Guerrilla. Since the studios’ offices in Amsterdam and Utrecht are close to each other, we had people from Guerrilla visit on a regular basis to give direction in person and help solve complex problems with various aspects of the production.

With the incredible efforts, talent, and dedication of the teams at Nixxes and Guerrilla, and the additional support from our co-developers at Weaseltron and Stellar Entertainment, I believe we have succeeded in making this a reality.

The talented software developers from Weaseltron have been instrumental to the project’s infrastructure, technical art wizardry, rendering pipelines, remaster tools and the bulk of the work on the PC version of Horizon Zero Dawn Remastered.

A group of skilled artists

Mighty Morphin Power Rangers: Rita’s Rewind remixes 90’s arcade games, out December 10

Game Ace Pro 0 0

“Let’s make a 90’s arcade game!” This sounded like a pretty good idea to us at Digital Eclipse back in 2022, when the first seeds of Mighty Morphin Power Rangers: Rita’s Rewind took root. 

Mighty Morphin Power Rangers: Rita’s Rewind remixes 90’s arcade games, out December 10

Arcade gaming was firing on all cylinders when MMPR debuted in 1993. The 16-bit home era was well underway and the original PlayStation was still a year from its release in Japan, so coin-operated games still raked in tons of tokens. So if we wanted to give the Power Rangers the high-energy arcade game they always deserved but never got, let’s make the ultimate version of the game that never existed. 

The result is Mighty Morphin Power Rangers: Rita’s Rewind, a love letter to the franchise which launches on December 10 on PS5 and PS4. We hinted that the game was more than merely a brawler when we announced the project this past summer, and with about 70% of the gameplay focused on beating up Rita Repulsa’s army of Putty Patrollers, anyone looking to clean house with melee attacks and combos should feel very comfortable. The remaining gameplay takes inspiration from Sega’s innovative super-scaler games, like Space Harrier and Out Run. Before polygons ruled the earth, these games simulated 3D movement with a series of fast-moving 2D sprites. These are designed to deliver fast, in-your-face scrolling action, and we thought they’d be a perfect way to let MMPR fans take down some of the Rangers’ most famous foes. 

Case in point: Players can expect to travel through the canyons and rooftops of Angel Grove in the first segment of Rita’s Rewind, learning about the twisty time-travel plot and encountering enemies that simply shouldn’t appear this early in Rangers history. But after brawling and defeating Goldar, Rita Repulsa predictably throws her magic wand down from her lunar palace to give her champion a second chance – and turn him into a skyscraper-sized behemoth.

That’s where the super-scaler gameplay comes in. Each Ranger jumps into their appropriate Dinozord and charges into the Z-axis in hot pursuit, blasting all obstacles and enemies with powered-up weapons like missiles and dual lase

Alien: Rogue Incursion PS VR2 hands-on report

Game Ace Pro 0 0

The Alien franchise has left a long, deep acid burn on the video game medium ever since the release of the first film in 1979. Whether hiding in lockers in Alien Isolation, blasting waves of creatures in Aliens: Fireteam Elite, or guiding a Marine squad to tactical victory in Aliens: Dark Descent, the series’ rich legacy has left plenty of room for creative interpretation.

With Alien: Rogue Incursion, celebrated VR developer Survios is aiming to make another major contribution to the Alien gaming legacy. This big-budget, immersive PlayStation VR2 experience promises to make players feel like they’re actually inhabiting the dark, brooding world of the films, from navigating the shadowy hallways to wielding authentic Marine firepower against the titular threat.

Ahead of the game’s launch on PS VR2 this December, we went hands-on with a pre-release build of this single-player survival-horror adventure. Here are some highlights of our experience.

An immersive VR Alien fantasy 

Survios set out to make players feel firmly planted in the oppressive Alien universe, so don’t expect a cakewalk. Ammo and healing items are scarce, xenomorphs can deliver fatal one-hit blows, and hissing steam vents keep you on edge throughout. Rogue Incursion’s high-fidelity VR presentation is a knockout, with a level of visual detail and polish that puts it among the upper echelon of VR titles. You’ll know what we mean when you stare an encroaching alien in its dripping face and it feels like it’s mere inches away. 

The perfect organism

Xenomorphs behave how you’d expect: they’re ominous and unpredictable. Sometimes they’ll slink through a doorway, upright and imposing. At other times they’ll drop to all fours, scuttling forward malevolently. They’re also highly mobile and seemed to take different routes depending on our position, clambering along walls and ceilings or dropping down from vents behind us. Knowing these threats can hit from any angle will keep your head swiveling as you scan the murky environments for threats, keeping your M41 pulse rifle trained on suspicious shapes lurking in the shadows. It all looks and feels ultra faithful to the first two films.

On-body inventory

The stakes are high, but Survios has you covered with a slick on-body inventory powered by the PS VR2’s Sense controllers. Reach over your right shoulder to grab your pulse rifle, clutch a healing stim from your left wrist, or draw a revolver from the holster on your hip. In just a few minutes, the intuitive inventory system became second nature, allowing us to keep our attention focused on encroaching hostiles and staying alive for a little while longer.

There’s something moving and it ain’t us

While there’s plenty of alien-blasting action, Rogue Incursion leaves ample room for quiet, tense moments where we bypassed locked doors or reprogrammed security discs to proceed further. Luckily, we were armed with the iconic Motion Tracker from the second film, and it’s something we quickly came to rely on. Reaching to our right bicep equipped the device, allowing us to track enemy (and ally) movements as we prowled the darkened corridors. This

[Redacted] launches October 31 – meet some of Black Iron Prison’s deadliest foes

Game Ace Pro 0 0

When reimagining Black Iron Prison for a fast-action roguelike dungeon crawler, one of the first things we did was really let our designers run wild with the creatures in the game. We wanted a mix of familiar creatures from TCP and new baddies for players to battle — but everything had to make sense in the crazy comic-inspired future-punk world of [Redacted], which launches on October 31 on PS5.

We’ve crammed [Redacted] with enemies, so I’m just gonna share some of the studio’s favorites.

[Redacted] launches October 31 – meet some of Black Iron Prison’s deadliest foes

First up are Danglers, these guys originated in The Callisto Protocol but we took [Redacted]’s big comic book paintbrush to them.  

Danglers usually spawn in packs and crawl toward you, exploding when they get close and dealing serious damage. They’re weak, so stronger weapons can one-shot these guys, and you can use the GRP or kick to knock them into other enemies. Sounds easy right? 

Well, In early rooms they’re easy to clear, but they will definitely sneak up on you when things get hectic. And they come in four different flavors. The basic Danglers do an area of effect damage, but the Lightning, Fire, and Cryo versions get a bit tricky – when they’re killed they explode and leave a large electrical, fire, or cryo hazard in their wake. Make sure you don’t box yourself in. 

Next there’s the Cybernetic Switcher. They’re completely new for [Redacted].  

We dreamed these guys up to force players to change their tactics on the fly. Cybernetic Switchers are fast melee enemies that attack in groups. The catch is that they can alternate blocking melee and ranged attacks – forcing you to change up your combat approach mid-fight. Or, you know, you can just kick them off a ledge, that works too. 

The Dasher, as the name suggests, dashes. It’s one of our fastest enemies, dashing from point to point while unleashing melee attacks. There’s also a variant that foregoes melee attacks and leaves grenades in its wake. Their speed makes

Official PlayStation Podcast Episode 498: Voice of the Veilguard

Game Ace Pro 0 0

Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey folks! This week the team got to sit down with Bioware Game Director Corinne Busche and Creative Director John Epler to talk Dragon Age: The Veilguard. We also discuss the newly released Dragon Ball: Sparking Zero and Fear the Spotlight.

Stuff We Talked About

  • Next week’s release highlights:
    • Horizon Zero Dawn Remastered | PS5
    • Dragon Age: The Veilguard | PS5
    • Life is Strange: Double Exposure | PS5
  • Call of Duty: Black Ops 6 pre-launch overview
  • Legacy of Kain: Soul Reaver 1 & 2 Remastered first look at bosses and new map details
  • Monster Hunter Wilds Open Beta Test launches on PS5 next week
  • 10 great horror games available with PlayStation Plus
  • Interview with Corinne Busche and John Epler (begins at 12:59)
  • Dragon Ball: Sparking Zero
  • Fear the Spotlight
  • Silent Hill 2
  • Theatrhythm Final Bar Line

The Cast

Share of the Week: Costumes

Game Ace Pro 0 0

Last week, we asked you to share gaming characters you’d like to dress up as for Halloween using #PSshare #PSBlog. Here are this week’s highlights:

ForgottenJasmin shares a katana-riddled samurai with a basket for a helmet from Ghost of Tsushima: Legends.

sorathluna shares a red-headed witch wearing an owl mask from Hogwarts Legacy.

AkiraAoyama_VP shares the quirky janitor Ahti from Control.

BitarHector shares Aloy striking a pose in one of the Oseram blue and red beaded armors from Horizon Forbidden West.

juniaxe shares Claire Redfield in her classic red leather jacket in Resident Evil 2.

Kirill_Skulkin shares a hulking blue Space Marine armor set from Warhammer 40,000: Space Marine 2.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Ghosts and Ghouls
SUBMIT BY: 11:59 PM PT on October 30, 2024 

Next week, we’re ready to get haunted. Share ghastly ghosts and (non-gory) ghouls from the game of your choice using #PSshare #PSBlog for a chance to be featured.

Phasmophobia’s PS VR2 features detailed 

Game Ace Pro 0 0

Gather your friends, grab your EMF Reader and prepare for spine-chilling ghost hunts because Phasmophobia is finally coming to PS5 and PS VR2 on October 29, 2024. Just in time for Halloween! Whether you’re an experienced ghost hunter or a new recruit eager to join the supernatural fray, we can’t wait to welcome everyone on PS5 and PS VR2, especially the latter. If you’re up to the task, ghost hunter, you’ll find a genuinely haunting and immersive experience waiting for you in virtual reality. Here’s a look at some of the standout features you can expect when you put on your PS VR2 headset. 

Foveated Rendering: Frights with performance in mind 

One of the key advantages of Phasmophobia on PS VR2 is the inclusion of foveated rendering. This innovative technology allows the game to deliver a higher, more stable framerate, ensuring that the intense moments of supernatural suspense stay smooth and immersive. How does it work? The PS VR2’s eye-tracking system detects exactly where you’re looking and focuses its processing power on rendering that area in full resolution. Everything in your direct line of sight is sharp and clear. This strategic allocation of resources leads to a significant boost in performance, meaning you can enjoy fluid, responsive gameplay even during the tensest ghost encounters.

Crystal clear visuals at native PS VR2 resolution 

In addition to the performance boost from foveated rendering, Phasmophobia on PS VR2 benefits from the headset’s native resolution of 2000 x 2040 pixels per eye. That’s a lot of pixels packed into your ghost-hunting goggles! The game also runs at a 60Hz refresh rate with 120Hz reprojection, ensuring smooth visuals as you explore every eerie hallway, attic, and basement in search of evidence. Whether you’re identifying ghosts from EMF spikes, deciphering spirit box responses, or watching for ghostly apparitions, the added sharpness and clarity help bring each investigation to life in terrifying detail. 

A tool belt designed for ghost hunting 

One of the features exclusive to the PS VR2 version on the console version of Phasmophobia is the tool belt, which is designed to make ghost hunting more intuitive and streamlined in VR. Managing equipment is crucial to success, and with the tool belt, you’ll have access to up to three pieces of gear at a time. Need to swap out your EMF reader for a camera while holding on to a crucifix for protection? No problem. With the tool belt, swapping gear is as simple as reaching down, grabbing what you need, and staying focused on the paranormal activity around you.

Cross-play with PS5 Players 

Ghost hunting is always better with friends, and Phasmophobia on PS VR2 makes sure you won’t be ghostbusting alone. PS VR2 players can team up with those on PS5 or PS5 Pro, creating a seamless cross-play experience for console gamers. Whether you’re diving into the investigation in VR or playing on a flat screen, you’ll be able to coordinate with your team, track evidence, and outwit dangerous ghosts together. The ability to play with friends across different PlayStation systems ensures that no one has to miss out on terrifying ghost hunts. 

Coming October 29, 2024 

Mark your calendars, becaus

Helldivers 2: Truth Enforcers Warbond launches Oct 31

Game Ace Pro 0 0

If there’s one thing we love here on Super Earth, it’s the truth. We’ve even got a whole Ministry dedicated to the creation, fine-tuning, and wide distribution of it. It’s about time we gave our Helldivers some Ministry of Truth-approved equipment to match our deep, enduring love of and commitment to the Truth. With these tools, you will become one of Super Earth’s official Truth Enforcers.

Helldivers 2: Truth Enforcers Warbond launches Oct 31

Being a Truth Enforcer means showing your allegiance to Super Earth’s superiority as the arbiters of truth. The best way to demonstrate loyalty? By carrying the PLAS-15 Loyalist plasma pistol. Come on, it’s got “loyal” in the name already. It also allows you to shoot semi-auto style, or you can charge it up for a shot with more kick.

We have two infallible primary weapons available in Truth Enforcers, too. First up is the SG-20 Halt: a pump-action shotgun, similar to the Punisher, that can alternate between stun rounds and armor-penetrating flechette rounds. You can stun foes with accuracy and pierce through their lies with little arrows of veracity. If that’s not enough raw sincerity to take them out, you’ve also got the SMG-32 Reprimand, which is a heavy SMG. It also has a cool slap reload, just like in the accurate, true-to-life movies you love. 

It’s not enough to signal your Enforcer status with weapons alone, however. You’re also going to need some new Helldrip. For our light armor-loving comrades, you can tap into your bureaucratic spirit with the UF-16 Inspector in crisp, stain-free white with red accents and a coordinating cape, the “Proof of Faultless Virtue.” It’s giving overseer. Squad Leader.

But let’s say you want something a little more hefty and protective, in which case I recommend the UF-50 Bloodhound medium armor and the “Pride of the Whistleblower” cape, picking up on those deep, official-looking reds. And because we want our Helldivers to stand strong against all who oppose the truth, both of these armors have the Unflinching passive, which reduces staggering when hit.

Truth Enforcers also includ

10 great horror games available with PlayStation Plus

Game Ace Pro 0 0

‘Tis the season for demons – Halloween is the only time of the year where we can indulge the ghastly glee of throwing on a ghoulish costume and frightening the daylights out of each other without calling the authorities.

Of course, sometimes you just want to experience the fun that comes with a great scare entirely within your own safe, four walls. Which is the perfect time to let your PlayStation transport you to a variety of otherworldly settings that will leave you clammy, spooked and smiling.

There are plenty of bloodcurdlingly brilliant horror games across PS4 and PS5 that will do the trick or treat, but here’s a selection of our favorites which are currently available on PlayStation Plus that will deliver a wonderfully wild Halloween experience straight into your home…. no cursed video tape required.

Dead Space | Electronic Arts

  • PS5
  • Essential, Extra, and Premium (available until Nov 4)
10 great horror games available with PlayStation Plus

Sci-fi survival horror was given a new lease of blood-flecked life when EA’s instant classic originally space walked onto PS3 way back in 2008. Since then it’s had several spin-offs and sequels, but the 2023 remake on PS5 reconfirmed how atmospheric, tense and well-crafted Dead Space has always been. Staying alive against the terrifying Necromorphs of the dread ship Ishimura is an unforgettable experience, but remember: not all headshots will earn the expected results. You have been warned.

Doki Doki Literature Club Plus! | Serenity Forge

  • PS5, PS4
  • Essential, Extra, and Premium (available until Nov 4)
Read more

(For Southeast Asia) An Open Beta Test for “Monster Hunter Wilds” has been announced! A deeper look into the newly revealed trailer #5!

Game Ace Pro 0 0

We’ve got some adventurous announcements to make for those who are eagerly awaiting the release of Monster Hunter Wilds on February 28!

First, we invite you to participate in the Open Beta Test in October to traverse the dynamically-changing locales, examine the diverse ecology, and test your hunting skills on PlayStation®5. We will also be offering special bonuses to those who participate.

PlayStation®Plus subscribers will have early access to the Open Beta Test from Tuesday, October 29 at 10:00am GMT+7 / 11:00pm GMT+8 until Thursday, October 31 at 9:59am GMT+7 / 10:59am GMT+8.

Those who are not PS Plus subscribers can also participate in the Open Beta Test from Friday, November 1 at 10:00am GMT+7 / 11:00am GMT+8 to Monday, November 4 at 9:59am GMT+7 / 10:59am GMT+8.

Today, we’ll be sharing information about the newly released trailer, as well as special experiences you can enjoy on PlayStation®5. Make sure to watch until the end!

(For Southeast Asia) An Open Beta Test for “Monster Hunter Wilds” has been announced! A deeper look into the newly revealed trailer #5!

 Monster Hunter Wilds: 5th Trailer | The Black Flame| PlayStation®5

New locale – Oilwell Basin

The Oilwell Basin is a new locale where the expedition team arrives. As the name implies, the area is brimming with oil wells, which will periodically burst into violent flames.

RSS